Author Topic: FF7 and GeForce  (Read 9742 times)

Chesso

  • *
  • Posts: 207
    • View Profile
FF7 and GeForce
« Reply #25 on: 2005-02-15 12:30:33 »
Oh ive gotten some of those files before i think WinRAR was able to open them though i can't be sure. I haven't tried the program for it but i might give it a try see how well it go's against rar and zip.

yoshi314

  • *
  • Posts: 318
    • View Profile
FF7 and GeForce
« Reply #26 on: 2005-02-17 06:55:24 »
i think 7zip is the better way to go - it compresses data very well, maybe not as good as UHARC, but the decompression is way faster. /it also has the craziest compression options i've ever seen :d - 1GB compression dictionary :D/

Threesixty

  • *
  • Posts: 1171
    • View Profile
    • http://www.geocities.com/threesixtyci/
FF7 and GeForce
« Reply #27 on: 2005-02-17 15:55:12 »
Wow... A tech problem with FF7 turns into a removable media debate.
I can tell you this about the TNT patch....

IF 8 bit pallet says PASS, "do not" use the FF7.exe from the patch...and don't check any of the Nvidia option in the FF7config.exe, from the patch.

If 8 bit pallet says FAIL.... You use the FF7.exe from the patch, and select the Nvidia options of the FF7config.exe of the TNT patch.

Not following those rules...will cause the game to not run...from my experience, anyway. Which is outdated, being I haven't played FF7PC for a few years. But, I'm sure it still holds true.

Chesso

  • *
  • Posts: 207
    • View Profile
FF7 and GeForce
« Reply #28 on: 2005-02-17 22:10:11 »
Wel im not using an nVidia based card anymore it's a MSI RX9250 with ATI Radeon chipset. What would you suggest for it?(i haven't played ff7 in a bit either).