Author Topic: FF7 create new fields  (Read 26778 times)

Shampignon

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FF7 create new fields
« on: 2020-09-09 22:30:53 »
Hello !

I wanted to present you two additional screens that I created for the mythril mine.





Screens in game :





And if you want to see more, there's a video here : https://www.youtube.com/watch?v=3pXOsbj6O7s&feature=youtu.be

I hope you'll enjoy

cloudiar

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Re: FF7 create new fields
« Reply #1 on: 2020-09-10 17:28:06 »
Really fantastic job!!!! 

Mithril mine need more...and its is good :)

I send mp to you, have private question.

Thanks for all!
« Last Edit: 2020-09-10 17:36:06 by cloudiar »

jusete

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Re: FF7 create new fields
« Reply #2 on: 2020-09-10 19:13:33 »
Woooo really nice Shampignon. What did you use to make them? Photoshop or a 3d editing software? Congrats mate, amazing work

Shampignon

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Re: FF7 create new fields
« Reply #3 on: 2020-09-10 19:25:24 »
Thank you Cloudiar !

I don't see any mp, are you sure you sent it to me?
on what address?

Thanks Jusete !

I used Photoshop only, I dont know nothing about 3D editing XD
I made copy/paste of several elements of the original map and aligned them with the structure of Da-Chao cave.

jusete

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Re: FF7 create new fields
« Reply #4 on: 2020-09-10 20:44:22 »
The result is perfect, well done friend

Shampignon

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Re: FF7 create new fields
« Reply #5 on: 2020-12-06 20:35:02 »
Hello !

I have two new screens to present to you, this time for Midgar, Sector 6 :





Screens in game :







And if you want to see more, check this video here : https://www.youtube.com/watch?v=71SBx_uZsLQ

I hope you'll enjoy these new screens !

Kuraudo.

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Re: FF7 create new fields
« Reply #6 on: 2020-12-07 21:47:30 »
This is crazy. Well put Shampignon.

Are you planning in creating anything for the unreachable cave?

video 4:34 https://youtu.be/McenDl9NdYE?t=275
video 0:14 https://youtu.be/TbQznny6QH8?t=15 (this field here is from grimmy's final mix)

Shampignon

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Re: FF7 create new fields
« Reply #7 on: 2020-12-07 22:49:19 »
Thank you !

I would love to create a complete and unique area for this cave, with a new quest, but it's still a bit ambitious for the moment ! Maybe one day...  ;)

orichalcon

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Re: FF7 create new fields
« Reply #8 on: 2020-12-07 22:51:50 »
nice touch on the marlboro cigarettes with a FF7 marlboro on it, lmao

its very midgar slum-ish



both of those marlboros end up with you getting hit with bad breath  :wink:

Shampignon

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Re: FF7 create new fields
« Reply #9 on: 2020-12-08 12:39:42 »
Ah ah thank you !

But I must admit that it is not my creation. Jusete has already taken up this concept for the cigarette packs that are on the ground in some of its screens ! and if you type "ff7 malboro" on google images, you will see others in the same style ^^

I love the idea so i took it over !

Shampignon

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Re: FF7 create new fields
« Reply #10 on: 2021-03-23 13:49:06 »
Hello !

I'm back with some new fields ! Not one or two, but six, for the sewers of Midgar after Corneo's date !













Some screens in game :







And the full video : https://www.youtube.com/watch?v=LGU70Y-5wGQ&list=PLD-DKFGUUTml-53hZQw_FIBgkoV4LZzCs&index=1&t=28s

I hope you'll enjoy these too, and I can already tell you that other fields will be published soon, when I have finished preparing the video !

Kuraudo.

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Re: FF7 create new fields
« Reply #11 on: 2021-03-23 23:09:59 »
Shampignon... this is stunning. I'm speechless.

Do you have any plan in your mind on what you want to cover?

Just... WOW.

markul

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Re: FF7 create new fields
« Reply #12 on: 2021-03-23 23:51:03 »
Awesome!

Salk

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Re: FF7 create new fields
« Reply #13 on: 2021-03-24 07:19:39 »
Excellent work, Shampignon.

Please keep it up and thanks for sharing.

Shampignon

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Re: FF7 create new fields
« Reply #14 on: 2021-03-24 13:35:40 »
Thanks to all !

Do you have any plan in your mind on what you want to cover?

Not really. I do where it inspires me. It also depends on my motivation and technical constraints (source screens, images that I find on the internet to match the atmosphere I am looking for, problems with the layers of the game ...). There are some ideas that I had to give up or change...

AuthenticM

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Re: FF7 create new fields
« Reply #15 on: 2021-03-26 13:28:32 »
holy fuck man. This is awesome. The sewers could be made longer and way better of a dungeon with these. It would be perfect for New Threat Type B.

@shampignon Could you upload the screens in their original resolution?
« Last Edit: 2021-03-26 13:52:50 by AuthenticM »

jusete

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Re: FF7 create new fields
« Reply #16 on: 2021-04-10 14:16:36 »
Simply WOW. Really impressive what you have achieved so far. You know I started making the fields with photoshop at the beginning? This two are done with only photoshop and the I moved to 3d editing:




 So you may consider spend some time learnign a lb or, if you want, I can show you how I do the fields and maybe we can work together . You are very talented and I will be glad to work side by side with you  :D ;) .

Kuraudo.

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Re: FF7 create new fields
« Reply #17 on: 2021-04-30 23:02:37 »
Could be nice to see something like this:

Pre-release background 1996:

-An unused map from Gaea’s cliff that doesn’t exist in the final game. Only seen in old footage. ( https://www.youtube.com/watch?v=3IdVtkdlb4E )

Pre-release background 1996:

-Beta version of the NVDUN3 field. The tree, the cave entrance, the Mako Fountain are the same but the area is darker and feels more like a closed area.
« Last Edit: 2021-04-30 23:04:41 by Kuraudo. »

Shampignon

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Re: FF7 create new fields
« Reply #18 on: 2021-05-01 17:25:49 »
Simply WOW. Really impressive what you have achieved so far. You know I started making the fields with photoshop at the beginning? This two are done with only photoshop and the I moved to 3d editing:

So you may consider spend some time learnign a lb or, if you want, I can show you how I do the fields and maybe we can work together . You are very talented and I will be glad to work side by side with you  :D ;) .

Yes I know you started with Photoshop, these two fields were very good !

I'd love to be able to make fields by 3D editing, but I don't understand nothing XD ! I tried sketchup and I didn't even manage to place my camera !
I made photo editing since many years, I'm much more comfortable with.
You can try to explain the basics to me, maybe I will figure it out. I had written the jmp's tuto about sketchup, but that didn't helped me ! XD Maybe I'm not patient enough...

Could be nice to see something like this:

Pre-release background 1996:

-An unused map from Gaea’s cliff that doesn’t exist in the final game. Only seen in old footage. ( https://www.youtube.com/watch?v=3IdVtkdlb4E )

Pre-release background 1996:

-Beta version of the NVDUN3 field. The tree, the cave entrance, the Mako Fountain are the same but the area is darker and feels more like a closed area.

I knew this picture, but I don't know what I can do with ! And for the moment, I don't know how to create walkmesh and camera. Maybe when I'm more experienced !

By the way ! I forgot to share my new screens for the Whirlwind Maze ! Here is the video :

https://www.youtube.com/watch?v=aryDiif7zxI

And some screens :









Thanks to all who support me !

Salk

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Re: FF7 create new fields
« Reply #19 on: 2021-05-01 18:27:51 »
I see a bright future ahead of you!

Thanks for sharing.

Kuraudo.

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Re: FF7 create new fields
« Reply #20 on: 2021-05-02 06:08:47 »
Just beautiful! Cannot wait to see more

This project needs a title and a donation link
« Last Edit: 2021-05-02 08:05:16 by Kuraudo. »

AuthenticM

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Re: FF7 create new fields
« Reply #21 on: 2021-05-03 01:12:25 »
This is amazing. Keep up the great work, Shampignon!

cloudiar

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Re: FF7 create new fields
« Reply #22 on: 2021-06-02 23:51:12 »
Always great job, congrats!!! :)

I read the comment about unused, the icicle field map is really great, if you are able to take on the challenge I think I would try to create a completely new Walkmesh, I have never made a complete walkmesh but I have added new walkable areas, and regarding the camera I think which is also hard, but I can help with those works.
« Last Edit: 2021-06-02 23:53:08 by cloudiar »

Shampignon

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Re: FF7 create new fields
« Reply #23 on: 2021-06-07 12:46:09 »
Thanks to all !

Cloudiar => Thank you very much for your suggestions for help. For the moment, I can do what I want by using already existing walkmeshs (it's already a hell of a job!), and if necessary I modify a few triangles. I have not yet thought about visuals by adding areas to screens, but adding walkable areas can offer even more possibilities ! I will think about it all, and if any ideas come to me, I will remember your proposal ! :) 

javisanchez1234567

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Re: FF7 create new fields
« Reply #24 on: 2021-08-06 13:35:03 »
Fantastic job. Will this be downloadable one day?