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Scripting and Reverse Engineering / Re: [FF8] .x battle fields
« on: 2015-02-07 22:59:26 »
I will link you this thread
http://forums.qhimm.com/index.php?topic=8130.50
Satoh in there explains why half is missing on reply#60, this was a ps1 game after all something to do with storing data efficiently
http://forums.qhimm.com/index.php?topic=8130.50
Satoh in there explains why half is missing on reply#60, this was a ps1 game after all something to do with storing data efficiently



