Hi, this mod launcher is very good because it manages to keep the original ff7.exe of each language and that makes it perfect and faithful to keep the language as the original.
I have been testing it but I have found some translation errors in the textures of the minigames in Spanish, which should be corrected:
1- In the motorcycle spanish minigame the MAX PUNTOS title on the top left and the PUNTOS title on the top right have the letters of the titles too big and are very close to the maximum points numbers and the PUNTOS title on the top right even overlaps with the points numbers.
These titles should be displayed with smaller letters like in the English version and the MAX PUNTOS title on the top left should have a different font than the PUNTOS title on the top right, and the title at the top left should be in a different font and in orange like HI-SCORE in English.
MAX PUNTOS in Spanish mod should be in another font and orange color like HI-SCORE in English, and instead of calling it MAX POINTS in Spanish it should be called "RECORD" and in orange, which would be better and without abbreviation and Record is another word for maximum score that is said in Spain, and PUNTOS on the right in white just like it is now but with smaller letter sizes.
Also in the Chocobo spanish minigame, the letters h, o, c, are not shown having black spaces in the title of "Carreras de Chocobos" at the top of the minigame in the minigames mod in spanish translation.
2- The HD WorldMap mod is activated but the textures are not running and my world map is seen without having the mod activated when it is activated in the launcher, the textures are not loading and the HD WorldMap mod is not working on the world map.
3- The new HD menu interface with thinner borders and gradient or bright text font should be included in the SYW Launcher, and also that the right menu of the Items and Materia inventory has the option of being wider for names in other languages such as Spanish or other languages.
4- As a last point I think that the Ninostyle Field Models of the tall characters apart from the Chibi ones should be included, and the Field Models by Qhimm mod should also be included (this mod has the corrections in Cloud's weapons) allowing to choose that Cloud changes the weapon on his back depending on the weapon he has equipped, and also to be able to choose between the Buster Sword PRP, Buster Sword Millenia, and Buster Sword Mike and to be able to choose the last weapon between Millenia or Mike just like the Cloud Dynamic Weapons of the Field Models by Qhimm mod.
But mainly they should fix the big names of the motorcycle minigame and some hidden letters in the Chocobo Racing title in the Spanish minigame mod, and fix the HD Worldmap textures mod loading, the world map textures are not loading even though HD Worldmap is enabled.
Having all the mod files unzipped in the direct folder does not make the game load more faster, on the contrary, I have a quad-core Intel Core i5 and HDD hard drive and the unzipped and direct mods used by the SYW Unified launcher have given me lag problems and slower loading times and lags even while Cloud is running in the field, with my same PC, 7th Heaven all with .iro containers, the loading of mods is much faster and the game takes less time to load and is more fluid without lags during the game, SYW has lags while Cloud runs on my quad-core PC with an HDD hard drive that 7th Heaven with .iro containers do not produce lags.
The rest is a great job and a great mod launcher with some things that should be added and correcting a bit the Spanish of the minigames and keeping the original .exe for the original language would finish making SYW the best launcher without needing 7th Heaven unless you want to use it.
Congratulations.