Author Topic: Error Crash At Start  (Read 3331 times)

strife98

  • Global moderator
  • *
  • Posts: 245
  • Doink!
    • View Profile
Error Crash At Start
« on: 2017-05-15 03:01:16 »
Started up the game through 7th Heaven and it gives me an error at black screen before anything starts, and then crashes after hitting ok. Worked fine before, but maybe the Windows Update broke something? It's the only thing I can think of that's different from yesterday.

crash.dmp


APP.LOG
Spoiler: show
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 1060 6GB/PCIe/SSE2 4.5.0 NVIDIA 381.89
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 32768x32768
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: postprocessing program link log:
Fragment info
-------------
0(133) : warning C7050: "refractedColor.w" might be used before being initialized

[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST


Profile Details
Spoiler: show
Miscellaneous - Team Avalanche Fields
   ID: 72152e09-7b5c-4942-8465-afa154e20b08
   Version: 2.0
   field_ta = 1
Battle Models - Weapons
   ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
   Version: 2.1
   weapons_aerith = 3
   weapons_caitsith = 1
   weapons_cloud = 1
   weapons_sephiroth = 1
   weapons_yuffie = 1
Field Models - Objects
   ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
   Version: 2.1
   huge_materia = 1
   materia = 2
   potions = 2
   save_point = 1
Animations
   ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
   Version: 2.1
   f_animation = 1
   w_animation = 1
   60fps = 1
   fba = 0
   fbn = 0
   fed = 1
   fs = 0
Battle Models - Characters
   ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
   Version: 2.1
   models_aerith = 0
   models_barret = 4
   models_caitsith = 1
   models_cid = 0
   models_cloud = 2
   models_redxiii = 1
   models_sephiroth = 1
   models_tifa = 1
   models_vincent = 3
   models_yuffie = 0
Battle Textures
   ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
   Version: 2.0
   battle_bg = 2
Field Models - Non-Player Characters
   ID: d329bc05-3dc0-4f35-94aa-632986f47194
   Version: 2.34
   models_base = 2
   models_biggs = 1
   models_jessie = 1
   models_wedge = 1
Field Textures - satsuki
   ID: 63c6df8c-971a-47f0-aac5-da4290f36058
   Version: 2.3
   field_bg = 1
Gameplay - Difficulty and Story
   ID: af709876-588e-4865-84e3-0ac0bd662fb2
   Version: 2.391
   gameplay = 6
Gameplay - Tweaks and Cheats
   ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
   Version: 2.2
   ar = 1
   cf = 1
   dm = 0
   isl = 1
   i = 0
   li = 0
   lcs = 0
   lt = 0
   nrb = 0
   spa = 0
   sc = 0
   sbo = 1
Media - Movies
   ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
   Version: 2.1
   movie = 3
Media - Music and Sound
   ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
   Version: 2.1
   music = 5
   sound = 0
Menu - Avatars and Backdrops
   ID: aec06415-0f12-410b-ac43-f4e89e363729
   Version: 2.1
   avatars_aerith = 2
   avatars_barret = 2
   avatars_cait_sith = 2
   avatars_chocobo = 2
   avatars_cid = 2
   avatars_cloud = 2
   avatars_cloud_young = 2
   avatars_red_xiii = 2
   avatars_sephiroth = 2
   avatars_tifa = 2
   avatars_vincent = 2
   avatars_yuffie = 2
   game_over = 1
   prelude = 3
   start_menu = 10
Minigames Collection
   ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
   Version: 2.31
   avatars = 1
   chocobo = 1
   cid = 1
   cloud = 1
   jockey_1 = 1
   jockey_2 = 1
   textures = 1
   tifa = 1
   chocobo_models = 1
   condor_models = 1
   motorbike_models = 3
   chocobo_textures = 1
   coaster_textures = 1
   condor_textures = 1
   motorbike_textures = 1
   snowboard_textures = 1
   wonder_square = 1
Spell Textures
   ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
   Version: 2.1
   magic = 2
   coin = 0
   limit = 9
The Reunion - Beacause and Menu Overhaul
   ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
   Version: 2.1
   beacause = 0
   menu = 1
   break = 1
   hand = 0
   nbb = 0
   ncb = 0
World Models - Characters
   ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
   Version: 2.1
   cid_world = 3
   cloud_world = 2
   tifa_world = 2
World Models - Enemies
   ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
   Version: 2.0
   diamond = 2
   emerald = 1
   ruby = 1
   ultima = 1
World Models - Vehicles
   ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
   Version: 2.0
   buggy = 1
   chocobo = 1
   highwind = 1
   submarine = 1
   tiny_bronco = 1
World Textures
   ID: 35e0906d-7da4-4da2-b10d-87149d291a38
   Version: 2.0
   world_bg = 2

EQ2Alyza

  • 7th Heaven Crew
  • Global moderator
  • *
  • Posts: 3191
  • Dilly-Dally Shilly-Shally
    • View Profile
    • EQ2Alyza - YouTube Channel
Re: Error Crash At Start
« Reply #1 on: 2017-05-15 07:13:15 »
Try running the GC again with Overwrite selected.

strife98

  • Global moderator
  • *
  • Posts: 245
  • Doink!
    • View Profile
Re: Error Crash At Start
« Reply #2 on: 2017-05-15 07:24:31 »
I tried that already since that seemed to fix every other problem I had, but it didn't work. Just tried it again, and it didn't work either.

strife98

  • Global moderator
  • *
  • Posts: 245
  • Doink!
    • View Profile
Re: Error Crash At Start
« Reply #3 on: 2017-05-17 00:56:25 »
Alright I fixed it. Apparently my driver updater decided to stop updating my drivers. My graphics card was under a few versions. Once I updated it everything started working fine.

EQ2Alyza

  • 7th Heaven Crew
  • Global moderator
  • *
  • Posts: 3191
  • Dilly-Dally Shilly-Shally
    • View Profile
    • EQ2Alyza - YouTube Channel
Re: Error Crash At Start
« Reply #4 on: 2017-05-17 01:21:48 »
It seems that most reports that say, "It was working before, but now it's not. I didn't change anything..." always relates to driver updates (Windows, Graphics, etc.).