Hi!
I really like this reunion mod, however I have one issue with it that is preventing me from fully enjoying it.
In the base game, and for other mod loaders, you are allowed to select a sound device for the game to output to specifically. The sound device you select does not have to be your primary sound device. So if I wanted to listen to the game through a specific set of speakers hooked up to a distinct soundcard, in all other builds of this game, I am able to do that. Reunion specifically does not allow this, and will always target the primary soundcard for windows. If you try to change it, the second the game makes any noise at all, it will automatically switch back to the primary card. This is a bit of a frustrating issue for me, as I tend to use multiple audio devices for specific purposes regarding recording footage of games, for mixing purposes. So, simply changing my primary card during playtime is not really a desired solution.
Is there a reason why the Reunion mod does this? I cannot find any settings for this in your options.ini, the bug submission document, or really anywhere. I assume there is something in the .dll files causing this, and that's beyond my ability to modify.
Would it be possible to re-enable this feature for this mod, that the base game had in its config? This mod seems to ignore the FF7config's sound device too.
I know you do not like discussing it, but 7th Heaven also is able to set the sound device rather painlessly. I would use that, but your mod also has better audio quality than anything 7th Heaven has, and I would love to be able to experience it properly. I really wish to play this game without the low-quality crackles introduced in the base game. You seem aware of audio issues in the base game from your post history regarding this subject, and your fixes are really good too. If there is a way for this to happen, that'd be amazing.
tldr; I would like to be able to set what sound device the mod uses. Can this be done?