Author Topic: Game crashing (APP.LOG and profile listed)[SOLVED]  (Read 8841 times)

potentialk

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Seems like the code thing isn't working..
Maybe it's because the APP.LOG is too long
I'll just list the error messages and erase the added post.

0(20) : warning C7508: extension ARB_framebuffer_object not supported
-> This one appeared about two times on launch

[00000001] INFO: libpng warning: iCCP: known incorrect sRGB profile
-> This one appeared a lot

[00034205] ERROR: Unhandled Exception.
-> The game crashed with this. This is the last line on the APP.LOG

I saw someone say that crashing on transitioning scenes is a known bug,
but I still thought I could get some help.
My profile is as below:

Code: [Select]
7th Heaven Version: 2.0.3.406

# ChaOS Animation
ID: ffd3e96a-f7d6-4c88-8b9e-b168ec924495
Version: 1.660
Is Active: True
# Miscellaneous - Qhimm Catalog
ID: c0f4e84d-cf4e-49a9-bd61-b3f1f91d7a86
Version: 3.0
Is Active: False
"=======Jessie Mod======="  (Miscellaneous)           = ""      (0)       
"Jessie Mod"                (Jessie Mod)              = False   (0)       
"Team Avalanche Fields"     (Team Avalanche Fields)   = False   (0)       
# Animations - Qhimm Catalog
ID: ad98f03e-143d-41b0-8937-96fec7c821ea
Version: 3.0
Is Active: False
"Battle"  (Animations - Battle)   = "1 - 60 FPS"                  (1)       
"Field"   (Animations - Field)    = "1 - Bloodshot + Kaldarasha"  (1)       
"World"   (Animations - World)    = "1 - Bloodshot + Kaldarasha"  (1)       
# Battle Models - Qhimm Catalog
ID: e4786c44-997e-4a29-b522-a4922aa4d457
Version: 3.0
Is Active: False
"=======Main======="  (Battle Models)                 = ""                (0)       
"Aerith"              (Main Characters - Aerith)      = "1 - Kaldarasha"  (1)       
"Barret"              (Main Characters - Barret)      = "2 - Kaldarasha"  (2)       
"Cait Sith"           (Main Characters - Cait Sith)   = "1 - Kaldarasha"  (1)       
"Cid"                 (Main Characters - Cid)         = "2 - Kaldarasha"  (2)       
"Cloud"               (Main Characters - Cloud)       = "2 - Kaldarasha"  (2)       
"Red XIII"            (Main Characters - Red XIII)    = "3 - Kaldarasha"  (3)       
"Sephiroth"           (Main Characters - Sephiroth)   = "3 - Kaldarasha"  (3)       
"Tifa"                (Main Characters - Tifa)        = "3 - Kaldarasha"  (3)       
"Vincent"             (Main Characters - Vincent)     = "2 - Kaldarasha"  (2)       
"Yuffie"              (Main Characters - Yuffie)      = "1 - Kaldarasha"  (1)       
"Aero Combatant"      (Enemies - Aero Combatant)      = "0 - No Change"   (0)       
"Air Buster"          (Enemies - Air Buster)          = "0 - No Change"   (0)       
"Chocobo"             (Enemies - Chocobo)             = "0 - No Change"   (0)       
"Diamond Weapon"      (Enemies - Diamond)             = "0 - No Change"   (0)       
"Elena"               (Enemies - Elena)               = "0 - No Change"   (0)       
"Frogs"               (Enemies - Frogs)               = "0 - No Change"   (0)       
"Grunt"               (Enemies - Grunt)               = "0 - No Change"   (0)       
"Guard Hound"         (Enemies - Guard Hound)         = "0 - No Change"   (0)       
"Guard Scorpion"      (Enemies - Guard Scorpion)      = "0 - No Change"   (0)       
"Hundred Gunner"      (Enemies - Hundred Gunner)      = "0 - No Change"   (0)       
"Jenova"              (Enemies - Jenova)              = "0 - No Change"   (0)       
"Joker"               (Enemies - Joker)               = "0 - No Change"   (0)       
"Life Form"           (Enemies - Life Form)           = "0 - No Change"   (0)       
"Mighty Grunt"        (Enemies - Mighty Grunt)        = "0 - No Change"   (0)       
"Motorball"           (Enemies - Motorball)           = "0 - No Change"   (0)       
"Reno"                (Enemies - Reno)                = "0 - No Change"   (0)       
"Ruby Weapon"         (Enemies - Ruby)                = "0 - No Change"   (0)       
"Rude"                (Enemies - Rude)                = "0 - No Change"   (0)       
"Shinra Soldiers"     (Enemies - Shinra Soldiers)     = "0 - No Change"   (0)       
"Sweeper"             (Enemies - Sweeper)             = "0 - No Change"   (0)       
"Aerith"              (Weapons - Aerith)              = "0 - No Change"   (0)       
"Cait Sith"           (Weapons - Cait Sith)           = "0 - No Change"   (0)       
"Cloud"               (Weapons - Cloud)               = "0 - No Change"   (0)       
"Red XIII"            (Weapons - Red XIII)            = "0 - No Change"   (0)       
"Sephiroth"           (Weapons - Sephiroth)           = "0 - No Change"   (0)       
"Yuffie"              (Weapons - Yuffie)              = "0 - No Change"   (0)       
# Gameplay - Qhimm Catalog
ID: ace21ed7-9e32-4782-b397-1ce937bf3507
Version: 3.0
Is Active: False
"======Difficulty======"  (Gameplay)               = ""               (0)       
"Difficulty"              (Difficulty)             = "0 - No Change"  (0)       
"Always Run"              (Always Run)             = False            (0)       
"Clock Fix"               (Clock Fix)              = False            (0)       
"Disable Mouse"           (Disable Mouse)          = False            (0)       
"Hand Indicator"          (Hand Indicator)         = "1 - Removed"    (1)       
"Increase Sense Limit"    (Increase Sense Limit)   = False            (0)       
"Invincible"              (Invincible)             = False            (0)       
"Lock Inventory"          (Lock Inventory)         = False            (0)       
"Lucky Cait Sith"         (Lucky Cait Sith)        = False            (0)       
"Lucky Tifa"              (Lucky Tifa)             = False            (0)       
"No Random Battles"       (No Random Battles)      = False            (0)       
"Save/PHS Anywhere"       (Save/PHS Anywhere)      = False            (0)       
"Skip Cutscenes"          (Skip Cutscenes)         = False            (0)       
"Sync Barret Opening"     (Sync Barret Opening)    = False            (0)       
# Enhanced Stock UI-rel2
ID: 2b49d831-6556-41df-9ddb-d1a6e937f548
Version: 2.24
Is Active: True
"Enhanced Stock"                     (enhanced)        = "Enhanced Stock - On"               (1)       
"All Status Visible"                 (status)          = True                                (1)       
"Items + Materia Icons"              (items_materia)   = "Colored Items + Standard Materia"  (3)       
"UI Bar Thickness"                   (bars)            = "Thinner Bars"                      (1)       
"Font Brightness"                    (fonts)           = "Bright Fonts"                      (2)       
"Battle View"                        (battleview)      = "Recommended View, Optimized UI"    (1)       
"Minimalistic No Battle Boxes View"  (nbb)             = False                               (0)       
"Help Box Transparency"              (hbb)             = "Stock"                             (0)       
"Field Dialog Style"                 (fds)             = "Menu Overhaul"                     (1)       
"Controller Icons"                   (controller)      = "Xbox Icons"                        (1)       
"EXP Bar Toggle"                     (nt)              = "Exp Bars Enabled"                  (0)       
# [Tsunamods] Arranged Soundtrack
ID: 6e8e6d2f-f1c4-44a5-bc04-75beb6cb5a85
Version: 1.0
Is Active: False
"TSM Arranged"  (TSM Arranged)   = True    (1)       
# Dynamic_Weapons
ID: 462e70b8-ef81-45d7-9f7a-053671666671
Version: 1.702
Is Active: False
"Sword Model"      (Sword)     = "Original"  (0)       
"Dynamic Weapons"  (Dynamic)   = "Yes"       (1)       
"HQ weapons"       (HQW)       = "No"        (0)       
# Dynamic_Weapons
ID: 15bf2f67-d550-454a-b002-02c49705c9f6
Version: 1.702
Is Active: False
"Sword Model"      (Sword)     = "Original"  (0)       
"Dynamic Weapons"  (Dynamic)   = "Yes"       (1)       
"HQ weapons"       (HQW)       = "No"        (0)       
# Miscellaneous - Dynamic Cloud Weapons
ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
Version: 2.33
Is Active: False
"Cloud Sword"      (CloudSword)   = "With"      (1)       
"Sword Model"      (Sword)        = "Original"  (1)       
"Dynamic Weapons"  (Dynamic)      = "On"        (1)       
# FF7.Kela51.Magics.(V1.02)
ID: 03b91ac7-65b5-40b4-9e56-500016a2579b
Version: 1.02
Is Active: True
"Textures"  (satkelamag)   = "Kela51 Magics"  (1)       
# Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
Is Active: True
"Avatars - Aerith"       (avatars_aerith)        = "Minmin"        (2)       
"Avatars - Barret"       (avatars_barret)        = "Minmin"        (2)       
"Avatars - Cait Sith"    (avatars_cait_sith)     = "Minmin"        (2)       
"Avatars - Chocobo"      (avatars_chocobo)       = "Minmin"        (2)       
"Avatars - Cid"          (avatars_cid)           = "Minmin"        (2)       
"Avatars - Cloud"        (avatars_cloud)         = "Minmin"        (2)       
"Avatars - Cloud Young"  (avatars_cloud_young)   = "Minmin"        (2)       
"Avatars - Red XIII"     (avatars_red_xiii)      = "Minmin"        (2)       
"Avatars - Sephiroth"    (avatars_sephiroth)     = "Minmin"        (2)       
"Avatars - Tifa"         (avatars_tifa)          = "Minmin"        (2)       
"Avatars - Vincent"      (avatars_vincent)       = "Minmin"        (2)       
"Avatars - Yuffie"       (avatars_yuffie)        = "Minmin"        (2)       
"Game Over"              (game_over)             = "Game Over"     (1)       
"Prelude Credits"        (prelude)               = "JordieBo"      (2)       
"Start Menu"             (start_menu)            = "Buster Glare"  (7)       
# NinoStyle - Vehicles
ID: b4e424db-d91c-4f8f-a463-b78da99dc4b3
Version: 1.20
Is Active: True
"Buggy"        (buggy)         = "Original Colors - NinoStyle"  (1)       
"Chocobo"      (chocobo)       = "NinoStyle"                    (1)       
"Highwind"     (highwind)      = "NinoStyle"                    (1)       
"Submarine"    (submarine)     = "NinoStyle"                    (1)       
"Tiny Bronco"  (tiny_bronco)   = "NinoStyle"                    (1)       
# Ninostyle - Battle Models
ID: 0adf0e24-5939-49b7-bb32-d71a94bd2d0c
Version: 1.41
Is Active: True
"Cloud"       (Cloud)        = "Nino Cloud"        (1)       
"Barret"      (Barret)       = "Nino Barret v3.0"  (1)       
"Tifa"        (Tifa)         = "Nino Tifa"         (1)       
"Aerith"      (Aerith)       = "Nino Aerith"       (1)       
"Red XIII"    (Red XIII)     = "Nino Red XIII"     (1)       
"Yuffie"      (Yuffie)       = "Nino Yuffie"       (1)       
"Cait Sith"   (Cait Sith)    = "Nino Cait Sith"    (1)       
"Vincent"     (Vincent)      = "Nino Vincent"      (1)       
"Cid"         (Cid)          = "Nino Cid"          (1)       
"Sephiroth"   (Sephiroth)    = "Nino Sephiroth"    (1)       
"Jessie Mod"  (Jessie Mod)   = "No Change"         (0)       
"Other"       (Other)        = "Nino Other"        (1)       
# Ninostyle - Chibi Field Models
ID: f4157e4d-ff76-49d4-8620-4e62794f4444
Version: 0.61
Is Active: True
"New character models"  (fb)   = "on"    (1)       
# Ninostyle - HD Field Models
ID: 0da3d212-f0cd-4119-be5e-9d1d4390658d
Version: 1.41
Is Active: False
"Cloud"      (Cloud)       = "Nino Cloud With Dynamic Weapons"   (2)       
"Barret"     (Barret)      = "Nino Barret v3.0"                  (1)       
"Tifa"       (Tifa)        = "Nino Tifa"                         (1)       
"Aerith"     (Aerith)      = "Nino Aerith With Dynamic Weapons"  (2)       
"Red XIII"   (Red XIII)    = "Nino Red XIII"                     (1)       
"Yuffie"     (Yuffie)      = "Nino Yuffie"                       (1)       
"Cait Sith"  (Cait Sith)   = "Nino Cait Sith"                    (1)       
"Vincent"    (Vincent)     = "Nino Vincent"                      (1)       
"Cid"        (Cid)         = "Nino Cid With Dynamic Weapons"     (2)       
"Sephiroth"  (Sephiroth)   = "Nino Sephiroth"                    (1)       
"Zack"       (Zack)        = "Nino Zack"                         (1)       
"Other"      (Other)       = "Nino Other"                        (1)       
# Ninostyle - World Models
ID: 2d8dc49e-0659-4ff3-965e-f3a30c2cb6a4
Version: 1.00
Is Active: True
"Cid"    (cid_world)     = "Cid - NinoStyle"    (1)       
"Cloud"  (cloud_world)   = "Cloud - NinoStyle"  (1)       
"Tifa"   (tifa_world)    = "Tifa - NinoStyle"   (1)       
# FF7 NT IRO
ID: 875b3262-0cd9-425d-86cc-80a47e5b6866
Version: 1.5
Is Active: True
"Choose"  (gameplay)   = "New Threat"  (1)       
# Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.1
Is Active: True
"Huge Materia"  (huge_materia)   = "Grimmy"          (1)       
"Materia"       (materia)        = "Team Avalanche"  (2)       
"Potions"       (potions)        = "Costa07"         (1)       
"Save Point"    (save_point)     = "Team Avalanche"  (2)       
# Field Models - Qhimm Catalog
ID: 25cf73b9-873e-47a7-92c4-7a581d4707c9
Version: 3.0
Is Active: False
"===Resize Project==="   (Field Models)                       = ""                    (0)       
"Resize Project"         (Resize Project)                     = False                 (0)       
"===Dynamic Weapons==="  (Dynamic Weapons)                    = ""                    (0)       
"Cloud"                  (Dynamic Weapons - Cloud)            = "0 - No Change"       (0)       
"Buster Sword"           (Dynamic Weapons - Buster Sword)     = "0 - No Change"       (0)       
"Mythril Saber"          (Dynamic Weapons - Mythril Saber)    = "0 - No Change"       (0)       
"Hardedge"               (Dynamic Weapons - Hardedge)         = "0 - No Change"       (0)       
"Butterfly Edge"         (Dynamic Weapons - Butterfly Edge)   = "0 - No Change"       (0)       
"Enhance Sword"          (Dynamic Weapons - Enhance Sword)    = "0 - No Change"       (0)       
"Organics"               (Dynamic Weapons - Organics)         = "0 - No Change"       (0)       
"Crystal Sword"          (Dynamic Weapons - Crystal Sword)    = "0 - No Change"       (0)       
"Force Stealer"          (Dynamic Weapons - Force Stealer)    = "0 - No Change"       (0)       
"Rune Blade"             (Dynamic Weapons - Rune Blade)       = "0 - No Change"       (0)       
"Murasame"               (Dynamic Weapons - Murasame)         = "0 - No Change"       (0)       
"Nailbat"                (Dynamic Weapons - Nailbat)          = "0 - No Change"       (0)       
"Yoshiyuki"              (Dynamic Weapons - Yoshiyuki)        = "0 - No Change"       (0)       
"Apocalypse"             (Dynamic Weapons - Apocalypse)       = "0 - No Change"       (0)       
"Heaven's Cloud"         (Dynamic Weapons - Heaven's Cloud)   = "0 - No Change"       (0)       
"Ragnarok"               (Dynamic Weapons - Ragnarok)         = "0 - No Change"       (0)       
"Ultima Weapon"          (Dynamic Weapons - Ultima Weapon)    = "0 - No Change"       (0)       
"Huge Materia"           (Objects - Huge Materia)             = "1 - Grimmy"          (1)       
"Materia"                (Objects - Materia)                  = "2 - Team Avalanche"  (2)       
"Potions"                (Objects - Potions)                  = "1 - Costa07"         (1)       
"Save Point"             (Objects - Save Point)               = "2 - Team Avalanche"  (2)       
"Aerith"                 (Main - Aerith)                      = "0 - No Change"       (0)       
"Barret"                 (Main - Barret)                      = "0 - No Change"       (0)       
"Cait Sith"              (Main - Cait Sith)                   = "0 - No Change"       (0)       
"Cid"                    (Main - Cid)                         = "0 - No Change"       (0)       
"Cloud"                  (Main - Cloud)                       = "0 - No Change"       (0)       
"Red XIII"               (Main - Red XIII)                    = "0 - No Change"       (0)       
"Sephiroth"              (Main - Sephiroth)                   = "0 - No Change"       (0)       
"Tifa"                   (Main - Tifa)                        = "0 - No Change"       (0)       
"Vincent"                (Main - Vincent)                     = "0 - No Change"       (0)       
"Yuffie"                 (Main - Yuffie)                      = "0 - No Change"       (0)       
"Biggs"                  (Support - Biggs)                    = "0 - No Change"       (0)       
"Bugenhagen"             (Support - Bugenhagen)               = "0 - No Change"       (0)       
"Jessie"                 (Support - Jessie)                   = "0 - No Change"       (0)       
"Wedge"                  (Support - Wedge)                    = "0 - No Change"       (0)       
"Air Buster"             (Enemy - Air Buster)                 = "0 - No Change"       (0)       
"Elena"                  (Enemy - Elena)                      = "0 - No Change"       (0)       
"Reno"                   (Enemy - Reno)                       = "0 - No Change"       (0)       
"Rude"                   (Enemy - Rude)                       = "0 - No Change"       (0)       
"Shinra Soldiers"        (Enemy - Shinra Soldiers)            = "0 - No Change"       (0)       
"Non-Player Characters"  (NPC)                                = "0 - No Change"       (0)       
# FF7.SYW.World.(V4.10)
ID: 0974e692-9ea8-4a89-978c-934deb1e8e1a
Version: 4.10
Is Active: True
"World Textures"  (satkmap)   = "FF7 SYW World Map"  (1)       
# FF7.SYW.Fields.Chars.(V4.01)
ID: 5b7f7e03-534a-464b-87fd-1095ad831e20
Version: 4.01
Is Active: True
"Field Textures"  (satkfields)   = "ArkTsukiVock'S Fields"  (1)       
# FF7.SYW.Battle.(V3.17)
ID: 07589064-7e86-4fa4-8995-0cfaa28e9d83
Version: 3.17
Is Active: True
"Battle Textures"  (satkbattle)   = "Satsuki Yatoshi'S BattleGround"  (1)       
# Remako HD Graphics Mod v1.0 - Battle Textures (battle)
ID: 34526b80-3a2b-46ec-ba12-1de46ada2a68
Version: 1.0
Is Active: False
"Textures"  (remako_battle)   = "Remako Mod"  (1)       
# Remako HD Graphics Mod v1.0 - Menu Avatars (menu)
ID: 3d5a874f-14cb-4fde-993b-8f6b9f288c03
Version: 1.0
Is Active: False
"Textures"  (remako_menu)   = "Remako Mod"  (1)       
# Remako HD Graphics Mod v1.0 - Pre-Rendered Backgrounds (field + char + minigames)
ID: faffc6f9-6007-4456-8e9f-8a6e7ae2e0af
Version: 1.0
Is Active: False
"Textures"  (remako_field)   = "Remako Mod"  (1)       
# Remako HD Graphics Mod v1.0 - World Textures (world)
ID: 801f44a2-0558-4c4e-a743-fb9f38fe2aaa
Version: 1.0
Is Active: False
"Textures"  (remako_world)   = "Remako Mod"  (1)       

P.S. I checked the event viewer on Windows and it showed that the module that raised the error was
C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr.dll

and the program that raised the error was
D:\FF7\steamapps\common\FINAL FANTASY VII\FF7.exe

if that's any more help
« Last Edit: 2020-04-01 13:10:59 by potentialk »

potentialk

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Re: Game crashing (APP.LOG and profile listed)
« Reply #1 on: 2020-04-01 10:18:00 »
-
« Last Edit: 2020-04-01 10:20:41 by potentialk »

unab0mb

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Re: Game crashing (APP.LOG and profile listed)
« Reply #2 on: 2020-04-01 11:40:42 »
Those aren't critical problems with the exception of the...exception. So the first 2 are info/warnings related to file format issues and can be safely ignored. The unhandled exception is missing information from your log, but the most common problem is you might be seeing "out of memory" or "texture cache is full but nothing could be evicted!" above it somewhere. If neither of those show up, follow the advice of the error message which states to turn off your mods and re-enable them one at a time until the problem occurs again. Some mods only crash the game during a specific event or screen and you can temp turn them off, get past that moment, and turn them back on again.

If the case is a memory problem, there's really not much you can do right now. The problem is with memory leaks in the game driver. It fills up and then things get unstable and you'll experience a crash. You can turn on the "texture cache" option under the Advanced tab of the game driver, which will slow the progression of the problem, but it will not resolve it. I don't recommend turning it on either because once you do, you then have to deal with clearing the texture cache (button on that same tab in the bottom left corner) anytime you make a change to your mods (settings change or activate/deactivate). If you don't clear the cache, your old mods/settings get "stuck" because 7H will be using the copy from your cache from before, not current ones if you changed your mods. I hope that makes sense.

I don't see anything in your profile details that indicates a problem and you're not using Jusete's fields which make the problem worse (until a down-scaled version becomes available).

For now all I can recommend is: save early, save often so that in case you experience a crash, you don't lose much progress, and to wait for an update to the game driver which is being worked on now, but I don't have an ETA. If you've been playing a while and you have a big moment in the game coming up, close FF7 and relaunch just so the memory is cleared and reset.

potentialk

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Re: Game crashing (APP.LOG and profile listed)
« Reply #3 on: 2020-04-01 12:09:47 »
Wow that was really helpful, thanks!
I searched for the "out of memory" or "texture cache is full~" message in my APP.LOG, and nothing came up, so I guess it might be the problem with the memory leak.

But since I intend not to change my mod settings for a while, I think I'll try your advice of texture cache option, and then if that doesn't work, I'll try that 'turning on mods one at a time' solution.

Sorry for asking a question that you must have answered so many times, and thanks for the help!

unab0mb

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Re: Game crashing (APP.LOG and profile listed)
« Reply #4 on: 2020-04-01 12:41:55 »
Thanks for actually posting (at least partial) logs/profile details. That helps tremendously.

potentialk

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Re: Game crashing (APP.LOG and profile listed)
« Reply #5 on: 2020-04-01 13:05:27 »
Yeah, that's something I learned that I have to do when posting questions, by reading some posts.

Also, I think you actually solved my problem!

I'm recording a playthrough with the ninostyle chibi mods for the Korean fans to upload on Youtube with subtitles, so I need the game not to crash for just about an hour or so until I get to the next save point.

I just tried recording through the first mission, and the cache texture option worked like a charm. I didn't think to use it because on the description, it said it was for low VRAM GPUs and I'm using gtx 1050ti. But I have 32g memory, so I think the cache option works really well, although I'm not that familiar with computer specifications.

I really appreciate your help and all the effort all you guys put in to get the modding forum working!!
Many many thanks from Korea :)

Aurel78

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Re: Game crashing (APP.LOG and profile listed)[SOLVED]
« Reply #6 on: 2020-04-23 03:57:17 »
Same here, my game crash at least 1 per hour, sometimes 2. No idea why, the message says it can be a mod or i run out of memory. But i don't know what mod make the game bug, i have plenty enabled, it's annoying :(

kilyan

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Re: Game crashing (APP.LOG and profile listed)[SOLVED]
« Reply #7 on: 2020-04-26 10:25:51 »
Same, is so annoying, At least it saves everytime, that is an appreciated feature.
So for what i read jusete is not reccomended? maybe it's that causing the crash fro me

unab0mb

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Re: Game crashing (APP.LOG and profile listed)[SOLVED]
« Reply #8 on: 2020-04-27 05:44:52 »
You will probably crash randomly no matter what. I'd recommend you turn on the stats titlebar and play in windowed mode. If you see your texture cache getting close to the limit (2048MB is default) and/or your RAM usage is 900MB or more, you're almost guaranteed to have a crash soon.

I personally play with mods that keep my RAM usage closer to 500MB and I don't crash anymore. Work/investigation is being done on the game driver to see if it can be improved to be more stable, but it is what it is for now.

zoratu

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Re: Game crashing (APP.LOG and profile listed)[SOLVED]
« Reply #9 on: 2020-05-01 04:09:42 »
You will probably crash randomly no matter what. I'd recommend you turn on the stats titlebar and play in windowed mode. If you see your texture cache getting close to the limit (2048MB is default) and/or your RAM usage is 900MB or more, you're almost guaranteed to have a crash soon.

I personally play with mods that keep my RAM usage closer to 500MB and I don't crash anymore. Work/investigation is being done on the game driver to see if it can be improved to be more stable, but it is what it is for now.

What mods do you use?

unab0mb

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Re: Game crashing (APP.LOG and profile listed)[SOLVED]
« Reply #10 on: 2020-05-02 03:28:34 »
What mods do you use?

Oh boy, that's probably a whole post on its own. A couple of people have asked, so I might post something soon. I go back and forth between a couple of them as well and still trying to figure out what I like best. Technically, if I had to organize them for different ways to play, I'd have 3 profiles. Maybe I could post the 3 types of play and the mods used for each setup/profile and people would be able to kind of line up their own preferences more or less with one of them.