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Troubleshooting / Re: Echo-s 7 and ESUI
« on: 2024-12-06 03:57:23 »
It's because you're using a super old version of Echo-s... Delete it and redownload it. Echo-s is up to version 1.16...
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Is the button icon support a feature that's still to be implemented or should it be in there now? I have the following mods in 7th Heaven (ordering in priority top to bottom):
Finishing Touch
Enhanced Stock UI
Shinra Archaeology Cut
Script changes are working but controller icons aren't (just says [Cancel] in Barret's opening chat) unless I disable Archaeology. Field Avatars on dialogue also don't work, but I can live without those. I've tired switching the order so Archaeology is above the UI mods but still getting the same result.
Cheers
Hello Bonez.
I´m playing a new playthrough using this mod a this happen when I use Cure or a potion:
The menu dissapear, I have to press square to see it again.
I´m playing New Threat 2.0.
This mod is great, do you think you'll be able to make a version that has controller icons/ESUI support? I know the way Final Fantasy 7 works translation wise is janky but it would be great if it was supported since this IMO is the best and most accurate translation mod.
?... something must have been posted somewhere at some point for a link to be made available.You found a link because whoever runs that website ripped some test stuff from the discord and posted it without testing it. Not because anyone is keeping anything from you. It's not my fault they jumped the gun.
here no one bothers to give us news of the project the only answer that we do have from staff, you etc is (go to discord go to discord like a robot)Because that is the only answer. I can't make Jusete and Shunsq post here.
it will soon be a year that jusete did not connect here.It will soon be a year that jusete hasn't posted any real content in the discord too. He has other stuff going on in his life besides making fields for you.
There are several images of scenes that Shunsq made and here we have no previewYeah, they're previews that Shunsq posted in Discord. Again, I can't force Shunsq to post here. But regardless, there haven't been any actual field releases for them to post here. It was said the finished fields would be posted here. He never promised anything about posting previews or anything else here.
I ask you the question in all honesty, okay, why don't you, the staff etc close the forum? If no one posts the progress of the mods, the links etc and 7th heaven, qhim, and the other projects have their own site or their discord etc, why don't you close the forum if you think that it is no longer useful to anyone ?That's just silly. This isn't the Jusete/Project Edge forum. It's the Qhimm forum and there are new posts here everyday.
Aavock ESUI Theme needs to make the borders wider on the main menu because some of the menu names don't fit in the border lines.
I'm finding myself a little split on NT 2.0.
I LOVE 1.5; it's FF7, the game we love, but with improved combat and tons of great added content. Some of that content could have been implemented more elegantly, or went just a bit too far, but it successfully created "FF7, but with extremely engaging gameplay and tons of new bosses."
I don't feel like that statement is true in 2.0. Type A is essentially the base game with the bosses given an overhaul, but missing all the added content, and Type B is a rearranged (but not necessarily better) game with improved (but seemingly not quite as engaging) gameplay and some (but missing some of the very good) added content from 1.5.
I feel like these are all too different to be the same mod. Ultimately the best experience I've had with these mods was with 1.5; the Kaiju fight between the guard scorpion and the dragon was unbelievably cool, for instance. I feel as though many people will hear about this mod and play 2.0, as the latest update just feels obvious to use, and those people won't have as good an experience as they would have with 1.5.
Not to be massively critical to the guy who made my favorite mod ever, 2.0 is still good of course, but is there any way that 2.0 could be made a different project? 1.5 is New Threat; 2.0 should be New Path, New Vision, or something of that nature.
Sorry if I'm being too critical, I just wanted to give honest feedback while it's in my mind.
Is there a way a disable the new battle sounds? I tried disabling everything except the step sounds but the battle sounds still sound wrong to me.
I'd really like to keep those nostalgic sounds and only add the step sounds to that.