Author Topic: Resizing ingame screens (image and movie)  (Read 36942 times)

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #25 on: 2009-06-20 00:40:39 »
i am converting them all.

But everyso often i get a file thats 0kb and it won't play.. (like hte first 8) Ugh... Seems no matter what i do the modding god just tells to go get screw myself..

Also, are these not suppose to have audio?


some of them do, some of them don't.

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #26 on: 2009-06-20 02:08:30 »
there is a major problem with these movies in that they are pixellated even at 320*224

so the only way to make tjhem look decent that I can find is

enhancer > vegas gaussian blur > vegas sharpen


Hellbringer616

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Re: Resizing ingame screens (image and movie)
« Reply #27 on: 2009-06-20 02:13:31 »
Enhancer screws my video driver all to hell for some reason.. So i can't use it :-(

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #28 on: 2009-06-20 02:31:00 »
Well here is what I mean:

basic resize (didnt use video enhancer)
http://i247.photobucket.com/albums/gg129/SeiferAlmasy2008/firebasicresizepng.png


Resize with enhancer
http://i247.photobucket.com/albums/gg129/SeiferAlmasy2008/fire-enhancerresize.png

resize with gaussian and sharpen
http://i247.photobucket.com/albums/gg129/SeiferAlmasy2008/firewithenhancements.png

As you can see none of them really do what we need.  I have no idea how we will make certain vids like that one work decent.  They will always look crap.

Hellbringer616

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Re: Resizing ingame screens (image and movie)
« Reply #29 on: 2009-06-20 02:34:03 »
Gaussian and sharpen one looks the best, Though not by a lot. In the case of that video you can use a sample from ACC.

I'm trying to upload what i've done (which looks like straight up crap...) But FileFront is down it seems (well for uploading)

EDIT: With the one you used blur and sharpen on, Did you use the resized image from enhancer? Or not?

EDIT2: Ah ha! Got them up! You can laugh when you see them haha

http://files.filefront.com/13915681

Have one in 7000k bitrate and another in 4000k bitrate, the original is like 6100 and something.

EDIT3: Bad news man, FF7 doesn't play MP4's, loaded up the bombing mission, got to the part where mkup plays, And it just skipped over it because i deleted the .avi file.

EDIT4(it's becoming a trend..): More bad news, FF7 doesn't support that lossless codec either :x Oh well.. Guess it's for the better, 127mb for a 9 second video haha thats outragous. Guess i try Divx Won't acknowledge DivX exists as a codec on my PC. So i guess i'll put one of the default .avi ones on

EDIT5 (FINALLY GOOD NEWS!): got it to work! used Microsoft video 1 codec, set quality to best. FPS at 15.0000 on progressive (since monitors are all progressive) Here is the file, if you want to take a look: http://files.filefront.com/mkupzip/;13915986;/fileinfo.html

Gaussian Blur at default (0.003 for both i believe) and Sharpen at 0.850
Doesn't seem to be doing much for the sake of detail though.. Might be cause i can't use Video Enhancer to resize it though.
« Last Edit: 2009-06-20 06:49:36 by hellbringer616 »

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #30 on: 2009-06-20 12:21:41 »
Microsoft Video 1 is a poor codec.  Your MP4 is probably not been encoded to the proper h264 specification, I will test.  The ones you uploaded in mp4 are pretty good FMV :) 

I will now do a few more tests
« Last Edit: 2009-06-20 12:24:32 by Seifer Almasy »

Hellbringer616

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Re: Resizing ingame screens (image and movie)
« Reply #31 on: 2009-06-20 16:34:03 »
Thanks, I'm not sure how it was not h.264 complaint though. explains why my video 1 video looks like crap haha.

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #32 on: 2009-06-20 16:37:09 »
im not sure about h264 either in ff7...doesnt seem to work.  Obviously there is more to it than replacing

Hellbringer616

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Re: Resizing ingame screens (image and movie)
« Reply #33 on: 2009-06-20 16:40:31 »
Any other codecs i could use? Lossless doesn't work, makes FF7 crash

I have Intel IYUV, Logitech Video (I420), Sony 10-bit YUV, Sony YUV, and Uncompressed scratch that one. Makes files over 500MB in size.

I also have NTSC DV normal and widescreen, Same with PAL
« Last Edit: 2009-06-20 16:43:47 by hellbringer616 »

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #34 on: 2009-06-20 16:42:34 »
There isnt  a choice really.  For editing it has to be logarith or Huffyuv and for encoding, we are pretty much stuck with h.264 

Hellbringer616

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Re: Resizing ingame screens (image and movie)
« Reply #35 on: 2009-06-20 16:44:26 »
but didn't you say h.264 isn't working?

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #36 on: 2009-06-20 16:45:10 »
That will be up to someone to fix :)  There is no point proceeding otherwise....

Hellbringer616

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Re: Resizing ingame screens (image and movie)
« Reply #37 on: 2009-06-20 16:45:56 »
Guess Aali would have to add support for it in his driver?

Guess we wait on him.

Aali

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Re: Resizing ingame screens (image and movie)
« Reply #38 on: 2009-06-20 16:50:37 »
It is supported in my driver.

If you can play your movies in FFMpeg and you're not getting any fixable errors in APP.LOG, provide the movie files in question so I can test it.

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #39 on: 2009-06-20 16:51:05 »
also, here is the very best I can make it (less pixellation, compare to original).  I have found that enhancer doesnt work very well on pixellated vids and sony vegas can do the lot.  rezize>gaussian blur>sharpen>slight increase saturation.

ftp://apps:[email protected]:2121/fire.avi

Hellbringer616

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Re: Resizing ingame screens (image and movie)
« Reply #40 on: 2009-06-20 16:51:40 »
It is supported in my driver.

If you can play your movies in FFMpeg and you're not getting any fixable errors in APP.LOG, provide the movie files in question so I can test it.

Here you go http://files.filefront.com/13915681

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #41 on: 2009-06-20 16:52:29 »
It is supported in my driver.

If you can play your movies in FFMpeg and you're not getting any fixable errors in APP.LOG, provide the movie files in question so I can test it.

does it have to be the exact movie being changed?  So for example, if I changed opening.avi, it would have to replace that same avi to work?  The problem is, H264 is an mpeg.... si I need to change extension too?  (I am unsure how to go about the replace)

Hellbringer616

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Re: Resizing ingame screens (image and movie)
« Reply #42 on: 2009-06-20 16:56:24 »
It is supported in my driver.

If you can play your movies in FFMpeg and you're not getting any fixable errors in APP.LOG, provide the movie files in question so I can test it.

does it have to be the exact movie being changed?  So for example, if I changed opening.avi, it would have to replace that same avi to work?  The problem is, H264 is an mpeg.... si I need to change extension too?  (I am unsure how to go about the replace)

Show extensions for known file types needs to be checked (or hide extensions for known file types needs to be unchecked) then rename from .mp4 to .avi, still worked in media player. might work in game?

Aali

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Re: Resizing ingame screens (image and movie)
« Reply #43 on: 2009-06-20 16:59:57 »
Of course you have to replace the exact same file. The file extension is just another part of the file name, it doesn't matter. The file contents won't magically change just because you renamed the file. The entire notion that file extensions are somehow important is just an illusion created by Windows, most applications simply don't care.

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #44 on: 2009-06-20 17:01:20 »
I know how to change extensions, I meant how does the game handle it with aalis driver :)

Also, differences:

PC
http://i247.photobucket.com/albums/gg129/SeiferAlmasy2008/PC-fire.png

PSX + vegas
http://i247.photobucket.com/albums/gg129/SeiferAlmasy2008/PSX-fire.png

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #45 on: 2009-06-20 17:02:53 »
Of course you have to replace the exact same file. The file extension is just another part of the file name, it doesn't matter. The file contents won't magically change just because you renamed the file. The entire notion that file extensions are somehow important is just an illusion created by Windows, most applications simply don't care.

Yeah I know, I meant for testing purposes....whether I could just replace any file.  I will replace opening .avi since it is at start of game.  As for extension, I know it has no bearing on the information but sometimes programs don't take into account the difference in extension or wrongly decide it isn't a valid format :)

Hellbringer616

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Re: Resizing ingame screens (image and movie)
« Reply #46 on: 2009-06-20 17:03:46 »
Well change the extension doesn't help. Still same issue, skips the mp4 entirely

Seifer that is worlds better then the original

DLPB_

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Re: Resizing ingame screens (image and movie)
« Reply #47 on: 2009-06-20 17:04:37 »
Well change the extension doesn't help. Still same issue, skips the mp4 entirely

Seifer that is worlds better then the original

I will test it with my MP4, since it is the proper standard.  And if it doesn't work I will look at the log :)

Hellbringer616

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Re: Resizing ingame screens (image and movie)
« Reply #48 on: 2009-06-20 17:08:44 »
here is what it says about my video in the log file

ERROR: no video codec found
ERROR: unhandled exception

Aali

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Re: Resizing ingame screens (image and movie)
« Reply #49 on: 2009-06-20 17:09:43 »
Obviously, the crash is not supposed to happen but the codec not found message indicates that FFMpeg does not support that format.