I know it's not exactly what we all wanted and yes I also would have preferred turn based or at least something with more turn based elements over this Crisis Core/XV/KH style action system but we can't all get what we want, the world does not work like that, never has but I'm not going to flat out dismiss it just because it's different.
Am I disappointed that Cloud looks like he doesn't even know what a gym or even food is, yes, am I disappointed that Barret is now Mr. T with a minigun strapped to his arm, yes.
I'm still going to play it and I'm going take off the nostalgia goggles when I do, see a new spin on something old and experience it all over again with a fresh take on what we already played through all those years ago, look at it from a different perspective to relive the game.
If it was a straight remake I honestly doubt it'd sell well, chances are it still won't sell all that well, you can't exactly remake a game in this decade purely for those of us who played and fell in love with the original nearly 20 years ago, that's asking for poor sales, you would need to appeal beyond your core audience and that's what they've done and it had to be done to even make the effort worth the cost of even a straight remake.
If you don't care for it, that's fine just don't act like it's going to ruin everything, it won't as that "everything" is already there, it's on your PS1/PC CDs, your Steam/Squeenix account, your PS3/4 or even your iPhone and those aren't going away any time soon so you can still enjoy FFVII as originally released just the way it was back on January 31st 1997.
Anyway, is this on Unreal or the XV engine? Kinda looks like UE4 to me with the lighting. I'm also guessing they're trying to make Wedge sound like that just because he's fat, not a fan. All we've seen so far is Bombing Run part 1, still a lot more to come, we've seen nothing of Tifa and the rest of the gang yet.