Whenever I try to launch new threat it just hangs in 2.0. I dont see an error message it just gets to the final line of
"Waiting for FF7.exe to respond (60 seconds max)" and just sits there forever. (tested for about 30 minutes)
Whenever I have other mods set it runs just fine so its not directory issues I dont think. Have tried to launch it from both the Catalogue 3.0 .iro that contains it as well as the stand alone .iro that is direct from the author. I'm using the standard FF7.exe that comes with 7thHeaven 2.0 (Steam version) and nothing appears out of sorts on the app.log
[00000000] INFO: Custom 7th Heaven FF7 Game Driver version 1.0.0.4
[00000000] TRACE: v1: 0x99CE0805, v2: 0xAC0D8B00
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 1050 Ti/PCIe/SSE2 4.6.0 NVIDIA 390.77
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 32768x32768
[00000000] INFO: Original resolution 640x480, window size 1280x720, output resolution 960x720, internal resolution 1280x960
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version 4.2.1, Copyright (c) 2000-2019 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
I tried getting new threat to work on 1.0 before with no luck and am trying to get it working now. Am I missing something obvious here like sending it do a modified .exe or something else? Any ideas?