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Messages - Zara9

Pages: 1 ... 4 5 6 7 8 [9] 10 11 12 13 14 ... 22
201
hey

can this save editor also put siefer and edea in your party for later in the game

202
hey

will this work on the ff8 pc version, and where can we go on this save editor to setup the money party

203
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-08-13 14:52:00 »
Hey sega chief

can you pm me your v 1.3 of your NT mod please

since this 1 is still to buggy for me to play

thanks

204
hey

will the booster cheats still work if i add your steam mod to the ff9 steam version

205
Catalogs / Re: Catalog v2.2 Report / Mod Requests
« on: 2016-07-18 04:41:06 »
hey Alzya

what i meant was i played this mod all the way through until the kalm flashback and got stuck there at a black screen all day

without moving forward

206
Catalogs / Re: Catalog v2.2 Report / Mod Requests
« on: 2016-07-18 04:31:52 »
Hey alzya

when i played genesis063 sephiorth story mod last year it worked 100% fine

because genesis063 told me he fixed up everything for it including the weapon parts chest bugs on it to get parts for sephiorth weapons for the final part of the game

207
Catalogs / Re: Catalog v2.2 Report / Mod Requests
« on: 2016-07-17 21:10:46 »
Hey

if it was my mod it would not take me 3 years to fix it for this long

208
Catalogs / Re: Catalog v2.2 Report / Mod Requests
« on: 2016-07-17 19:36:52 »
why does it take a long time for a sephiorth story to be fixed

209
Catalogs / Re: Catalog v2.2 Report / Mod Requests
« on: 2016-07-17 19:26:35 »
hey staff

how much longer until the sephiroth story mod is fully fixed and back online

210
Catalogs / Re: Catalog v2.2 Report / Mod Requests
« on: 2016-07-17 15:58:13 »
Hey EQ2Alyza

is the sephiorth story mod almost done being 100% fixed yet

211
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-30 20:27:43 »
hey sega chief

what do you think about adding a guild system jobs in the dark cave side quest

212
Releases / Re: Final Fantasy VII OVA Remake (REVIVED!)
« on: 2016-06-27 10:45:21 »
hey

is this mod hack going to be in english as well

213
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-19 17:58:30 »
hey sega chief

when battling guard scrition on rector 1

when its tail goes up, the message should say if you attack while its tail its up, its going to counterattack by knocking 1 of your party members out of battle

214
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-18 15:33:55 »
Hey Sega chief

can you please just add v1 of your dark cave side quest on this v 1.4 of this Mod

215
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-17 09:50:43 »
sega chief

is there anyway you could just put the v1 of dark cave sidequest on this v 1.4 of this mod please

so people can play v1 of the dark cave sidequest while you work on v2 of the dark cave sidequest please

216
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-16 10:02:12 »
why did sega chief have to disable his dark cave sidequest for so long on his mod for

217
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-16 07:40:29 »
hey

how much longer until the dark cave sidequest is released on your Mod

because i was waiting since april of this year of when your NT 1.4 Version of your Mod first came out

218
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-15 20:36:13 »
hey sega chief

can you add the super nova spell on your mod please

219
where can i find blitzball cheats for the FFX pc version

220
Hey

when is this Farplane going to be updated again with new stuff

221
hey

on Final fantasy X-2

this is what it saids about the status on final fantasy X-2

With these codes, thats stats are NOT saveable. The stats are generated auto by the level of your character & your dressphere

222
Hey Topher

is there going to be any blitzball, items, weapons and much more stuff coming soon to this final fantasy X farplane editor

223
Hey Topher

the always deal 9999 damge debug option on the final fantasy X editor side makes the monsters deal 9999 damage as well

and when i pray or cure on my party, the cure magic deals 9999 attack damage insted of healing the party

and can you put in a always party member turn debug option as well please

224
hey Topher

will those debug options be for the final fantasy X editor

and when will that version come out for download

225
7th Heaven / Re: Next Catalog Update [May 30, 2016]...
« on: 2016-05-30 10:37:58 »
Greata job on this so far

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