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Final Fantasy 7 => Graphics => Releases => Topic started by: Shampignon on 2020-09-09 22:30:53

Title: FF7 create new fields
Post by: Shampignon on 2020-09-09 22:30:53
Hello !

I wanted to present you two additional screens that I created for the mythril mine.

(https://i.ibb.co/nRPNV2W/gonjun2-0-00000000.png)

(https://i.ibb.co/XxmzmQd/datiao-8-0-00000000.png)

Screens in game :

(https://i.ibb.co/KWrhs88/FF7-crans-sup-1-Moment-2.jpg)

(https://i.ibb.co/748qRqM/FF7-crans-sup-1-Moment-3.jpg)

And if you want to see more, there's a video here : https://www.youtube.com/watch?v=3pXOsbj6O7s&feature=youtu.be (https://www.youtube.com/watch?v=3pXOsbj6O7s&feature=youtu.be)

I hope you'll enjoy
Title: Re: FF7 create new fields
Post by: cloudiar on 2020-09-10 17:28:06
Really fantastic job!!!! 

Mithril mine need more...and its is good :)

I send mp to you, have private question.

Thanks for all!
Title: Re: FF7 create new fields
Post by: jusete on 2020-09-10 19:13:33
Woooo really nice Shampignon. What did you use to make them? Photoshop or a 3d editing software? Congrats mate, amazing work
Title: Re: FF7 create new fields
Post by: Shampignon on 2020-09-10 19:25:24
Thank you Cloudiar !

I don't see any mp, are you sure you sent it to me?
on what address?

Thanks Jusete !

I used Photoshop only, I dont know nothing about 3D editing XD
I made copy/paste of several elements of the original map and aligned them with the structure of Da-Chao cave.
Title: Re: FF7 create new fields
Post by: jusete on 2020-09-10 20:44:22
The result is perfect, well done friend
Title: Re: FF7 create new fields
Post by: Shampignon on 2020-12-06 20:35:02
Hello !

I have two new screens to present to you, this time for Midgar, Sector 6 :

(https://i.ibb.co/0DqtcB9/junonl1-0-00000000.png" alt="junonl1-0-00000000)

(https://i.ibb.co/k21Q68z/itmin1-0-00000000.png" alt="itmin1-0-00000000)

Screens in game :

(https://i.ibb.co/DCnBrqc/FF7-crans-sup-2-Moment-1.jpg" alt="FF7-crans-sup-2-Moment-1)

(https://i.ibb.co/fGgnbdF/FF7-crans-sup-2-Moment-2.jpg" alt="FF7-crans-sup-2-Moment-2)

(https://i.ibb.co/k0Wqnxb/FF7-crans-sup-2-Moment-4.jpg" alt="FF7-crans-sup-2-Moment-4)

And if you want to see more, check this video here : https://www.youtube.com/watch?v=71SBx_uZsLQ (https://www.youtube.com/watch?v=71SBx_uZsLQ)

I hope you'll enjoy these new screens !
Title: Re: FF7 create new fields
Post by: Kuraudo. on 2020-12-07 21:47:30
This is crazy. Well put Shampignon.

Are you planning in creating anything for the unreachable cave?

video 4:34 https://youtu.be/McenDl9NdYE?t=275
video 0:14 https://youtu.be/TbQznny6QH8?t=15 (this field here is from grimmy's final mix)
Title: Re: FF7 create new fields
Post by: Shampignon on 2020-12-07 22:49:19
Thank you !

I would love to create a complete and unique area for this cave, with a new quest, but it's still a bit ambitious for the moment ! Maybe one day...  ;)
Title: Re: FF7 create new fields
Post by: orichalcon on 2020-12-07 22:51:50
nice touch on the marlboro cigarettes with a FF7 marlboro on it, lmao

its very midgar slum-ish



both of those marlboros end up with you getting hit with bad breath  :wink:
Title: Re: FF7 create new fields
Post by: Shampignon on 2020-12-08 12:39:42
Ah ah thank you !

But I must admit that it is not my creation. Jusete has already taken up this concept for the cigarette packs that are on the ground in some of its screens ! and if you type "ff7 malboro" on google images, you will see others in the same style ^^

I love the idea so i took it over !
Title: Re: FF7 create new fields
Post by: Shampignon on 2021-03-23 13:49:06
Hello !

I'm back with some new fields ! Not one or two, but six, for the sewers of Midgar after Corneo's date !

(https://i.ibb.co/ZWpS3zg/Egouts-1.png)

(https://i.ibb.co/Zzxz9Bj/Egouts-2.png)

(https://i.ibb.co/hgJ3WLS/Egouts-3.png)

(https://i.ibb.co/Fg1KCgY/Egouts-4.png)

(https://i.ibb.co/gjG1QtD/Egouts-5.png)

(https://i.ibb.co/fQCwhNz/Egouts-6.png)

Some screens in game :

(https://i.ibb.co/zFs1dZN/ecran-3.png)

(https://i.ibb.co/9pY0CJN/ecran-4.png)

(https://i.ibb.co/W2CRjL2/ecran-6.png)

And the full video : https://www.youtube.com/watch?v=LGU70Y-5wGQ&list=PLD-DKFGUUTml-53hZQw_FIBgkoV4LZzCs&index=1&t=28s (https://www.youtube.com/watch?v=LGU70Y-5wGQ&list=PLD-DKFGUUTml-53hZQw_FIBgkoV4LZzCs&index=1&t=28s)

I hope you'll enjoy these too, and I can already tell you that other fields will be published soon, when I have finished preparing the video !
Title: Re: FF7 create new fields
Post by: Kuraudo. on 2021-03-23 23:09:59
Shampignon... this is stunning. I'm speechless.

Do you have any plan in your mind on what you want to cover?

Just... WOW.
Title: Re: FF7 create new fields
Post by: markul on 2021-03-23 23:51:03
Awesome!
(https://cl.buscafs.com/www.levelup.com/public/uploads/images/361041_400x320.jpg)
Title: Re: FF7 create new fields
Post by: Salk on 2021-03-24 07:19:39
Excellent work, Shampignon.

Please keep it up and thanks for sharing.
Title: Re: FF7 create new fields
Post by: Shampignon on 2021-03-24 13:35:40
Thanks to all !

Do you have any plan in your mind on what you want to cover?

Not really. I do where it inspires me. It also depends on my motivation and technical constraints (source screens, images that I find on the internet to match the atmosphere I am looking for, problems with the layers of the game ...). There are some ideas that I had to give up or change...
Title: Re: FF7 create new fields
Post by: AuthenticM on 2021-03-26 13:28:32
holy fuck man. This is awesome. The sewers could be made longer and way better of a dungeon with these. It would be perfect for New Threat Type B.

@shampignon Could you upload the screens in their original resolution?
Title: Re: FF7 create new fields
Post by: jusete on 2021-04-10 14:16:36
Simply WOW. Really impressive what you have achieved so far. You know I started making the fields with photoshop at the beginning? This two are done with only photoshop and the I moved to 3d editing:

(https://i.imgur.com/7h8czE7.png)
(https://i.imgur.com/AtJQ6pg.png)

 So you may consider spend some time learnign a lb or, if you want, I can show you how I do the fields and maybe we can work together . You are very talented and I will be glad to work side by side with you  :D ;) .
Title: Re: FF7 create new fields
Post by: Kuraudo. on 2021-04-30 23:02:37
Could be nice to see something like this:

Pre-release background 1996:
(https://www.glitterberri.com/content/ff_series/ffvii/prerelease_screens/nimble02.jpg)
-An unused map (https://www.glitterberri.com/final-fantasy-vii/prerelease-shots/) from Gaea’s cliff that doesn’t exist in the final game. Only seen in old footage. ( https://www.youtube.com/watch?v=3IdVtkdlb4E )

Pre-release background 1996:
(https://www.glitterberri.com/content/ff_series/ffvii/prerelease_screens/forest01.jpg)
-Beta version of the NVDUN3 field. The tree, the cave entrance, the Mako Fountain are the same but the area is darker and feels more like a closed area.
Title: Re: FF7 create new fields
Post by: Shampignon on 2021-05-01 17:25:49
Simply WOW. Really impressive what you have achieved so far. You know I started making the fields with photoshop at the beginning? This two are done with only photoshop and the I moved to 3d editing:

So you may consider spend some time learnign a lb or, if you want, I can show you how I do the fields and maybe we can work together . You are very talented and I will be glad to work side by side with you  :D ;) .

Yes I know you started with Photoshop, these two fields were very good !

I'd love to be able to make fields by 3D editing, but I don't understand nothing XD ! I tried sketchup and I didn't even manage to place my camera !
I made photo editing since many years, I'm much more comfortable with.
You can try to explain the basics to me, maybe I will figure it out. I had written the jmp's tuto about sketchup, but that didn't helped me ! XD Maybe I'm not patient enough...

Could be nice to see something like this:

Pre-release background 1996:
(https://www.glitterberri.com/content/ff_series/ffvii/prerelease_screens/nimble02.jpg)
-An unused map (https://www.glitterberri.com/final-fantasy-vii/prerelease-shots/) from Gaea’s cliff that doesn’t exist in the final game. Only seen in old footage. ( https://www.youtube.com/watch?v=3IdVtkdlb4E )

Pre-release background 1996:
(https://www.glitterberri.com/content/ff_series/ffvii/prerelease_screens/forest01.jpg)
-Beta version of the NVDUN3 field. The tree, the cave entrance, the Mako Fountain are the same but the area is darker and feels more like a closed area.

I knew this picture, but I don't know what I can do with ! And for the moment, I don't know how to create walkmesh and camera. Maybe when I'm more experienced !

By the way ! I forgot to share my new screens for the Whirlwind Maze ! Here is the video :

https://www.youtube.com/watch?v=aryDiif7zxI (https://www.youtube.com/watch?v=aryDiif7zxI)

And some screens :

(https://i.ibb.co/vzd2LHv/Image-1.png) (https://ibb.co/F7YG8Kq)

(https://i.ibb.co/Gc07DnL/Image-2.png) (https://ibb.co/18LZN75)

(https://i.ibb.co/Lv2fQ13/Image-3.png) (https://ibb.co/N7Hz1KM)

(https://i.ibb.co/dGZKMqS/Image-4.png) (https://ibb.co/18c2Q53)

Thanks to all who support me !
Title: Re: FF7 create new fields
Post by: Salk on 2021-05-01 18:27:51
I see a bright future ahead of you!

Thanks for sharing.
Title: Re: FF7 create new fields
Post by: Kuraudo. on 2021-05-02 06:08:47
Just beautiful! Cannot wait to see more

This project needs a title and a donation link
Title: Re: FF7 create new fields
Post by: AuthenticM on 2021-05-03 01:12:25
This is amazing. Keep up the great work, Shampignon!
Title: Re: FF7 create new fields
Post by: cloudiar on 2021-06-02 23:51:12
Always great job, congrats!!! :)

I read the comment about unused, the icicle field map is really great, if you are able to take on the challenge I think I would try to create a completely new Walkmesh, I have never made a complete walkmesh but I have added new walkable areas, and regarding the camera I think which is also hard, but I can help with those works.
Title: Re: FF7 create new fields
Post by: Shampignon on 2021-06-07 12:46:09
Thanks to all !

Cloudiar => Thank you very much for your suggestions for help. For the moment, I can do what I want by using already existing walkmeshs (it's already a hell of a job!), and if necessary I modify a few triangles. I have not yet thought about visuals by adding areas to screens, but adding walkable areas can offer even more possibilities ! I will think about it all, and if any ideas come to me, I will remember your proposal ! :) 
Title: Re: FF7 create new fields
Post by: javisanchez1234567 on 2021-08-06 13:35:03
Fantastic job. Will this be downloadable one day?

Title: Re: FF7 create new fields
Post by: L@Zar0 on 2021-08-17 20:44:02
Excellent work with this new backgrounds, Shampignon!

It is not easy do new fields, although external images is not so limited as internal fields.
I assume they work only in FFNx.

Have you tought in adding animations? :)
Title: Re: FF7 create new fields
Post by: Shampignon on 2021-08-19 12:26:27
Thank you again for your comments

For the moment, it's not downloadable. I'm still working on other fields, and there are so many modifications to be made in several files that it would be complicated to make them playable without making a complete mod. This should be possible in the future, but only on French versions (because I'm French). I would have to take all my changes to apply them to an English version, which would be a lot of work, so it won't be for tomorrow ...
Sorry... But maybe one day...

Title: Re: FF7 create new fields
Post by: Kuraudo. on 2021-12-13 07:32:39
Hey Shampignon, in case you will have some new ideas, here I will link the topic about Midgar and what can offer, both as lore and locations, for example there are Sector 1 to 4 never visited and each Slum as per the last novel Trace of Two Pasts would have a different "Don", more info here:

https://forums.qhimm.com/index.php?topic=20523.0
Title: Re: FF7 create new fields
Post by: Shampignon on 2022-03-16 22:36:29
After a long time, I'm back with seven new fields for the Sector 8 of Midgar !

To see the render in game, with PNJ and Cloud, watch the video :

https://youtu.be/BBKdYHIFPfA (https://youtu.be/BBKdYHIFPfA)

The complete pictures :

(https://i.postimg.cc/nzcmZmsV/chrin-1a-0-00000000.png)

(https://i.postimg.cc/SxFzR3Xv/junonr4-0-00000000.png)

(https://i.postimg.cc/8zMMbNQG/junair2-0-00000000.png)

(https://i.postimg.cc/zXRgJ8fh/junonl3-0-00000000.png)

(https://i.postimg.cc/sxMZGR9t/md1-1-0.png)

(https://i.postimg.cc/6qqCVZwb/mtcrl-8-0-00000000.png)

(https://i.postimg.cc/j2BnzkMC/md1-1-0-00000000.png)

I hope you'll enjoy these ones ! More coming soon  ;)
Title: Re: FF7 create new fields
Post by: ibbanez on 2022-03-17 18:00:34
Wow, stunning.....

Friendly reminder: Rule 8 of posting etiquette: Be constructive with your criticism, if you like someones work then take the time to explain why rather than cluttering a thread with random words like "Nice" or "Cool". -Bonez
Title: Re: FF7 create new fields
Post by: AuthenticM on 2022-03-23 05:35:51
Absolutely fantastic work, Shampignon! Keep it up. :)
Title: Re: FF7 create new fields
Post by: Tsetra on 2022-03-25 00:28:03
Really liking these newest fields! Since I first played FF7 when it was released, I've always been disappointed that I could never explore the majority of such a massive city. It's understandable from a dev point of view I guess, but I always thought it would have been cool to just roam around and see how the Shinra workers up on the plate lived.
Title: Re: FF7 create new fields
Post by: Kuraudo. on 2022-03-27 21:14:49
Fast-travel to Sector 1 to 4 coming? Ahah

Great indeed, unbelieavable amount of work
Title: Re: FF7 create new fields
Post by: kurnis on 2022-04-19 03:05:22
I have a question...

I'm using 7th heaven and I have "Final fantasy VII HD Field Scenes - PNG files"  as well as "SYW V5 Field Textures" turned on, but I can't get them to work well together

I LOVE the HD Field scenes, but there are some scenes that aren't done at all, so I wanted to add SYW to supplement those scenes.

However, I seem to be able to only get one or the other, no matter how I order them in 7th Heaven


I'm sorry if this is off topic, but any help would be appreciated.  Thank  you!!!  (p.s. AMAZING work, these scenes are incredible and I really want to use them!!)

edit: nevermind, I changed from the PNG to the DDS (via 7th heaven) and now they work together!  Time to replay some ff7!  ty!!!!!!!!!!!
Title: Re: FF7 create new fields
Post by: AuthenticM on 2022-11-01 14:54:51
Hey Champignon!

How's it going? Any updates? I hope you are doing well.
Title: Re: FF7 create new fields
Post by: Shampignon on 2022-11-02 13:36:16
Hello !

Yes, I'm still working on new fields.

I completed a small extension for sector 7, but I haven't taken the time to make a video to share it. I'll do it soon, but for the moment, I'm working on a new cave : 17 screens created, and I haven't finished yet ! Then I will have to integrate them into the game (walkmesh, battles, enemies etc), so I won't be able to show the result for a while !

Thank you for your support
Title: Re: FF7 create new fields
Post by: Kuraudo. on 2022-11-02 15:58:27
Wooow that is a lot Shampignon! Great news, keep updating us! Your work is brilliant honestly, bring so many new possibilities...
Title: Re: FF7 create new fields
Post by: AuthenticM on 2022-11-02 19:05:21
Hello !

Yes, I'm still working on new fields.

I completed a small extension for sector 7, but I haven't taken the time to make a video to share it. I'll do it soon, but for the moment, I'm working on a new cave : 17 screens created, and I haven't finished yet ! Then I will have to integrate them into the game (walkmesh, battles, enemies etc), so I won't be able to show the result for a while !

Thank you for your support

Hell yeah. Glad to hear it.

Do you have a ko-fi account? Maybe some people would be up for sending some gil your way as a thank you.

Also, a thought: we now have a true widescreen mod, which is probably going to be the default way to play the game with mods going forward. I don't know if it's something that you need to consider when designing new fields, but I thought I'd mention it just in case. It would be such a shame if your work had some issues with the widescreen mod, as what you're making is of such a high quality.

In any case, cheers!
Title: Re: FF7 create new fields
Post by: AuthenticM on 2022-11-02 19:08:52
dp, sorry.
Title: Re: FF7 create new fields
Post by: Shampignon on 2022-11-03 13:56:50
Hell yeah. Glad to hear it.

Do you have a ko-fi account? Maybe some people would be up for sending some gil your way as a thank you.

No I don't have it, and I don't really know how I can. But it could be a good idea.

Also, a thought: we now have a true widescreen mod, which is probably going to be the default way to play the game with mods going forward. I don't know if it's something that you need to consider when designing new fields, but I thought I'd mention it just in case. It would be such a shame if your work had some issues with the widescreen mod, as what you're making is of such a high quality.

This is an excellent point, which I hadn't thought of because I haven't tested this mod yet. But as I use existing screens as a base, it should work. I'll have to watch this carefully.

Thank you again
Title: Re: FF7 create new fields
Post by: Kuraudo. on 2022-11-05 08:13:12
Yes Shampignon, you should join Qhimm discord for more info and support. I'm curious where you will link the cave!

I second the message for donation link.
Title: Re: FF7 create new fields
Post by: Shampignon on 2022-12-31 00:07:57
Hello friends !

Surprise for the end of the year : nine new fields to give more prominence to Sector 7 of Midgar, and to add a subquest for Aerith when pillar is attacked !

https://www.youtube.com/watch?v=l_kiV2Eb4GA (https://www.youtube.com/watch?v=l_kiV2Eb4GA)

I have to credit and thank Final FanTV for having published on You Tube some videos of FF7 remake with PS1 camera. These videos inspired me very much and a big part of these new screens have been created with pictures extracted from his videos.

Here the complete screens, without 3D models :

(https://i.goopics.net/e71msv.png)

(https://i.goopics.net/hbojsa.png)

(https://i.goopics.net/cyjjvu.png)

(https://i.goopics.net/kglte7.png)

(https://i.goopics.net/0wylyq.png)

(https://i.goopics.net/sniwuw.png)

(https://i.goopics.net/1eh8do.png)

(https://i.goopics.net/911ock.png)

(https://i.goopics.net/9sm6an.png)

I hope you will enjoy these new screens !

I also have to say that I have finished to create the pictures for my new cave, which will finally include more than 20 screens ! Second step : Walkmesh and scripts, it's gonna take a while, and after : create new ennemis, it's going to be very complicated because I don't master this part at all for the moment !!

Thank you for your support
Title: Re: FF7 create new fields
Post by: Salk on 2022-12-31 06:06:08
Thanks for the nice surprise, Shampignon!

The screenshots look good.
Title: Re: FF7 create new fields
Post by: leatitia on 2022-12-31 12:30:13
wow, will this be released?
Title: Re: FF7 create new fields
Post by: Shampignon on 2022-12-31 15:37:01
Yes, the goal of all of this is to release a mod, but on the french version... It will be a lot of work to make an english version, but as I always say : maybe one day  ;)
Title: Re: FF7 create new fields
Post by: AuthenticM on 2023-01-02 22:27:34
Thank you for your hard work, Shampignon! It's super appreciated.

What's next? Have you decided?

Also, if you want to create a ko-fi account, here's a link to the website:
https://ko-fi.com/ (https://ko-fi.com/)
Title: Re: FF7 create new fields
Post by: Shampignon on 2023-01-03 12:19:54
Thank you AuthenticM, and I will check your link for ko-fi account.

What's next ? As I already said in previous posts, I'm currently working on a complete cave, which will include more than 20 screens ! In my opinion, some of them are incredible, I hope you all will like them !
Title: Re: FF7 create new fields
Post by: markul on 2023-07-07 09:18:34
Hi! How is the project going? anything to show for curious people? ::)
Title: Re: FF7 create new fields
Post by: Kuraudo. on 2023-07-20 17:49:17
Any sneak peek Shampignon?
Title: Re: FF7 create new fields
Post by: Shampignon on 2024-02-04 19:28:45
Hello friends !

Finally some news about the project ! As I have talked about it a number of times in previous publications, I decided to go big this time with a complete optional dungeon ! 22 new screens for what I called The Mysterious Cave.
In the video below, you will find extracts from each screen, as well as some new enemies, but I tried not to reveal too much about the progress and purpose of this new sub-quest, which will appear in a mod that I still plan to publish one day in french version, and I hope in english version later.

https://www.youtube.com/watch?v=k7qxLRwCQ6Y (https://www.youtube.com/watch?v=k7qxLRwCQ6Y)

I'll also provide you with some images of the out-of-game screens, for your viewing pleasure.

I hope you'll enjoy these screens !

(https://i.ibb.co/HX6yqBy/kuro-8.png)

(https://i.ibb.co/pXM4fYQ/chrin-3a-copie.png)

(https://i.ibb.co/NVYP50J/chrin-3b.png)

(https://i.ibb.co/Msr5VHw/nivl-2-bis-copie.png)

(https://i.ibb.co/41gMcxq/bdin2-gaiin-7-V2.png)

(https://i.ibb.co/7G4CY1p/bdin5-woa-2.png)

(https://i.ibb.co/PzyjySZ/nivgate2.png)

(https://i.ibb.co/N2DkJNb/nvdun3.png)

And finally, as usual, I inform you that I don't plan to stop there, and that I'm currently working on additional screens and a quest for Wutaï, so stay tuned !
Title: Re: FF7 create new fields
Post by: Final_Figue on 2024-02-05 23:43:48
Hello Shampignon.

Congratulations, looks awesome. I hope to see these scenarios on New Threat in the future. Would be really nice to extend the exploration.
Thank you again for your effort.