It is mostly a huge lucky break that it work so well, for the Omnislash setup in the kernel.bin and maybe other files I am not sure of, happen to do most of the work in this limit case. All I did was to add +11 anims call to the sequence, finishing with 0F\15 before the opcodes that return the char to it's start position so he will do that too, and voilà, bingo, somehow this all synched well enough. Didn't think it was safe to try before, but I was wrong then.
It's very early for me too but I mod intensively these days, and I get up even early than usual on most days, starting with a little modding already before going to work.
Badaway, I forgot to ask but this is a very cool Zack head, did you make it?