Author Topic: [FF7PC] Difficulty mod manager - BML Multi Difficulties (0.8)  (Read 9588 times)


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    BMLv0.8 Released

    Please Read This Post Carefully Before Downloading

    This tool enables installation of unlimited AI/Difficulty Mods via my custom Refill.mod file structure.
    BML will ask which mod you want to play, do all the work and Launch FF7

    How to use.

    Download Latest release of BML.exe and run from your ff7directory. Add Refills and play (you need at least 1)

    Latest Release 0.8

    New Features

    • Refill Creator Uses Winrar and BML to create custom Refills
    • New Mod selection tool - No more typing Mod Names
    • Debug tool to test Refills - Press F2, ESC, to enter this
    • Diagnostic coding - Will give error code that tells me what broke
    • Smoother Running of BML.exe - Re written form scratch,
    • Fixed some nonfunctionable cancel buttons - How'd they get there?
    • First run can be reset - Ask me how to do this, doing it wrong can break BML

    Next Relese -  Satic Logic Development Testing Iminent

    ---Developement--- After a spell of being limited to mobile phone internet i can at last work once again on BML

    In Development

    Apperance Upgrades Those default message windows are a bit lame
    FF7 Launch Optional* Should have done this from the start

    *Planned for next release

    Available Refills

    Put these files in the folder

              This is a reccomendation refills can go anywhere as long as you can find them

    • Run the BML.exe in your FF7directory (auto detects compatibillity settings)
    • BML will backup any files used upon 1st run,  To restore press F2 Then ESC
    • After a restore, Last load option will play restore files.
    • Any mods that you currently have on these files may not be compatible (unless using restored mode)

    Files BML Uses
    • flevel.lgp
    • kernel.bin
    • kernel2.bin
    • scene.bin
    • ff7.exe

    To Upgrade Beta

    Refills will not work with beta, You will need to upgrade,

    Run option 1 from the beta first.
    Delete The folder BML from your FF7 Directory
    Delete Multi Launcher.exe from your FF7 Directory
    Download the latest version and Refills

    I did write an updater but could not get it to convert the mods in the beta to the refill format, Apologies.

    Known issues as of BMLv0.8

    BML does not delete a temp file in the ff7 directory 'modtemp.exe' if you open this it will install the last mod you selected from BML, There is no effect to BML or FF7 by this file remaining or being deleted.

    BML Doesnt close down FF7music after game ends, I can easily fix this, Depends on wheteher ppl want BML backgrounding throughout play session, Please comment.[/list]
    « Last Edit: 2014-07-17 21:10:05 by Covarr »

    Tenko Kuugen

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    Re: Multiple Difficulties Tool
    « Reply #1 on: 2010-11-17 16:37:11 »
    Thta'll save me the trouble of switching and renaming all those files all the time when I don't play my insane version.
    very helpful.  ;)


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    Re: Multiple Difficulties Tool
    « Reply #2 on: 2010-11-17 20:51:45 »
    I have the beta ready to go.

    But unfortunately i broke my laptop, Beta release will be uploaded once i fix laptop.


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    Re: Multiple Difficulties Tool
    « Reply #3 on: 2010-11-17 22:29:46 »
    this sounds pretty cool! definitely a time saver and i bet it will make more people try out these types of mods, but minus the danger of potentially damaging files or mixing them up.



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    Re: Multiple Difficulties Tool
    « Reply #4 on: 2010-11-17 23:00:01 »
    EDIT: The informationin this post has been removed as is now Irrelevant
    « Last Edit: 2010-11-20 10:59:21 by Beavii »


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    Re: Multiple Difficulties - 0.5.02 Release
    « Reply #5 on: 2010-11-19 11:35:30 »
    New Version Released Please see 1st post for latest details.


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    Re: BML Multi Difficulties - 0.8 Released
    « Reply #6 on: 2010-11-24 00:02:50 »
    This is great, I sure could've used this a while ago  :P great work!


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    Re: BML Multi Difficulties - 0.8 Released
    « Reply #7 on: 2010-11-24 08:35:43 »
    Thanks for the feedback,
    Glad to hear that it helps.