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Releases / Re: [FF7PC][Tsunamods] ReTouch: ESUI Theme and Avatars
« on: 2025-03-01 07:49:40 »Heya, new to the FF7 modding scene.
Is there any way this mod's contents can be combined with the Finishing Touch mod? There's certain aspects between the two that I would love to combine but since they're considered separate mods I don't seem to be able to. Or at the very least could you add some additional UI tweaks for Retouch in the future?
The biggest issues I'm currently facing while using Retouch over Finishing Touch is the inability to see the Total HP/MP during battle and the missing "Icon Order" (the A:B/X:O - OK:Cancel - Swap" option) and "Button Mapping" fix options that Finishing Touch offers to correct the buttons displayed based on the setup.
For the HP/MP issue, perhaps the battle UI could add bars to at least give some visual representation of how much the # displaying is out of your total? And while I haven't got to a stage of using Barrier/MBarrier yet to validate, the bars for those seem like they could be pretty tiny to see.
Not as dire, but it would be cool combining the different "Expanded Icons" options to have a choice between the ones already used in Finishing Touch and the Remake/Rebirth ones used in Retouch.
Also I'm not trying to come across as demanding or anything, so if I am understand I'm genuinely just curious about these things since both mods appear to be authored by Bonez. I dunno if these things would be possible or are potentially coming in a further update, but I hope they are. Retouch is by far one of my favorite looking UI design mods and I WANT to use it over Finishing Touch.
If you need to reverse your ok/cancel, you can do that in the "buttons" section. All the reversed options are there.
As far as HP bars, the HP bars can't be themed so they wouldn't fit the remake theme. Also there just isn't any room for them. Anyway, FF1, 2, 3, 4, 5, 6, 8, 9, 10 never had HP bars or total HP. They aren't really necessary.