Qhimm.com Forums

Off-topic forums => Completely Unrelated => Topic started by: Furzball on 2011-04-23 05:07:16

Title: Standard RPG's just not cutting it anymore
Post by: Furzball on 2011-04-23 05:07:16
I'm wondering if I'm the only one doing this. In the last couple of years, I've steered more away from the standard rpg and more towards open ended rpgs. Meaning you create your own characters, stories (that go along with the main quest) and sometimes mod it.

Stuff like FF7, FF8, FFX was what I originally played and favored. Now it's more like balders gate, Oblivion, Dragon Age, Fallout, etc.

Maybe cause there is more option to break the standard mold of being emo characters (cloud, Squall) or super hyper kid characters (tidus, Vaan). Maybe cause you have an option of going with the spunky fun girl(yuffie, selphie, Rikku) or the mature woman(tifa-ish, Quistis, LuLu) rather then a homely young woman(aerith, Yuna) Or maybe cause I could have the option to hack the game and fix the story to stop the girl from dying (FF7 with Aerith)

IDK, what do you all think, Railroad RPG's or Open Ended?
Title: Re: Standard RPG's just not cutting it anymore
Post by: Mako on 2011-04-23 06:08:13
I think you mean Western RPG's vs Standard JRPG's.

If so, then yes I have found myself enjoying Western RPG's more often then I would like...Cause' square ain't giving up the goods this generation on the consoles. :P
Title: Re: Standard RPG's just not cutting it anymore
Post by: idl12 on 2011-04-23 06:08:35
I somewhat agree, lately all I've been playing is Rpgs that let you make decisions, decide how you look etc, mainly Fallout 3/New vegas, Oblivion and KOTOR, I guess when your life gets boring enough, being able to somewhat place your conscious on a game character helps. But I won't go as far as saying other Rpg's don't cut it anymore, Just play the Life stealer that is:  legend of Heroes, Trails in the sky, or Golden Sun Dark dawn, all great
It's just that being able to mold my characters personality and have my decisions affect the overall outcome is just something that's way to appealing, now if only the Esrb would die and then they add immersive sexual activity into these kinds of games...one can dream.
Title: Re: Standard RPG's just not cutting it anymore
Post by: Marc on 2011-04-23 06:23:35
I've found JRPG's to be too cliched story-wise this gen.  I still enjoy them, but not as much.  I have yet to play Lost Odyssey which I've been told is stellar though.  It's my next one.

I have found more enjoyment out of WRPG's lately but only the ones that are somewhat on rails as well (Mass Effect comes to mind).

I've always liked RPG's for their stories so I use the term RPG loosely here.  Japanese stories are more and more rehash of past titles.  WRPG's seem fresher to me.  Maybe its cultural differences.
Title: Re: Standard RPG's just not cutting it anymore
Post by: Cloudef on 2011-04-23 07:38:27
Open world where everything gets repetive and you start to feel like there is nothing to do, Bad character designs (Or ugly character parts for creation), bad story, clichéd drama (This is everywhere), usually bad gameplay elements..

So yeah.. Most WRPGs are bad just like any other game. It does not matter what genre, all it has to be is a good game.
Title: Re: Standard RPG's just not cutting it anymore
Post by: Furzball on 2011-04-23 13:23:29
I somewhat agree, lately all I've been playing is Rpgs that let you make decisions, decide how you look etc, mainly Fallout 3/New vegas, Oblivion and KOTOR, I guess when your life gets boring enough, being able to somewhat place your conscious on a game character helps. But I won't go as far as saying other Rpg's don't cut it anymore, Just play the Life stealer that is:  legend of Heroes, Trails in the sky, or Golden Sun Dark dawn, all great
It's just that being able to mold my characters personality and have my decisions affect the overall outcome is just something that's way to appealing, now if only the Esrb would die and then they add immersive sexual activity into these kinds of games...one can dream.
If by immersive you mean can control the action. Umm, Second Life(roleplay areas), Oblivion, and Fallout you get to choose poses/animations. On Dragon age it's more like a movie.
And yes I'm talking about the PC versions with mods out there.
I believe there's some for the mass effect series as well. Probably, again, cinematic like dragon age.

Open world where everything gets repetive and you start to feel like there is nothing to do, Bad character designs (Or ugly character parts for creation), bad story, clichéd drama (This is everywhere), usually bad gameplay elements..

So yeah.. Most WRPGs are bad just like any other game. It does not matter what genre, all it has to be is a good game.
Depends, as I've pointed out, I tend to play the PC versions over platform just cause I can mod them. I usually do an original playthrough with vanilla and then mod it however I want.
EX made FallOut3 into Duke Nukem Fallout3D, mainly for fun while waiting on the next duke nukem game.

It's actually fun to make my own quests, and follow other peoples created quests. Go treasure hunting. Modded in farming, jobs, crafting etc. All the "naughtay" mods. The idea of making in game movies. etc.
For example, in Oblivion I had fun making Tristim from Diablo and 5 levels of hell (what expecting me to do 50. Not unless I'm paid.) And yeah, remake/refollow of the diablo story but still interesting to see from oblivion graphics versus diablos graphics.
Original quest I used to have in the works (jobs and job hunting has given me a poor excuse to be lazy on game modding though I've done more art) was one in oblivion based on everyone falling into dream/nightmare world. You have to take yourself and a priestess to the temples to try and get the deities to awaken Morpheus (god of dreams) Sorta think FF10 with more options and no "death" at the end
Title: Re: Standard RPG's just not cutting it anymore
Post by: idl12 on 2011-04-23 22:37:38
I know Oblivion and fallout has some pretty detailed and interesting mods for sexual content, you can do almost anything you can imagine to your female characters, I use the ones for Oblivion Regularly actually, just shows how much good comes when Japanese/Russian/American modders join forces, Though I'm more referring to officially released content, If there's a Brothel in game, I want to be able to actually have sex with the prostitutes, not some black screen, It'll never happen though, Rockstar did it and look what it got them into, people are just blinded my morals for something like that.
Title: Re: Standard RPG's just not cutting it anymore
Post by: DLPB_ on 2011-04-23 22:52:32
It is nothing to do with emo characters.  For a starter, Squall was sociopath.  It does not mean it is a bad story because the character has a character trait.  The reason I am sick of modern JRPG and games is the reliance on graphics instead of substance.  Liek FF12,13,14, MGS4, RE4, RE5. etc.

It is now just a graphic fest and gameplay plays second fiddle to it.  The dumbing down is ridiculous.  The stories are also getting more bloated and ridiculous.
Title: Re: Standard RPG's just not cutting it anymore
Post by: BloodShot on 2011-04-24 00:38:34
and how cliché and corny do these damn JRPGs have to get nowadays?

Examples I have are all that Hero shit Snow says in FF13, and CC, with Zack "EMBRACE YOUR DREAMS"

It's getting to be a little much. And all the fans of this crap, it's like they don't know what a story is anymore, or realize that these have been said before and take these overused words and phrases to heart, just because it's a character they like.


IMO new Jrpgs are clichéd and new Wrpgs are repetitive - if not in looks, in gameplay. The only repetitive wrpg I enjoy as much as the old jrpgs is daggerfall, and that's also an old Wrpg with a more in-depth story.
Title: Re: Standard RPG's just not cutting it anymore
Post by: DLPB_ on 2011-04-24 01:28:28
It is fanboyism.  On a place like this forum, you will notice that a lot more people are agreeing with those sorts of sentiments.  Venture out of qhimm to general gaming sites and you will notice that you are made to feel stupid by saying the same things.

The grip of final fantasy is so tight, that a lot of people lack the ability to see past their own eye balls, and realise that something is very wrong.  They lack the ability of free thought, because their fanboyism is blinding them to the obvious. 

If people could look objectively at this franchise, FF13 would not have been anywhere near as popular as it was, especially with reviewers.  It seems that action and graphics are popular with a shit load of people.  They see things that are not there, see positives in clear negatives ("Oh I didn't like world map, so I am glad it isn't there anymore" etc).  They equate evolution in what is actually reduction. 

Quite simply, there are too many stupid people about.  Thanks to them and the corrupt magazines that review games, we now have to suffer the consequences.

Title: Re: Standard RPG's just not cutting it anymore
Post by: BloodShot on 2011-04-24 01:56:35
/\ sounds like what started out affecting the FPS market has branched out to everywhere now.
Title: Re: Standard RPG's just not cutting it anymore
Post by: obesebear on 2011-04-24 02:55:12
reliance on graphics instead of substance.  Liek ..., RE4, ... etc.
iseewhatyoudidthere.jpg
Title: Re: Standard RPG's just not cutting it anymore
Post by: DLPB_ on 2011-04-24 03:21:23
I stand by it...  All of those games turned against what they were about and started down the path to mindless graphics and action.  Re4 is nowhere near as good as Re2 imho.
Title: Re: Standard RPG's just not cutting it anymore
Post by: BloodShot on 2011-04-24 03:26:27
It seems true about most games nowadays sadly.

(http://botchweed.com/wp-content/uploads/2010/11/leveldesign.jpg)
Title: Re: Standard RPG's just not cutting it anymore
Post by: Covarr on 2011-04-24 03:58:15
I stand by it...  All of those games turned against what they were about and started down the path to mindless graphics and action.  Re4 is nowhere near as good as Re2 imho.
I wouldn't at all mind RE2 remade in RE4's engine. Something about the fake difficulty from unfair camera angles and awful controls made it a less than pleasant experience for me.
Title: Re: Standard RPG's just not cutting it anymore
Post by: obesebear on 2011-04-24 04:02:05
I wouldn't at all mind RE2 remade in RE4's engine. Something about the fake difficulty from unfair camera angles and awful controls made it a less than pleasant experience for me.
RE4's storyline never really hooked me, but for whatever reason the game sure did.  And if a game can make me look forward to playing it, whatever the reason, then I think it's done its job.
Title: Re: Standard RPG's just not cutting it anymore
Post by: idl12 on 2011-04-24 04:55:17
I wouldn't at all mind RE2 remade in RE4's engine. Something about the fake difficulty from unfair camera angles and awful controls made it a less than pleasant experience for me.

This, same goes for all Re games up till 3, which are the ones I have played, they were not the extremely challenging games that everyone made them out to be, 95% of the time I died in those games, I was yelling F@ck these controls as I tried desperately to figure out what arrow would take me forward and not have me run unintentionally into a hoard of zombies, at least in Re4/5 when I died, It was due to my own stupidity.
Title: Re: Standard RPG's just not cutting it anymore
Post by: Armorvil on 2011-04-24 08:37:45
It is nothing to do with emo characters.  For a starter, Squall was sociopath.  It does not mean it is a bad story because the character has a character trait.  The reason I am sick of modern JRPG and games is the reliance on graphics instead of substance.  Liek FF12,13,14, MGS4, RE4, RE5. etc.

It is now just a graphic fest and gameplay plays second fiddle to it.  The dumbing down is ridiculous.  The stories are also getting more bloated and ridiculous.

This x 1000. Me (being a huge FF, Resident Evil 1/2/3 and Metal Gear Solid 1/2/3 fan) completely agrees. Sadly, there is not a single next gen game I'm looking forward to, except from The Last Guardian. And, as great as they are, you can't say the Team ICO games are full of gameplay. They're more some kind of emotional experience.
Title: Re: Standard RPG's just not cutting it anymore
Post by: Cupcake on 2011-04-24 09:15:30
It seems true about most games nowadays sadly.

*PICTURE*

Given that I looked at the image for all of 2 seconds, and went "OH, that's DooM 1, E1M1" and then saw the other one and thought "well that's awful bland......and exactly like how games are now"  shows you bad the situation has gotten, and how lasting an impression games used to make, you know, when devs actually tried.
Title: Re: Standard RPG's just not cutting it anymore
Post by: DLPB_ on 2011-04-24 11:36:25
It seems true about most games nowadays sadly.

(http://botchweed.com/wp-content/uploads/2010/11/leveldesign.jpg)

hahahaha ;)
Title: Re: Standard RPG's just not cutting it anymore
Post by: Bosola on 2011-04-25 00:26:35
No contribution, I just wanted to moan about everyone in this thread using apostrophes to pluralize everything.

That is all.
Title: Re: Standard RPG's just not cutting it anymore
Post by: Covarr on 2011-04-25 02:23:26
No contribution, I just wanted to moan about everyone in this thread using apostrophes to pluralize everything.

That is all.
I wouldn't at all mind RE2 remade in RE4's (possessive, apostrophe appropriate) engine. Something about the fake difficulty from unfair camera angles (plural, no apostrophe) and awful controls (plural, no apostrophe) made it a less than pleasant experience for me.
I wouldn't say "everyone". At the very least, I know how to use apostrophes.
Title: Re: Standard RPG's just not cutting it anymore
Post by: sl1982 on 2011-04-25 02:26:07
I wouldn't say "everyone". At the very least, I know how to use apostrophes.

(http://t1.gstatic.com/images?q=tbn:ANd9GcQq9ia1H7hrQEi4kcGzH8dQbclL6t-suU4MGqwBjo75mmqj0ntmXg)
Title: Re: Standard RPG's just not cutting it anymore
Post by: BloodShot on 2011-04-25 04:23:37
I wouldn't say "everyone". At the very least, I know how to use apostrophes.

Pfft. I still win because the only apostrophes I've used are for contractions.  :mrgreen:
Title: Re: Standard RPG's just not cutting it anymore
Post by: DarkFang on 2011-04-25 04:55:34
I wouldn't say "everyone". At the very least, I know how to use apostrophes.
You aren't skilled in the ways of quotation marks yet. When there are quotes at the end of the sentence, the punctuation mark comes before the closing quotation mark.
Title: Re: Standard RPG's just not cutting it anymore
Post by: Covarr on 2011-04-25 05:17:19
You aren't skilled in the ways of quotation marks yet. When there are quotes at the end of the sentence, the punctuation mark comes before the closing quotation mark.
This is only an American standard, not one used worldwide. The British standard would in fact stick the closing quotation mark before the period in this instance. If you insist on correcting me, read up on what you're correcting (http://en.wikipedia.org/wiki/Quotation_mark#Punctuation).
Title: Re: Standard RPG's just not cutting it anymore
Post by: Nightmarish on 2011-04-25 14:11:47
This, same goes for all Re games up till 3, which are the ones I have played, they were not the extremely challenging games that everyone made them out to be, 95% of the time I died in those games, I was yelling F@ck these controls as I tried desperately to figure out what arrow would take me forward and not have me run unintentionally into a hoard of zombies, at least in Re4/5 when I died, It was due to my own stupidity.

Up would take you forward, always. Camera angles were awesome to create the ambience and capcom seem to have understood that lately, since they added the possibility to play RE5 addons with that angles.

Tbh RE1, RE2 and maybe Code Veronica were the best RE.
RE3 and forward was just downhill.
Title: Re: Standard RPG's just not cutting it anymore
Post by: DLPB_ on 2011-04-25 14:18:29
resident evil controls were great, if you learned them.  It made the game far more enjoyable as a whole because you couldn't just go dive out of the way etc, it made danger more imminent.  Also, some of the challenges and puzzles on the earlier games were much tougher than what came later.

Now it is just another shooter.
Title: Re: Standard RPG's just not cutting it anymore
Post by: Opine on 2011-04-25 20:07:20
I thought you only included the period within the quotation mark if what you are quoting was also the end of a sentence.

e.g.
You, "Hi, what's up?"
Me, "Why did you say 'up?'"
Since the question mark is the end of both sentences (the one I'm saying AND the one I'm quoting) it falls within the quotes.
But if I was going to say, "Why did you say 'what's'?" The punctuation falls outside of the quote, as that is not the end of the sentence that I am quoting.

I am pretty sure that Covarr saying "everyone". is correct since "everyone" was not the end of Bosola's comment.

Title: Re: Standard RPG's just not cutting it anymore
Post by: Covarr on 2011-04-25 20:48:12
I thought you only included the period within the quotation mark if what you are quoting was also the end of a sentence.

e.g.
You, "Hi, what's up?"
Me, "Why did you say 'up?'"
Since the question mark is the end of both sentences (the one I'm saying AND the one I'm quoting) it falls within the quotes.
But if I was going to say, "Why did you say 'what's'?" The punctuation falls outside of the quote, as that is not the end of the sentence that I am quoting.

I am pretty sure that Covarr saying "everyone". is correct since "everyone" was not the end of Bosola's comment.
Not entirely. The correct behavior varies by locale. What you are saying is generally considered correct by most British style guides, but in most American style guides the quotation mark must always go after the period unless there's another piece of punctuation immediately afterwards.
Title: Re: Standard RPG's just not cutting it anymore
Post by: DarkFang on 2011-04-25 21:18:20
Not entirely. The correct behavior varies by locale. What you are saying is generally considered correct by most British style guides, but in most American style guides the quotation mark must always go after the period unless there's another piece of punctuation immediately afterwards.
Yeah I was going by that. Sorry, I didn't know it changed by location.

But on another subject, has anyone played Dissidia 012?
Title: Re: Standard RPG's just not cutting it anymore
Post by: Opine on 2011-04-26 16:56:10
Not entirely. The correct behavior varies by locale. What you are saying is generally considered correct by most British style guides, but in most American style guides the quotation mark must always go after the period unless there's another piece of punctuation immediately afterwards.
Well, oops.
Quotes: I'm doing it wrong.

Oh well, now I am educated (although I like the British way better. It just seems more sensical.  :oops: )
Title: .
Post by: Jenova's Witness on 2011-05-06 15:56:52
.
Title: Re: Standard RPG's just not cutting it anymore
Post by: Nightmarish on 2011-05-10 11:40:45
I remember having great fun with this RPG:
http://www.youtube.com/watch?v=xgJC3HjNrPM
Title: Re: Standard RPG's just not cutting it anymore
Post by: Armorvil on 2011-05-10 18:53:56
I was never into the heavily J-icized JRPGs.  I prefer odd games like SaGa Frontier.

Speaking of which, SaGa Frontier is the only SaGa I really liked. I didn't try the SNES ones though (not sure if fans fully translated one) ; only SaGa Frontier 1&2, Minstrel's Song and Unlimited SaGa. The series is dead though, and it's a shame. There are so many game series I was into that died, it's frightening/sickening.
Title: Re: Standard RPG's just not cutting it anymore
Post by: jeffdamann on 2011-05-10 19:31:10
I remember having great fun with this RPG:
http://www.youtube.com/watch?v=xgJC3HjNrPM

I love you! All I have ever played is the super nintendo version, which I loved, and also oddly seems extremely limited in comparison.