We all know that Aerith looks pretty odd after Sephiroth has took her life.
I will show you how to fix that and how to integrate the new model.
First thing to do: make a backup of flevel.lgp!
Now open flevel.lgp with MakouReaktor search for ancnt3 (
1).
Choose Aerith(
2), open the Main script and click on Field Model graphic filter... (
3)
Change the value(
4) that it looks like this.
Do the same for ancnt4. That was it for her eyes and mouth.
Optional: You could copy 'Field Model graphic...' and 'Field Model blink...' and paste it in ancnt1 in Aeriths main script under GameMoment.
The Model:
Back to ancnt3 open Tools, select 'Field Models...' and after the window with the Models appears create a NEW model (it is important not to replace Aerith Model directly. I think that this has made my flevel.lgp useless at the first time while I trying this). The Model we want is 'AUFX.hrc'. Now you have load the animation off Aerith in the same order(!) as in 'AUFF.hrc'. If you ready with this, shift (using the arrows) 'AUFX.hrc' to the second place and 'AUFF.hrc' to to the last place.
Do the same for ancnt4 and blue_2. I think you could delete the unneeded 'AUFF.hrc' at the end of these process. (In lost_2 was it necessary, because Aeriths spirit appears on a tongue of the shell house and watches how Cloud engulf her body in the lake.)
I hope it helps somebody.