Author Topic: FF9 3D models - any progress?  (Read 3666 times)

Jameson

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FF9 3D models - any progress?
« on: 2005-04-19 10:59:55 »
Well, I've found some info about extracting models from FF9 in this forum's pages, but all the topics seems to be obsolete, so I'm starting a new one.

Actually, I need some models from FF9. To be more strict, one single model (Beatrix) or maybe two or three. Even geometry will be a great help, I'm not asking for materials etc. So can somebody help me?

Yeah, and sorry for my bad english.

Cyberman

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FF9 3D models - any progress?
« Reply #1 on: 2005-04-26 22:54:42 »
Finding the textures isn't a problem. The textures are 128x128 256 color TIM images. These are fixed in size (woo?).  Unlike FF8 which has a 256 byte/ 64 Double word header FF9 has a 24 byte/ 6 double word header. I haven't done much work apart from that.  It does appear that it supports as many as 2 TIM textures and terminates the end of the texture information the same way it does in FF8.  They do not appear to have the same structure past that point.  Someone has done some work on them further than what I have, (someone posted images of moogles from FF9) perhaps ask them?

Cyb