Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3071757 times)

DLPB_

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Please use this latest hotfix I've made - that has better logging by True odin - and send me log again please >

Also, are you using any other mod with this that could interfere?

https://drive.google.com/file/d/10sXYPtpYdA8QxJJAYWAdj6_F4lK7JaRx/view?usp=sharing

Please also make sure you're installed to a hard disc drive and not trying to play off some sort of read only media. No that that should matter since only New Translation seems to be affected


« Last Edit: 2019-12-26 10:56:44 by DLPB »

AwesomeHairo

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This has probably been asked, but how do you install Reunion and how do I know if I did it right?

I have the 98 version. Do I ONLY need the Reunion installer? Do I have to do anything else?
« Last Edit: 2019-12-26 12:16:52 by AwesomeHairo »

HxB

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Alright, I'm sending you the new log files with the latest hotfix:
https://www.dropbox.com/s/ff8mansl2iua6yy/hotfix3-logs.7z?dl=1

No other mods were installed, it's pretty much the standard Steam installation and Reunion on top of that. The game was installed on my secondary internal drive, full writing permissions and all.

AwesomeHairo

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Alright, I'm sending you the new log files with the latest hotfix:
https://www.dropbox.com/s/ff8mansl2iua6yy/hotfix3-logs.7z?dl=1

No other mods were installed, it's pretty much the standard Steam installation and Reunion on top of that. The game was installed on my secondary internal drive, full writing permissions and all.

Thank you

DLPB_

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---

Ok, so it's crashing for you alone on a part that resizes the dialogue box.  Are you using a fresh install?  Is the executable a fresh unaltered Steam exe or 1998 1.02 exe?

That's the first thing.

Second, if it is... the only two things I can think of as to why this crash is happening are both unlikely [actually one is likely looking at this!] - but I can try to fix what could be wrong and see if that resolves your issue.
« Last Edit: 2019-12-26 17:33:55 by DLPB »


HxB

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Yes!
Your new dll definitely fixed my issue, thank you. The retranslation and the 60fps battles are a godsend.

If it's of any interest still, the exe I'm using is an unaltered, 1.09 Steam version.

DLPB_

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@HxB  did that fix it?  I saw you typing then you vanished.

HxB

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Sorry.
My replies need approval by a moderator, for spam prevention I guess.
Also as a new user I can't send private messages yet, so it can be hard to notify you on a timely manner.

DLPB_

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Not many people can PM me even after permissions.   ;D  Thanks for the report.  You've helped iron out a huge bug.

DLPB_

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HOTFIX4: https://drive.google.com/file/d/1WLoTVdrzsc-9XGTE5Jw7kV8SX77oz3AP/view?usp=sharing

Fixes 3D model placement issue outside of battle - caused by a line of code that had mysteriously vanished.  Had to locate it by eye as notepad++ did not flag it.

Took over 10 hours to find it after all the testing.  Nightmare.

DLPB_

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ive missed a file out of this.  illupload again soon

AwesomeHairo

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Thank you

Lmao thought that was for me. Anyways, I think I'll be ok since I found a guide.

AwesomeHairo

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There's no way to edit my last response, so I apologise, but are you (DLPB) going to update the retranslation database as more info about the Remake comes? For example, Barret does indeed has one 't'.

Or is it still a "purist" thing? Where is the line drawn, especially since the remake IS the bottom line in terms of modern and professional translation? Or do we just wait until it comes out and we complete the game/look through the datamine? I'm guessing that's what R07 will be about (I'm going to read through all 211 pages).

AssailantLF

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Say I'm starting from scratch, do I need to get all the hotfixes from the last few pages, or does HOTFIX4 include all of that?

DLPB_

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You only need this one >

https://drive.google.com/file/d/10eEi-BxR52jkzuUrfEBbrOEBsZ3ouuiX/view?usp=sharing

As does everyone else - until R06b.

ddraw.dll and aali.dll need to be placed in root
ffmpeg_movies.dll needs to be placed in \The Reunion\Program Files

DLPB_

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Quote
For example, Barret does indeed has one 't'.

All English translations after the original game are botched.  They have long given up on accuracy.  The retranslation is and always will be what was originally intended.  8-)
« Last Edit: 2019-12-28 04:52:48 by DLPB »

wivesq

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After getting captured in Junon, when you control Barret to lead him down to the press room - while walking down the stairs from the platform with the save point - rather than Barret zoning at the top and seeing Tifa walking up ahead, Tifa spawned at the top and walked the wrong way up the ramp and zoned back into the save room.  From here I was in control of Tifa's model and, when running ahead to the press room, Barret never appears and so the scene does not progress.

I turned the translation off the first time it happened and tried again while saving in the room this time for the error to repeat again.  Now when loading the save file, I start with Tifas model rather than Barrets, changing party formation does not help.  Additionally, when turning the translation back on, the save point is no longer there (and it might not have been there on my first run, though I can't be sure) and in this scenario, the menu won't open.

app: https://pastebin.com/7kLfpFqU
reunion:  https://pastebin.com/hi90NEbF
save file:  https://www.sendspace.com/file/xejryq

Intel Core i7-6700K
GeForce GTC980ti
Windows 10

Timber

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Confirming Hotfix 4 didn't fix the 3D offset issue for me, but hotfix 5 did! Thanks DLPB.

FYI when I was using hotfix 2 before, I noticed this issue with Barret standing waayyy off the first shinra glass elevator:
https://imgur.com/rgHvzRU

Probably not offset related as this screen doesn't pan.

DLPB_

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the junon march isn't a bug zaeri, it's intended and now more difficult. you can no longer cheat.  you have to get in formation perfectly to achieve highest score

Zaeri

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Well, the point wasn't so much achieving the highest score, the point was more it took ~2 hours for me to get past the screen at all even with 0 points, even trying to run behind. I largely got the "get that grin off your face" scold (iirc). This isn't me wanting to get perfect, it was purely a progression concern. There's also still the issue with the screen not scrolling properly in the airfield.

Zaeri

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Also, (sorry for double post, I lack edit permissions): isn't minigame difficulty supposed to be part of Weapon? I wasn't expecting any gameplay changes in the retranslation, especially given it throws off walkthroughs.

DLPB_

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@wivesq Yup.  This is a problem - again caused by the fact they didn't think through member ordering.  I am working on a solution.

Note that I moved the Save Point to avoid another bug in the original game.

@Timber It's related - since it wasn't just scrolling - all 3d objects were placed and calculated wrong.
« Last Edit: 2019-12-28 16:53:12 by DLPB »

DLPB_

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Well, the point wasn't so much achieving the highest score, the point was more it took ~2 hours for me to get past the screen at all even with 0 points, even trying to run behind. I largely got the "get that grin off your face" scold (iirc). This isn't me wanting to get perfect, it was purely a progression concern. There's also still the issue with the screen not scrolling properly in the airfield.

Honestly, assuming there isn't a bug - it's this easy:

https://www.youtube.com/watch?v=GYqeFlQY8A8

What were you doing that it took 2 hours? [also note after 2 failed attempts the accuracy needed is much reduced]  I am asking this as a serious question, because you were doing something very wrong or there is a bug.

You have to enter from the rear as he tells you and reach the correct spot.

Quote
isn't minigame difficulty supposed to be part of Weapon? I wasn't expecting any gameplay changes in the retranslation

This isn't about difficulty - the original minigame was broken in the original game and incomplete.
« Last Edit: 2019-12-28 17:00:14 by DLPB »

Nab

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Hey, new here, enjoying the mod so far, bar some random crashes (which I don't think are specifically the mods fault and aren't the point of this comment) and felt the need to raise a concern?

I just got to Junon and did the big fish boss fight and the CPR minigame... 4 times. Every time I tried to do the CPR minigame I lost, and it seemed really weird that I was having so much trouble with it, so after time 3 I googled it to see if I was some how doing something as simple as pressing Square twice wrong, eventually found a video of original 7 and saw there wasn't a timer... so I switched off Weapon and et voila, got it right away.

My point being, I think the difficulty ramp up on that particular minigame, which you are dropped into very suddenly without warning, and which quickly leads to a sudden game over, right after a bossfight... might be, a tad too much?

I fully support the Weapon mod's intention of adding a little more challenge and balance to the games minigames, hence having it on in the first place, and having a timer on that particular one makes total sense, I just... Think maybe the 30 second timer is a little too challenging? I went from having a perfectly smooth first 9 hours of gameplay to suddenly getting 3 game over screens back to back, after thrashing a very easy boss fight every time, without really understanding why, and that didn't feel challenging, it just felt cheap, ya know? Especially in comparison to how forgiving all the minigames and timers had been up til now, it was so jarring i literally had to stop playing to google it because it made no sense how hard it was.

(Quick completely unrelated side note cause I just had a look and no one else has mentioned it yet but: the latest hotfix (5) seems to have broken default run? everything else is working smoothly though, so it's not a huge problem)
« Last Edit: 2019-12-29 05:38:20 by Nab »