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Messages - Travis

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176
Black and Blue by Miike Snow

177
Ya, I do know I want it compatible with the graphics patches and hardcore mod. If I can't then I don't care either way.

I do need to know why the hardcore mod is deciding to hate my scene.bin file.

178
It's all speculation right now.

I am wondering if I can possibly make this work right along things such as the hardcore mod or others.

179
General Discussion / Re: Hardcore Mod Tips/Etc Topic.
« on: 2010-07-24 19:53:32 »
error with the scene.bin...

I am going to check the normal topic, but will this hurt me?

180
General Discussion / Re: Hardcore Mod Tips/Etc Topic.
« on: 2010-07-24 19:23:23 »
Ok, this is the only mod I am going to put on my FF7.

How do i do this?

181
General Discussion / Re: Hardcore Mod Tips/Etc Topic.
« on: 2010-07-24 19:16:26 »
I want this mod...

Also, I want that model mod.

Where do I get and install!!!

182
General Discussion / Re: Over leveled at this point?
« on: 2010-07-24 19:12:18 »
Use the manipulate materia to get aqualung, big guard, white wind, and beta. That will be useful through out the game and that's what you are able to get right now.

If you have big guard you can take down any enemy in the game at almost any level.

183
I'm actually very interested in what kind of side quests you're going to be implementing.  Having only the weapons, races/minigames/battle square, and chocobo's traveling system as a sidequest kinda did bum me out as well.  Will they be as in-depth as the 2 optional character sidequests? Shed some light to a possible revolution in the game, man!

Oh it will be an in-depth sidequest... I am not going to let on to anything I found to be farfetched, although I am thinking over adding a few revelations from Crisis Core maybe.

By farfetched I mean DeepGround... How did they get ahold of all that military equipment while trapped under the city? Seriously?

I also am thinking about adding maybe a Red XIII sidequest. It's sad how little is done with him in the movie, DoC, and the others. Cait Sith has seen more face time than him.

184
suprisingly enough I had uninstalled it before you even said anything... I KNEW YOU WOULD SAY IT!!! OOOOOOOOOO

Ehem... anyway, thanks for the tip, hopefully it works.

185
You should never have to google anything that you want to download.  The search box at the top should be sufficient.

I'm feeling humble today, so I'll post links to the threads were you can download them.  Back in a few.

===EDIT!===

Makou Reactor

Proud Clod

Hojo

Seer you are a wiz.

I just installed the max install of FF7 and I used to be able to find all of the kernel and char.lgp files and such, now i can't find them whatsoever... wtf!!!

186
Oh yes, it is becoming clearer to me that I need to dive into this and see what needs to be done on my own first, so I can organize.

Are there "safe" downloads of Makou and Proud Clod on this site? Or will I have to google it?


187
@ Seer
So I basically will have to learn these from trial and error or is there a solid way?

@ Shankifer
I would love help. I don't have it storyboarded or completely together, but I have the areas and fights all thought out. If you can help me with modding that would be GREAT!

Also, with summer coming to a close ($%#&!!!!!) this may come much slower than everything else.

Especially since I am an animator as well and have been employed to help a friend with a chrono trigger project.

Edit to avoid double post: I also have windows vista... I can see this posing several problems because of how hard it was to run FF7 just to play it on my PC until those "new" patches came out. So for modding purposes is it okay to use Vista?

188
By walk meshes do you mean... like borders of where the model can and can't go.

I can use several existing areas I have in mind, but they need to be "activated" once a certain task is done and I have to create custom backgrounds for them anyway.

189
Okay so what programs would I have to use for the following things...

1. Add places to world and undersea maps (dungeons and areas), this includes adding people to the area
2. Add new backgrounds
3. Add in text/Edit text
4. Edit the game so that the ability to play the sidequest activates after you complete a certain portion of the game.

190
Hmm, I wish they already were archived haha.

But, a little work never killed anybody.

191
Welcome to the forums. I hope you have much success in your attempt at making a quest.

Why thank you.

Any tutorials laying around here?

192
Not to seem arrogant, but I don't think I broke a single rule and seeing that your name has a "Watched" tag on it, that makes me skeptical seeing as how you can't post without it being seen...

Also, I have the PC version of FF7 sorry lol.

But, although somebody is doing it, I am wanting to make it a long in depth one.

I mean everyone has their own vision right?

193
General Discussion / Re: Rumors you'd make up in FF7
« on: 2010-07-20 20:17:18 »
How about this one?

Get the "Demon Statue" item by morphing Emerald Weapon (only works 5% of the time).
Get the "Fiend Statue" item by morphing Ruby Weapon (only works 5% of the time).
Get the "Goddess Statue" item by morphing Proud Clod in the battle arena (only works 1% of the time).

With the three items, go to the ghost hotel at the Gold Saucer, talk to this pumpkin, and Kefka will challenge you.

You win lol.

194
Hello, new user Travis here.

I searched, but I found no in-depth guide on how to mod certain things so I am just going to post.

I recently played through Final Fantasy 7 again and I have decided that I want to mod it. I want to do several things because I love the game and I just want to add more in-depth sidequests. Similar to Chrono Trigger's sidequests in the fact that they are optional, but are useful and are very in-depth.

The main reason I want to edit it, is that I can beat Final Fantasy 7 in under 35 hours, just playing it casually. This is without doing the chocobo races or beating the weapons. I could probably do that in under 50 hours.

Either way, I want the game to be a longer experience.

So, I am wanting to know if it is possible to add on areas, sidequests, and a new dungeon or two. What I need to know also, is it possible to import backgrounds? I plan to make it possible to do only after certain things are complete and such as well.

Basically I am wanting to add an in-depth sidequest to revive aeris because with all the rumors... why not do it.

This will involve text editing and so much more. I really hope I can pull this off and if anyone wants to help me get my feet wet and help out even more than that then I am welcoming it. I figured since nothing is released yet and I need to learn a few things first I might as well post in the general forum.

So, anyway this is possible?

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