I forgot to answer The Skillsters questions about where the battle or monster info is.
If you ask me, there should be 2 very possible places, battle.lgp or in flevel.lgp. This completely depends on how the FF7 developers made it. Since most enemies are only found in certain field areas, it would be reasonable to put the encounter rate and the monster specific info in the flevel.lgp field files. I think the battle.lgp should would only contain the battle graphics. Possibly the files like vincent.dat or such are in the battle.lgp too.
Putting the monster information into the EXE file is possible but it will only bloat the size of the EXE.
Let me put it this way.
Do you think the process of porting FF7PC was done by 1 sole person?
Obviously not, right?
So my guess here is that all the seperate files(LGP) would be done by a different person in order to get optimum results.
What I'm trying to say is this, the EXE should only contain the references and some other stuff. It should not have any internal files to avoid bloating the EXE and confusing an issue when there is a problem reported. Lets say that I was in charge of the monster info and a bug was reported. With the above mentioned system all I would have to do is open the respective file and figure it out, rather than opening an EXE file that was not done by me and potentially cause some other problem by messing up the code?
[This message has been edited by The SaiNt (edited February 06, 2001).]