Author Topic: [FF7PC-98] Waifu release fulls packs  (Read 87273 times)

olearyf2525

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #25 on: 2015-12-21 02:00:58 »
Repeating darksouls q, gfx arw gorgeous, i dled them all, but also dont know where to extract them. Thx for all the effort! :-)

Also a side question, my laptop appears not to support opengl 2.0,so im using 0711b aalis. Its probably my old laptop('s gpu), cant make field world and magic textures to work neither through 7H nor bootleg. So i searched and found this thread. Maybe this will work...



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I got them to work, the ff7 7thheaven converter places a mod folder into your ff7 main directory. I just placed the field model folder included here "Char" "field" into the mod/textures directory. Before I was just putting them into the mod folder which is why they didn't work. So basically extract all these files into the mod/textures folder as they are, if they are already in folders of their own then that's how it is, the spell effects aren't and so I think that is how they are supposed to be as well.

lionheart82

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #26 on: 2015-12-21 11:50:52 »
I got them to work, the ff7 7thheaven converter places a mod folder into your ff7 main directory. I just placed the field model folder included here "Char" "field" into the mod/textures directory. Before I was just putting them into the mod folder which is why they didn't work. So basically extract all these files into the mod/textures folder as they are, if they are already in folders of their own then that's how it is, the spell effects aren't and so I think that is how they are supposed to be as well.
It bloody worked! I just did like you and had to set textures mod in ff7 opengl cfg file to Textures instead of none after copying 0711b over 081b and the strawberries work! Aaaaaaaahhhhh! Now if i could just get that Beacause from reunion to work, id be a happy ffer, even wo MO...

lionheart82

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #27 on: 2015-12-21 22:51:36 »
PS Thx For help. Now there is an error message saying your graphics driver does not support NPOT textures, check applog...
APPLOG says this:
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Intel Intel 945GM 1.4.0 - Build 8.14.10.1930
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: VBO not supported
INFO: PBO not supported
INFO: Found swap_control extension
INFO: NPOT textures not supported
INFO: Max texture size: 2048x2048
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 800x600, output resolution 800x600, internal resolution 800x600
INFO: No NPOT texture support and output resolution is not a multiple of 320x240, expect missing framebuffer effects
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: AWE SOUNDFONT MIDI
using midi data file: D:\Steam\steamapps\common\FINAL FANTASY VII\data\midi\awe.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
ERROR: couldn't open movie file: D:\Steam\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi
ERROR: couldn't open movie file: D:\Steam\steamapps\common\FINAL FANTASY VII\data\movies\sqlogo.avi
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
MIDI play: 95
reading midi file: PRE.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!

Not that anything is changed, game is the same alls beautiful, just to ask what does npot mean, what textures are those? In case i com upon some missing further in the game, can i replace them w some others?
« Last Edit: 2015-12-21 22:57:05 by Covarr »

Covarr

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #28 on: 2015-12-21 22:58:17 »
just to ask what does npot mean, what textures are those?
NPOT means Non-Power of Two. It refers to textures whose width or height aren't an exact power of two.

lionheart82

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #29 on: 2015-12-22 00:15:03 »
NPOT means Non-Power of Two. It refers to textures whose width or height aren't an exact power of two.
Thx Covarr, sodoes that mean ill have some invisible textures or what? I mean as long as its nothing game breaking its completely fine w me.

olearyf2525

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #30 on: 2015-12-22 00:47:28 »
Thx Covarr, sodoes that mean ill have some invisible textures or what? I mean as long as its nothing game breaking its completely fine w me.

I'm not far in but the only ones ive noticed are in the sector 5 reactor area, if you turn on the help cursor the green arrows that indicate ladders are blurry/blank textures, seems Satsuki forgot/missed those or something.

lionheart82

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #31 on: 2015-12-22 02:52:05 »
Is there any option to give good karma or smtn to you guys for help? dont see any buttons... and how do i attach pics, also dont see any buttons for that.

ok thx olearyf i was just about to ov that one, good i didnt. I compared them and so no diff at all, so ill keep the old ones. here are screens:           https://app.box.com/s/6ehm5zt4cck6eb8g1yp1bcqjekmsq3zz

Btw are these better or Omzy's FF7 Field Pack ones? though it only has field in it, but i dont see any difference again, i posted screens in previous folder link also. if not, to delete that useless stuff off my pc. :-) Im staring at the pics comparing them, it - seems - that omzys are just a microscopic fraction sharper, or maybe im just halucinating from all the screen staring at 5am ;-) Something im sure i wont ever notice in gameplay. And comapring folder sizes, waifus is usualy larger and i tend to identify larger w better quality...? Last q and im done.

PS for those wanting 7H + Reunions beacause go here. :-)

http://forums.qhimm.com/index.php?topic=15901.0

or here if if/when I get answers:

http://forums.qhimm.com/index.php?topic=15520.900
« Last Edit: 2015-12-22 03:19:55 by lionheart82 »

satsuki

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #32 on: 2015-12-23 19:58:39 »
your screens seems from the same files.
here's an exemple of omzy vs waifu:

waifu:


onzy's:


you can clearly see differences
« Last Edit: 2016-12-16 12:54:33 by satsuki »

lionheart82

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #33 on: 2015-12-23 20:39:25 »
your screens seems from the same files.
here's an exemple of omzy vs waifu:

waifu:


onzy's:


you can clearly see differences
So i can, all that copying in &  out messed my brains, thx 4 d pics!

Decayrate

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #34 on: 2016-01-03 09:01:52 »
The backrounds looks really good.
Combined with MLAA and sweetfx it will look very nice :)
So.
Does this work with the "Steam-version" or do you have to do something else?
(haven't modded FFVII in years)
« Last Edit: 2016-01-03 09:03:58 by Decayrate »

Kaldarasha

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #35 on: 2016-01-03 10:11:44 »
Works only with Aali's driver.

Decayrate

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #36 on: 2016-01-03 11:32:52 »
Works only with Aali's driver.


Figured as such.
Thanks for the reply :)

As a side note (offtopic)
does The reunion mod (I know it's a collection of mods, which can be had through 7H, thinking more about the new timers in R04b) work together with 7H?

lionheart82

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #37 on: 2016-01-03 11:48:13 »


Figured as such.
Thanks for the reply :)

As a side note (offtopic)
does The reunion mod (I know it's a collection of mods, which can be had through 7H, thinking more about the new timers in R04b) work together with 7H?
Read last page or last several posts here:

http://forums.qhimm.com/index.php?topic=15902.0

Alyza says new r04 will be considered in next update /release.

lionheart82

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #38 on: 2016-01-05 14:22:46 »
The backrounds looks really good.
Combined with MLAA and sweetfx it will look very nice :)
So.
Does this work with the "Steam-version" or do you have to do something else?
(haven't modded FFVII in years)

Btw Decayrate whats with MLAA and sweetfx?  Iirc sweetfx is some shader, but is it compatible with opengl<2.0?

And does anyone know any other gfx update that might be even better that these waifu ones? 2.0 is going to be out soon, today, tmrw, i got all unpacked just wanna check last minute gfx improvement if there are any. :-)
« Last Edit: 2016-01-05 14:24:41 by lionheart82 »

Decayrate

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #39 on: 2016-01-06 06:57:02 »
Btw Decayrate whats with MLAA and sweetfx?  Iirc sweetfx is some shader, but is it compatible with opengl<2.0?

And does anyone know any other gfx update that might be even better that these waifu ones? 2.0 is going to be out soon, today, tmrw, i got all unpacked just wanna check last minute gfx improvement if there are any. :-)


Some of the Filters and and Shaders work with the aali driver, yet some only works with the steam version.
I suspect you could change the hook to work with aali, or change aali's driver to work with .h filters
Haven't tried my self, since I'm no coder.
Only a little knowledge in cvars.

Go to reshade.me and download the Reshade framework, bunch of filters and shaders.
Use mediator.exe to change setting via sliders instead of text (quicker for me)
You can also make profiles.

lionheart82

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #40 on: 2016-01-06 07:00:07 »
Wow so much info, cant make heads or tails out of it, thanx anyway. Might try after 2.0 comes out. Im supposing this might further improve the quality of graphics?

Decayrate

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #41 on: 2016-01-06 07:10:29 »
Yeah, I know.
Wanted to play FF7, after many years of not being on Qhimm, quite a bit to bite through.
But it seems to be easier than it was before. I think it's the installers that does it :P

lionheart82

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #42 on: 2016-01-06 07:35:28 »
Ok will reask if i dont manage to figure it out myself.

The Berserker

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #43 on: 2016-02-06 15:57:04 »
soooo is there any chance anyone upload this into a TORRENT please anyone :p

Mitroman

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #44 on: 2016-02-22 20:39:31 »
Thank you.

Sharpian

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #45 on: 2016-02-24 08:33:41 »
Can someone please explain how I get these mods to work. I don't have a mod folder and I have read elsewhere that I have to downgrade my steam version of FF7? Is that the case with these mods? Any help would be appreciated. Thanks.
« Last Edit: 2016-02-24 08:58:41 by Sharpian »

Kaldarasha

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #46 on: 2016-02-24 10:26:51 »
We should never called it a downgrade from begin with. But yes you downgrade the executable to the original release version, but every other fixes will still remain. Graphicwise it will be an improvement over the steam version and you get this fine modfolder with the new opengl driver.
« Last Edit: 2016-02-24 10:29:05 by Kaldarasha »

Mako

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #47 on: 2016-02-24 12:33:14 »
Update links please good sir! (or madam) I wantz to play sum Final Fantasy VII

Sharpian

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #48 on: 2016-02-27 16:04:33 »
Quote
We should never called it a downgrade from begin with. But yes you downgrade the executable to the original release version, but every other fixes will still remain. Graphicwise it will be an improvement over the steam version and you get this fine modfolder with the new opengl driver.

I got it working thanks for the help :)

GARDIN

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Re: [FF7PC-98] Waifu release fulls packs
« Reply #49 on: 2016-03-25 15:57:33 »
please reload (Magics and FX ) in mediafire