Posting this because there's been so little communication within the team lately I felt it necessary. This is my response to Mesden's latest email:
To be honest, I've felt from day one there wasn't nearly enough prep time. I'd just barely settled in and began working on the script and all of a sudden "OK folks we're recording next week". That clusterf***ed everything for me, and I can't afford to crunch extra time on a hobby project when I'm personally struggling to pay bills at the moment. Some time to get far ahead on the script at my own pace, which was considerably faster before the recording started and put me behind schedule, would have probably solved the issue of me not getting scripts in.
This put all the voice actors on an annoying stop and go schedule, and the pressure put on made the project not fun anymore. This isn't anybody's job. It was fun at first, and if you hadn't noticed, things roll more quickly when it's done for fun.
Everything was started way too quickly and put on a corporate-like schedule. We started with an iffy sound editor, I was still trying to get a process going for dumping script and adding dummied sections, many voice-actors weren't sure of themselves and we just sort of "settled" for certain roles I felt, and we were told to make it work. This is a hobby project. You have to strike while the iron is hot, so to speak. You can't just wear at your voice actors. For example, if we had the first 5 scenes COMPLETELY polished to a shine before hand and fed them to the voice actors, it would have played off their excitement and they would have finished almost all of them in far shorter time than we've progressed currently. Then they would have their unwind time while we got the next series of scenes ready. You can't just tell everyone to record their lines because there's nothing you have to make them listen except the fun of the project. Once that fun is gone, as had happened long ago now, they have absolutely no reason to listen to you.
Not enough ground work was laid before the project started. Not enough communication between you personally and your top people. That you didn't talk much with dziugo is a catastrophe. You, Marcis, Dziugo, and myself when I was more actively involved should have had regular communication. Marcis was telling me just the other day how discouraging the lack of communication was on him. We had no regular program to work off of either.
I guess the too long/didn't read version of this is, we started before we were ready. Trying to save time at the beginning resulted in us wasting enormous time in the end.
> Date: Sun, 2 Nov 2008 13:58:03 -0800
>
> I've tried you guys,
>
> This Project has come to the point where people just don't want to do it
> anymore. Revisions are being Requested not because you can do better,
> but because of technicalities which arose during the Recording, and
> people send these to me regardless, thinking that they will be accepted
> anyways when they know I'll just send the Recordings back.
>
> We've worked so hard and I want to continue, but everyone else is just
> ignoring my E-mails, and delaying everything to the point where nothing
> is getting done in such a large amount of time.
>
> I'm not sure what to do... I want to continue, but so many others
> don't... People have spent countless, exhausting hours working on this
> Project, I don't want to stop, but with so many people just ignoring it
> like this, what choice do we have? What does everyone else think? How do
> we get around this?
>
>
> [Mesden]
End of email. Bottom line is this guys: I think if we want to salvage what we've got, right now we need to completely grind to a halt for a minute and sort out how everything is going to work. Right now we're a ship ran by a blind and deaf crew and nobody knows where we're going. We need to refine what we've got right now, get a system going to process future scenes faster that everyone involved in the technical aspect is in on, and just stop with the revisions for a second because right now we're not ready for them and the current system has jaded the voice actors.
I know a lot of us are annoyed at Mesden's constant harping but he's extremely into this project and we should appreciate that dedication. In turn Mesden, if you're going to direct, you need to accept the responsibility of that mantle and keep in constant communication with your key teammates, respect your voice actors' schedules, and try your best to make everything as easy on them as possible to make it enjoyable. Some of us have very active lives, but even so, I think I can speak for most of the people on the team when I say we won't slack off and infact will work with enthusiasm IF the process is good and everyone is shown you yourself are also dedicated and not just shouting orders. And that dedication starts with communication and knowing what everyone is doing, first and foremost.
Thoughts?