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Messages - Threesixty

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51
Troubleshooting / Crash at Submarine Minigame
« on: 2005-11-07 05:35:45 »
A workaround for that is to play thru in Quarter Screen mode. At least, that was the solution in the past.

Another one that would sometimes solve it is to play in Basic sound Acceleration mode. That is...if the crash was related to sound. (To do that type dxdiag in "Run..." and go to the sound tab)

Quarter Sceen mode points to a video driver problem of some sort.

52
Archive / (Yet Another) FF7 Problem
« on: 2005-11-04 15:59:53 »
Umm... the 77.77's are not the latest drivers... And the one I downloaded, the 8bit pallet was disabled in them. I finded it highly unlikely that they would enable it and redistribute the driver. I guess that, maybe, it could vary from card to card. But, I have my doubts.

The latest reference drivers are 81.85... And I haven't tried them, yet. It's possible that the 8bit pallet is enabled in those 8x.xx drivers. Someone else, could confirm.

53
Archive / Weird FMVs
« on: 2005-11-04 15:54:06 »
1.02 is the TNT patch.

By graphical errors....you mean what? If you're refering to  the Odin Cut, or any Wind Effects, those are just broken. They even mention the Odin Cut problem in the readme file.

As for other glitches.... Try other video drivers. I didn't notice any in the 77.77's but..then again I wasn't really looking for any. And I only played till the first savepoint.

To busy playing my PS2, to bother with the PC, lately. Been playing SMT:Digital Devil Saga 2...as of late.

54
Archive / (Yet Another) FF7 Problem
« on: 2005-11-03 15:42:41 »
Umm... the 8bit pallet says Pass in one of those pictures. Are you sure you have it disabled? The one with the lines, does't tell me anything. It does that whenever you check the Nvidia options.... It must say FAIL before you check those options, or it won't work...period.

I know for a fact that the 77.77's have it disabled by default. If you can't get Rivatuner to disable it, I suggest using that driver. I'm still using that driver, so I don't know what the newer one are doing to the 8 bit pallet.

The guy who keeps Rivatuner up to date, needs to revamp Rivatuner with every new release of Nvidia's Drivers. It could be that he doesn't mess with Rivatuner anymore.... and thats why the Program isn't disabling the 8 bit pallet.

And, your not using AnimeVamp's WinXP patch, are you? I can't really tell. Anyway... I suggest using the TNT patch, not that WinXP patch.

All you do is Overwrite the two files from the TNT patch, check the Nvidia box and TNT box, and select Hardware mode, and it should work.... But that's with the 77.77 drivers. And I think the few drivers that came before it...most other driver you need to figure out how to disable the 8bit pallet.

Now for that Geforce 2 MX Pro.... Umm... I don't know if that card is Forceware 75-80 compatible (it's not on the list). I know that the Geforce 2 Pro, is not. You have to use drivers that are ForceWare Release 70, type. Well..it'll tell you soon after you do the setup of the driver, whether the driver will work with the card, or not.

http://www.nvidia.com/object/77.77_winxp_32_supported.html

Oh..and you will need the Chocobo Patch. The chocobo races won't work without it. But, don't bother patching until you get this figured out.

And one last thing.... FF7PC is very, Video Driver sensitive. And Video Drivers are sensitive from Card to Card, as well. It may come to a point where you're just going to need to try every Video Driver version that you can find, until you find one that works. All I can say is that the 77.77 works great with a 6600GT.

Being that I was using Win98 for many years.... I can't say which old driver worked with FF7PC and which didn't. I think the one that worked really well iwht FF7PC was 14.01 or something, near that. But....can only get that version with Win98.

And the setup for that driver was different. In those days, you just had to copy over the FF7config.exe and not the FF7.exe.... And Not select any of the Nvidia options. You would just use the TNT patch to select Direct3d. This doesn't work with todays cards or Drivers. Back then the Direct3d pulldown would show up regardless, as long as it was the FF7config.exe from the TNT patch. They changed something in the drivers. Now it won't give you the option until after you select the TNT mode. At least that how I remember it. Been about 3 years.

55
Archive / FF7 help PLEASE!
« on: 2005-11-03 15:34:12 »
:-?  
Well.... you found a new one, because I've never heard of such a problem.

56
General Discussion / laser
« on: 2005-11-02 20:48:03 »
Well.... if you got the buggy you can backtrack all the way to Midgar, if you want. Just drive into that city (what was it? Casa something or other), take the cargo ship back to the other continent, and when you exit the buggy should be parked outside.

This is how early you get that item for Aeris' final Limit Break, BTW. You can use the Buggy to cross that stream and talk to that sleeping guy. The final two numbers on the No. of battles, must be equal (divisible by 11) before he will give you that.....(umm.....I forget) item.

You can also visit that Condor place and fight the next wave of bad guys.... There is a new wave of them after every major scene, I guess.

57
Troubleshooting / fmv crash
« on: 2005-11-02 20:35:00 »
Most likely the movie is corrupt. In which case you'll need to beg someone to send you the movie (and do the copy movies to harddriver trick to get it to work) or beg someone to play through for you.

58
Archive / FF7 help PLEASE!
« on: 2005-11-02 20:16:43 »
Don't know....

All I can suggest is to uninstall everything..... And then do a Full Installation of the game. Don't install any patches....not a one. And see if it works. You should be seeing movies when you first start the game. I think the Squaresoft logo shows up first and a bunch of Chocobos run across the screen or something. That is one of the first AVI movies in the game. If your not seeing that and going straight into that newgame menu then most likely the movie player/codecs for the game aren't installed.

The introduction movies may be more forgiving than the actual movies that activate in the game, itself. But I'm only guessing, here. It's a guess mainly based on the fact that you can cut the intros short with keyboard presses. Although...you should have already activate a lot of movies, already.... Beats me, what's wrong.

You're using WinXP, right? If you're using Win2000, that could be a problem. Win2000 doesn't like FF7PC.

And you *are* using the original game, right? If not...then that could be the problem onto itself. Would explain a lot, actually. In which case I suggest going Playstation and using that instead of your PC. Less headaches.

59
Archive / FF7 help PLEASE!
« on: 2005-11-01 21:25:29 »
Umm.... That doesn't make much sense, if you ask me.

I have yet updated my drivers. But, the 77.77 video driver worked with FF7PC, the last time I tried the game.  Works fine with the TNT patch too. Mainly because the 8bit pallet is disabled in that version by default.

The TNT patch is only used to get Hardware mode working. But, you shouldn't be jumping through that hoop. You need to get it working in Software mode, before tackling Hardware mode. So, forget about installing any sort of patches, until you can get the game working in Software mode.

Black screen can be caused by a number of things. But, if you're using Software mode. You probably need to install the movie player that is in the setup menu. Most likely the codec for the movies, isn't installed.

But...I never heard of someone able to play the game after the install, and then it breaking after that.

60
Archive / I can't even install the game - HELP
« on: 2005-10-28 21:48:39 »
heh...you're looking in the wrong place.
You need to go to the source.....Mirosoft!!!!

http://support.microsoft.com/default.aspx?scid=kb;en-us;324767

You probably picked up a virus or something.

61
Archive / IS THIS A BUG?
« on: 2005-10-24 16:59:39 »
Umm... what do you mean by level 2?

The beginning limit of each section is controlled by the number of kills/finishing blows, for the character. And the second limit of each section is controlled by X (8?, 12?, 14?) number of times that you use the first Limit.

(I think.)


Except for level 4...that one is gotten with an item....and I think it only has one. But...I don't really remember.

62
Troubleshooting / Does Omnislash crash the game?
« on: 2005-10-24 16:53:48 »
Well, I'm pretty a few people with Xp have had that crash, too. But I don't have a tried, solution for XP. A guess would be that it's related to the same thing. Sound.

63
Troubleshooting / "Please insert disc 1" FF7 crash
« on: 2005-10-24 16:51:39 »
...and don't forget. The platinum version of FF7, are mislabled. Disk 1 = 2 and so on.

64
Troubleshooting / Does Omnislash crash the game?
« on: 2005-10-21 18:32:21 »
It's a known crash. I had it with Win98 and the obsolete drivers of SBLive. So if you do have that crash...it's probably related to your Sound Driver.

65
Troubleshooting / FF7 3d crashes hlp me pls
« on: 2005-10-21 17:55:24 »
The 8bit pallet is probably enabled in those drivers. You need to find a program called Rivatuner.... and disable the 8bit pallitization thing.

I don't remember the navigation of Rivatuner, though. It's buried in it, somewhere.

But...it would be easier if you just used the 77.77 drivers. I don't know if the latest drivers (81.85) have it disabled or not....but they might be on the latest, too. If the 8bit pallet says Fail in the FF7config.exe test, then...it's disabled.

66
Troubleshooting / FF7 Window Xp crash at weapons movie
« on: 2005-10-20 18:20:35 »
If that movie crashes in mediaplayer....then the movie is corrupt. If you notice that the sound timing is off, when compairing it from mediaplayer to the game....

The turning down Sound Acceleration might solve it. Go into dxdiag, and move the slider to basic mode.

I had a crash there....my game would crash as soon as Tifa would fall on the Airship. It so happened that the Weapon that screams....would sound off right at that point. The sound timing was off.... Doing the dxdiag thing fixed it on my machine.

But mind you...this was with Win98 using a SBlive card with drivers that were not meant to work with DX9.

67
Archive / Any way of making Sephy ALOT harder?? (HP wise)
« on: 2005-10-17 17:37:25 »
I think I heard somewhere...(may have even experienced it, but couldn't really say) that if you fight Sephiroth at a high level, vs a low one. He will use his high powered attacks more often.

In other words he levels up as you do.

68
It put's "----" after you select the Nvidia options...
It's just for show. Eyecandy to a small extent
"----" is just omitting the value of the test.

What does it say when you have the Nvidia options unchecked? I don't keep up with drivers... I don't even know if the latest Nvidia driver says Pass, now. Still haven't gotten around to loading it.

But...if Nivida's ever does go back to Pass. There is a small chance that the guy that programs Rivaturner, will have a way to turn it back off. ATI doesn't have such a guy, that I know of anyway. If you can find such a program...then it won't matter with ATI, either. But I haven't heard of any program for ATI, as of yet.


You know...you could do your ATI friends a favior and list what Driver version your using. Instead of trying to prove me wrong.

69
Archive / FFVII PC controls
« on: 2005-10-17 17:05:31 »

70
Troubleshooting / Highway Bike Chase Crash
« on: 2005-10-17 17:00:25 »
I can think of two things to try...doens't mean it'll work, though.

You can try putting Direct Sound Acceleration into basic mode. Type dxdiag in the "Run..." menu of Windows. Then go to the Sound Tab...and move the slider bar. You don't need to reboot for it to take effect.

You can then try to playing thru in Quarter screen mode (in the FF7config file). For some reason Quarter screen mode will get you thru a few hangups that the game has. It's been that way since FF7 was released. Don't ask me why, though.

71
...and does the test say Fail before you check it? I specificly said that it won't work unless it says Fail.

The reason why I said ATI won't work is because, there is no 3rd party software to help you disable it. Nvidia has Rivatuner. ATI....I haven't heard of any program for it. So your solely dependent on what ATI does to their Driver. With Nvidia, you have a better chance at getting it working from driver to driver.

The Riva TNT patch is really an 8bit pallet bypass patch. Really has nothing to do with Nvidia's chipset video cards.

Now, you should understand where I'm coming from.

72
Riva TNT or 1.02 patch...what ever you wanna call it.
Will not work with an ATI card
At least not until they Disable the 8 bit pallet in their drivers.

Rule of thumb...if the Test for the 8bit pallet says Pass, the TNT patch is not going to work. You'll get a black screen, if you install it and check the Nvidia option. The Test needs to say FAIL.

73
Archive / Just a question
« on: 2005-10-13 18:47:48 »
Am I sure?
No....

But TV's resoluiton is about 320x200(?) or something near that... I don't remember. And the highest the game can run at is 640x480. It about equivilent of stretching a picture in photoshop or something. Stuff just gets pixelated with bigger dots.

74
Archive / Installation problem for FF8, please, help.
« on: 2005-10-13 18:39:37 »
Beats me.... Guess you'll just have to continue playing it on your "old computer".

I bet if you removed the CD-rom of your old computer and put it on your new one.....it'll probably read it. Some Cd-roms are just better than others. The one on your new computer is probably more sensitive to scratches or something.

Either that, or something is up with your new PC.


Oh...and these forums do have an edit button.... And as long as your the last one on the thread...they don't get marked with an edit tag.

75
Troubleshooting / Grrrrr... I hate when my FF7 crash!!!
« on: 2005-10-13 18:33:58 »
WinME?

You don't happen to be using a SBlive card?
Well regardless those older OS's are usually not compatible with DX9. The Drivers, I mean...such as the sound driver.

Anyway, try putting Directsound Acceleration into Basic mode. Do that by typing dxdiag in the Run... menu of windows, and then select the Tab that says Sound. There is a slider bar on the bottom just move it a few notches to the left.

Playing the game in quarter screen mode, can also get you passed a few crashes, for some reason.

You may also want to try to play that movie in mediaplayer.... if it doesn't play in that...then the disk is probably, corrupt.

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