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Miscellaneous Forums => General Discussion => Topic started by: Tekkie.X on 2014-01-22 22:50:19

Title: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Tekkie.X on 2014-01-22 22:50:19
So, dat demo, pretty bad.

Discuss.

Fights consist of holding a button, pressing RB/R1, holding a different button, Pressing RB/R1, pressing the guard/evade button, holding another button, pressing RB/R1 repeat to fade.

It's not fun.

The outfit designs are pretty bad too, I can see the Dragoon outfit is meant to look like Kain and the Thief outfit somewhat like Zidane but they're still pretty bad.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Nightmare799 on 2014-01-22 22:59:45
So, dat demo, pretty bad.

Discuss.

Fights consist of holding a button, pressing RB/R1, holding a different button, Pressing RB/R1, pressing the guard/evade button, holding another button, pressing RB/R1 repeat to fade.

It's not fun.

The outfit designs are pretty bad too, I can see the Dragoon outfit is meant to look like Kain and the Thief outfit somewhat like Zidane but they're still pretty bad.

What did you expect? It is SquareEnix for christ sake...
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Covarr on 2014-01-22 23:00:39
I'll have to try this myself. I don't have high expectations for anything with "Final Fantasy XIII" in the name, though.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Kaldarasha on 2014-01-22 23:14:08
Thumps up for title. 8)
Now it's official, I'm a Lightning hater.  :evil:
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Tekkie.X on 2014-01-23 05:44:07
What did you expect? It is SquareEnix for christ sake...

I expected it to be bad, but not this bad.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: ajthedj747 on 2014-01-23 08:00:21
I like the new Victory Fanfare Theme. I am going to record it as a Wave file so I can edit it into an extended mix. Do you agree that the song is better than the failures?
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Nightmare799 on 2014-01-23 11:05:31
I like the new Victory Fanfare Theme. I am going to record it as a Wave file so I can edit it into an extended mix. Do you agree that the song is better than the failures?

I like the last remnant one more.

Hell I like everything in last remnant over FF13 and its sequels.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Thisguyaresick2 on 2014-01-23 11:29:20
I watched this video (http://www.youtube.com/watch?v=15V09eeHT0E) (SPOILERS IN THE LINK) and the fights are boring as hell. When you're in battle, you can't move freely (you're stuck in a circular arena). Even the Xenogears' Battle Arena minigame (http://www.youtube.com/watch?v=azshYRWtLUU) can give you more freedom than this game. There's all that guard/evade crap (just like DragonNinja said), and the costume change is just like that Paradigm Shift crap (the only difference is that now you have R1 too). R2, L2, R3 and L3 are apparently useless (probably only 1 of these buttons can give you access to your items). It looks like the only special move she has is Cloud's Omnislash. If Lightning dies in battle, you can use a Phoenix Down on her and continue the battle. There will be guest characters joining your party temporarily (I've seen only Fang), but the fights are still boring.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Travis on 2014-02-03 18:52:27
After reading up on the ending of this one (mainly due to my being on the fence on buying it, yes Square has been so bad at endings recently i check to make sure i wont be pissed before i buy) I have decided that it'd be a waste to purchase it. This series should have ended after the first XIII and been left at that. They tainted the original so damn much and even the original wasn't that great.

Spoilers from here on...

So apparently Lightning kills the creator and we go to a whole new world... this isn't profound, good, nor does it make any sense. EVEN WITHIN THE XIII MYTHOS IT DOESNT MAKE SENSE

Garbage...
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Cyberman on 2014-02-06 03:33:59
The First in the series I liked (FFXIII) however the second was pretty bad and I'm disspointed that it's gettng worse.

The originator for 13 seemed like a bit too much of a "I'm too good" attitude. HE apparently doesn't like the FF series. I guess this is his way to ruin it further. Square has been going down hill not because they don't have talented people, it's because of doing it for money. Sadly the best software I've seen was always made because of a passion to make the game/ program/ whatever. Not because you can make a buck.

Although the series "looks" good on the surface it suffered from a lot of silly design mistakes that are mostly from unpolished thinking.
FFXII is a much better game in fact they would have been wiser to expand on what FFXII was then to do what they did in 13 (which started OK and went stupid).

Let me see Star Ocean prequal was OK Dungeon Seige 3 ehh I think the problem Ive been having is that Bethesda softworks ES series is no FAR better quality games than anything square has put out in RPGs for the last 10 years. A real shame since Square USE to be decent.

(of course bethesday DOOM was weird admittedly)

Anyhow just my opinion.

PS as a character Lightening in the first of the series was actually one of the best next too Vinille. Unfortunately I suspect the game quality is so bad because the writters and people directing it are bad not the people making the actual game (ahem). Bethesda's games are still VERY open yet have a defined story line so what's up with Square? Can't they do the same? Heck you can make your char be most anything and yet still manage to be part of the story line that's what RPGs are about right? Having fun with the story not feeling beat up by some sadistic narcisistic directors 'ideas"

Cyb
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Tenko Kuugen on 2014-02-06 07:45:24
Most of this thread reads like this:
"I hate change. Unless it's changed exactly the way I wanted it to. Then it's tolerable. But still bad."

I watched something like 80 hours of the game on SRL. The people who say it's worse than 13 or 13-2: I have an image for you.
(http://i.imgur.com/a8WZE0A.jpg)
Approval Dog has rejected your opinions as invalid.

Turn based combat has been what exactly? Press X, press X, press down, press x, press down, press x, wait, wait, wait, repeat. See how you can make any form of combat look bad? X13-3 combat is more akin to Tales of or even more accurate, Breath of Fire 5 combat than to traditional Final Fantasty. Does that mean it's bad? If you're a narrow minded person, of course it does.

This was your regularly scheduled shit-on-your-opinion post by Kuugen.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: DLPB_ on 2014-02-06 12:18:53
Square has been going down hill not because they don't have talented people, it's because of doing it for money. Sadly the best software I've seen was always made because of a passion to make the game/ program/ whatever. Not because you can make a buck.



Precisely.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Rundas on 2014-02-06 17:28:51
Kuugen, I see your point, but at least all those pressings of X had strategy (try your mod for example). I watched the final boss fight for Lightning Returns, and the player just attacked and then occasionally healed and the boss was just a bullet sponge with six forms that did nothing different and he barely even moved or attacked.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Tenko Kuugen on 2014-02-06 20:38:34
So, you mean like the final boss fight in FF10 where you were literally immortal?
Or the final boss fights in FF7, where all you did was cast KOTR over and over? (Or slots)
Or the final boss in FF6 where you Joker'd Kefka to death?

Similarly, any boss can be made silly and easy given eneough preparation. No AI is unfailable. Unless it's already enslaving humans, that might be an unfailable AI.
13-3 can have strategy too. If you overlevel or simply find a cookie cutter chain, there is no need for that. if you look at speedrunning it does offer some pretty good possibilities however.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: StickySock on 2014-02-06 21:46:07
"I hate change. Unless it's changed exactly the way I wanted it to. Then it's tolerable. But still bad."
- is what i've read on every FF forum or board or comment section of an article about Square Enix since FF13 came out.

FF13 sucked, but I don't mind experimentation as long as it is good. If it is not, then move on. The only problem is that FF13 is the most despised FF in the series and it is the only one with two full video game sequels. They keep tweaking the gameplay, which is nice, but the writing is still awful and the narrative is basically a lost cause because of it. The franchise will do better once this series is left behind.

I personally believe they are trying to make the most of the engine they made for 13 and background mythology written for it, to try to get the most out of the investment instead of dropping the series like the flop it is. I can't say I blame them, but I think they are hurting the brand and causing more damage than these games can make back in sales. FF15 can't come soon enough!
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Cyberman on 2014-02-06 22:02:19
Turn based combat has been what exactly? Press X, press X, press down, press x, press down, press x, wait, wait, wait, repeat. See how you can make any form of combat look bad? X13-3 combat is more akin to Tales of or even more accurate, Breath of Fire 5 combat than to traditional Final Fantasty. Does that mean it's bad? If you're a narrow minded person, of course it does.

This was your regularly scheduled sh*t-on-your-opinion post by Kuugen.
Change is fine the problem is change for the sake of change is not.
Most people don't like change or ocassional change is OK. I prefer to have order which is change that's organized and not chaotic.
FF10 was pretty fun (hint fun).
FF9 was OK (short but fun)
FF8 a bit strange but fun
FF7 darn fun
FF6 definately fun
FF5 definately fun
FF4 hmmm strange fun ? :D

FF12 damn fun but kind of strangely difficult (I don't read the cheat things so it can be really challenging if you screw something up) that weird beach full of chests for example (sigh).

FF13 the first was fun a bit too much like Xenosaga Episode 1 with all the darned cut scenes though.

Cyb - as I said it's an opinion just like you expressed
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Covarr on 2014-02-06 22:27:52
FFXIII's combat could've worked well with a better meta-game around it. If they'd ditched the crystarium for something a little more like the sphere grid or license board, where you get to choose how your characters develop in meaningful ways instead of just filling up a meter with occasional dead-end branches, it could've been decent. It would've required players to keep formations/paradigms in mind all the time instead of just choosing two obvious ones and switching back and forth to heal, and to deliberately build each character to serve different purposes. Sort of an unenforced job system made by the player out of necessity. That would've been fantastic.

Instead we get characters are functionally almost identical except for summons, and combat where there's only one right way to do things anyway and it's usually obvious, making the menus almost superfluous busy work. I am 100% fine that they ditched this for something new. I can't speak to how good or bad the new system is, but at worst it's just as pointless, and at best it's an improvement. Either way it was worth the experimentation.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Kaldarasha on 2014-02-06 22:34:17
The battle system of the FF series isn't the problem. SE had enveloped with every new FF a better battle system (the one of FFXIII is amazing if you compare it in its tactical depth and speed). The problem lies in the way they are telling a story.
For example, in Mass Effect is it optional to read the library for understanding the story (it was simply a nice addition), in FF XIII it was a must to read it. It took hours until I was able to distinguish L'Cie from Fal'Cie.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Covarr on 2014-02-06 22:42:45
(the one of FFXIII is amazing if you compare it in its tactical depth and speed).
Not really. Almost all of the tactical depth comes from setting up paradigms, which is done outside of combat when you don't have to worry about speed. What's more, there's pretty much one "correct solution" that can be used throughout the whole game.

This game makes me sad because they had a bunch of innovative ideas and not a one of them lived up to its potential. If, instead of paradigms, players had to switch manually per-character, and if out of battle they had to choose what roles to buff for each character, there could've been a lot more depth. As it is, the whole game pretty much relies on alternating saboteur and commando, with the occasional switch to medic when you're low on health. Sure, there are other roles and strategies, but the most obvious one is so reliable that there's little point to bothering with the others.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: StickySock on 2014-02-07 00:50:16
FFXIII's combat could've worked well with a better meta-game around it. If they'd ditched the crystarium for something a little more like the sphere grid or license board, where you get to choose how your characters develop in meaningful ways instead of just filling up a meter with occasional dead-end branches, it could've been decent...

...I am 100% fine that they ditched this for something new. I can't speak to how good or bad the new system is, but at worst it's just as pointless, and at best it's an improvement. Either way it was worth the experimentation.
Agreed 100%.

The problem lies in the way they are telling a story.
I agree and the fictional mythology is actually pretty interesting, but my god the execution is horrendous.

Sure, there are other roles and strategies, but the most obvious one is so reliable that there's little point to bothering with the others.
I agree, the times when the game requires strategizing beyond what you find to work through 95% of the game is with the few optional megabosses. When you engage them, the game's combat is somewhat enjoyable, as coming up with ways to handle these foes can be quite the creative exercise (as long as you don't do walkthroughs). If they could have found a way to give incentive to players to experiment more with roles like you can at the optional bosses, and made the crystarium anything more than a glorified standard level up system, the gameplay portion (outside of the extreme linearity) would have been good.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: LeonhartGR on 2014-02-07 03:12:14
http://www.twitch.tv/leonhartgr/b/501338164
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Chrysalis on 2014-02-09 13:31:43
FF13-3 is no way a sequel to FF13 in anything other than story.  Looking at the video its not the same battle system , they may claim it is but it isnt.

FF13 was like a fast paced version of FF7 ATB which allows queuing of multiple commands and that some commands have higher usage cost (multiple ATB bars).  With AI controlled allies.

It was certianly a shock to the system for turn based fans as myself however after I got used to the game it was still a good game.  Also surprisingly not much bugs considering how bad square are at releasing games with bugs.

FF13-2 copied FF13's battle system so a sequel but in my opinion a not as good game, down to 2 party members from 6 with a monster assisting, FMV's significantly reduced replaced with cheaper to make in game sequences.  Areas copied for low cost production.  Game balance completely messed up (way too easy compared to FF13 which was balanced very well.)

Now here is the thing, some may not admit this.  FF7 is a good game, however it suffers from a flaw which is common in many jrpg's which is it has many near useless abilities, how often in FF7 do you bother to confuse, sleep, slow enemies etc.  Or do you just hit with your hardest hit attack repeatedly to get through fights, eg. 4x cut, ultima, kotr.  FF13 is the first jrpg I played in a long time where spamming attack is not efficient.  You have to utilise enemy weaknesses to efficently kill them and boss fights were genuinly diffilcult without having to nerf yourself.  Of course it seems many casual people complained and FF13-2 reverted to type, so enemies with low HP counts and basically spamming attack works much better in FF13-2 than in FF13, but FF13-2 is still a reasonable game.

Funny enough I am not a big fan of FF10, I think that has a bad level up system (having to use all characters every battle if want to give them exp), also no normal stat increases.

The tales games in my opinion (as well as star ocean games) do not compare to FF13-3, the tales games still feel like a jrpg (action based jrpg) as you have a party still and not zoomed in.  Lightning returns FF13-3 looks like a action game with rpg elements, it seems square no longer want to be a jrpg developer.  Instead going for outstanding visuals and action to please western casual gamers. Withn 5 years it will be first person view for a FF game.

Turn based games can still work, think of lost oddysey, absolutely brilliant game.  The problem is now days profit is king, making a game that appeals to the masses is more interesting to publishers than making a great playing game for a niche market.

A remake of FF7 which has hard, ultra hard modes and a new game+ would be fantastic.  But it wont come.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: DLPB_ on 2014-02-11 08:11:22
FF7 gave you a choice of what to do and had real effort placed into it.  FF13 was a dumbed down game for the masses.  FF7 may have had poor implementation of its battle system, but that battle system was infinitely more jrpg, and engaging than anything that came from 12 onwards.  With proper implementation, 7 could be far better than it was, with the same battle system.  7 also had a decent story and good pacing... not just a literal gauntlet play through. 
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: gjoerulv on 2014-02-11 09:33:49
FF7 gave you a choice of what to do and had real effort placed into it.  FF13 was a dumbed down game for the masses...

You're not wrong, but the dumbed down difficulty in FF7 was also a appeal to the masses.

On FF7 there was a team passionate about their work. On FF13 there were a bunch of people doing their job. At least that the impression I got. It's noticeable. Same thing with Mass effect 3. A real shame.

15 LOOKS good. Very good. At this point though, I wont be surprised if the only thing good is the looks. Great graphics with mediocre gameplay is my guess. I want to be proven wrong. What I'm almost 100% certain of is that I wont like the characters. Sqyeeny has turned into a generic anime character making machine.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: dkma841 on 2014-02-11 21:18:08
.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: LeonhartGR on 2014-02-11 21:57:14
I'm waiting for my copy to arrive and interested in doing a Let's Play. Anyone aware of what's on with YT copyright strikes from SE part about this game? As I know they allow FFXIV: ARR but have no clue about XIII-3
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: SilverSpades on 2014-02-11 23:12:32
Most of this thread reads like this:
"I hate change. Unless it's changed exactly the way I wanted it to. Then it's tolerable. But still bad."
Quoting all this as my sig on Gamefaqs. They'll love it there.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: LeonhartGR on 2014-02-11 23:27:17
It's gamefaps :P :P
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Luceid on 2014-02-12 01:16:16
The battle system of the FF series isn't the problem. SE had enveloped with every new FF a better battle system (the one of FFXIII is amazing if you compare it in its tactical depth and speed). The problem lies in the way they are telling a story.
For example, in Mass Effect is it optional to read the library for understanding the story (it was simply a nice addition), in FF XIII it was a must to read it. It took hours until I was able to distinguish L'Cie from Fal'Cie.

Speaking of battle systems...
Why the fuck there is an option in XIII - meant to slow down the speed of the battles - which actually makes it impossible to get the best battle ranks? Is there no quality control within SE's studios?
Why program something like that, when all it does is punishing the player?
Stuff like that happens way to often since FFX... starting with the infamous FFX-2 for the sake of mammon...

PS: Currently playing ME again (atm: ME2) --> horrible story and plot-holes everywhere... :'(
But the reason I'm mentioning this game is: ME wasn't the first game ever with some "Ingame Encyclopedia" (and no, it wasn't Dragon Age: Origins either).
SE already used this much needed CORE-ELEMENT of every Fantasy or Sci-Fi game in f.e. Star Ocean: TtoT are Final Fantasy VIII.
There should be law, that now game is allowed to exist without something like this. I've seen way too much awkward dialogues in games, where one person asked another person stuff like "Oh, I live in this town for around ten years... but who is our king?
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Rundas on 2014-02-12 01:35:02
Mass Effect is amazing :(
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Cloud1000 on 2014-02-12 02:39:00
After playing the demo I can safely say that I won't be buying this piece of shit. I was hoping they wouldn't let me down, I might even add I'm a bit of a "fanboy" when it comes to XIII. But even with that they didn't managed to get my money this time.

Things that were deal breaker for me:
New ATB system is crap, just couldn't get used to it.
You can only walk in a slow circular pattern!!! This was the biggest one, if they gonna do something halfway they could've spent more time working on battle system instead of adding something as useless as this.  I did not wanna walk around but run around freely like in the awesome JRPG, Ni No Kuni. That game may have been developed a bit childish theme, story was nice though. Gameplay was amazing..  And you could move absolutely freely in battle + even jump!

Such a shame and a waste.. Now I'll just wait for the "Lightning Returns: Final Fantasy XIII Movie version" on youtube. So I can finish this story..

Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: LeonhartGR on 2014-02-12 02:42:09
Ni No Kuni is an excellent game. And yes I agree with running instead of walking... WTF were they thinking?
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: LeonhartGR on 2014-02-12 02:46:06
dansg08 invests a great time into creating very good game movies! Look him up on YT for his FFXIII-3 game movie:

http://www.youtube.com/user/dansg08/videos
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: LeonhartGR on 2014-02-12 15:29:37
Gonna Stream Tonight on twitch... Join in the insanity of Lightening Returns :D Watch my funny teasers here http://www.twitch.tv/leonhartgr/profile/pastBroadcasts Find me on skype (LeonhartGR) for the exact time :P

edit: Ok... streaming in one hour from now for anyone interested.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Covarr on 2014-02-12 22:37:16
Why the fuck there is an option in XIII - meant to slow down the speed of the battles - which actually makes it impossible to get the best battle ranks? Is there no quality control within SE's studios?
Why program something like that, when all it does is punishing the player?
There's actually a good reason for this. Some players suck at the game and aren't gonna be getting the best ranks anyway, and this way they can at least take their time to think so they'll be able to finish the battle at all. It's a trade-off, and for players aiming for 5 stars in all battles it's not worth it, but for players that just want to get to the end it is.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Thisguyaresick2 on 2014-02-13 22:45:21
There's actually a good reason for this. Some players suck at the game and aren't gonna be getting the best ranks anyway, and this way they can at least take their time to think so they'll be able to finish the battle at all. It's a trade-off, and for players aiming for 5 stars in all battles it's not worth it, but for players that just want to get to the end it is.
That's a pretty ridiculous change in my opinion. That would be like punishing players for choosing the "Wait" ATB option instead of "Active" in other FFs (especially if they're beginners).

And I just watched the ending of Lightning Returns in English. My God, that ending is awful! If XIII-2 was a slap in the face of the FF fans, LR was a roundhouse kick. Now I know why Gamespot gave it a 5 (http://www.gamespot.com/reviews/lightning-returns-final-fantasy-xiii-review/1900-6415657/) ("mediocre"), it deserves such rating. Seriously, that was the worst ending I've ever seen in the FF series. XIII should've ended in the first game.
Title: .
Post by: Jenova's Witness on 2014-02-16 07:29:58
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Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Covarr on 2014-02-16 15:37:57
That's a pretty ridiculous change in my opinion. That would be like punishing players for choosing the "Wait" ATB option instead of "Active" in other FFs (especially if they're beginners).
Since it doesn't affect actually completing the game, I don't think it's all that bad. It's saying "to get the best ratings, you have to not play in noob mode". That's reasonable. Lots of games do similar things.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Luceid on 2014-02-16 17:47:30
Since it doesn't affect actually completing the game, I don't think it's all that bad. It's saying "to get the best ratings, you have to not play in noob mode". That's reasonable. Lots of games do similar things.

No one stopped them from adjusting the time needed for the slower pace.
We didn't talk about that...
We were talking about convenience.

And actually I don't like the direction games (esp. RPGs) are taking.
It seems like ages have past, since turns were used on a grand scale.
And these can still be outside of "n00b-mode" (play CiV on deity, trust me...)
I miss battle systems like Grandia had or Arc the Lad: TotS.
Today everyone is trying to make "pure" Shooters (ME, Fallout, etc.) or is copying The Elder Scrolls/Kingdom Hearts.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Chrysalis on 2014-02-16 22:29:48
FF7 gave you a choice of what to do and had real effort placed into it.  FF13 was a dumbed down game for the masses.  FF7 may have had poor implementation of its battle system, but that battle system was infinitely more jrpg, and engaging than anything that came from 12 onwards.  With proper implementation, 7 could be far better than it was, with the same battle system.  7 also had a decent story and good pacing... not just a literal gauntlet play through.

dont worry I love ff7, but I hate ff13-3 and wanted to make the point ff13-3 is very different to ff13.



I'm waiting for my copy to arrive and interested in doing a Let's Play. Anyone aware of what's on with YT copyright strikes from SE part about this game? As I know they allow FFXIV: ARR but have no clue about XIII-3

I think its the publishers and media teaming up.

The media get exclusivity to videos, so ign etc. no copyright strikes, but individuals not allowed.
In return publishers get favourable reviews, lots of fake hype etc.



There's actually a good reason for this. Some players suck at the game and aren't gonna be getting the best ranks anyway, and this way they can at least take their time to think so they'll be able to finish the battle at all. It's a trade-off, and for players aiming for 5 stars in all battles it's not worth it, but for players that just want to get to the end it is.

funyn enough the slow mode allows me to get 5 stars when farming dark matter's from shalong gui's.  The reason is the target time is ridiculously high so slow wont take you over and that fight is all about timing, on normal speed I cant get everything done before the enemy starts all his heavy attacks, whilst on slow I was able to consistently farm them.  It may help on other high target time battle's as well such as long gui's and the tort's.  Plus it helps on eidolon battles.  However for normal main game battles yes 5 stars will be much harder to get on slow speed and its a more of a training mode, to help people to adapt.

Square have slowly been migrating to reaction time's battle systems for a while, look at all the quick time events in FFX.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: gjoerulv on 2014-02-17 09:09:09
I'm pretty convinced the whole FFXIII thing was a huge experiment.

"How good can a game get if we make it while doing drugs?"

With each instalment they tried a new drug. On 13 they were just getting high. 13-2, some speed drug while raving off. On 13-3 it must've been lsd or some acid.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: LeonhartGR on 2014-02-17 13:00:36
lol That's so true... especially after watching the back stage interview...
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Tekkie.X on 2014-02-17 15:55:01
I'd say they were on Crystal Meth the whole time, it would explain a lot.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: SilverSpades on 2014-02-18 21:43:05
It's safe to say Square experimented with every game. And no, I don't mean drugs. And by the way, XIII is big in Japan, they are the fanbase who asked Lightning to return.

Please read.

http://www.usgamer.net/articles/its-time-to-admit-final-fantasy-xiii-wasnt-actually-that-bad
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: gjoerulv on 2014-02-24 05:06:20
It's safe to say Square experimented with every game. And no, I don't mean drugs. And by the way, XIII is big in Japan, they are the fanbase who asked Lightning to return.

Please read.

http://www.usgamer.net/articles/its-time-to-admit-final-fantasy-xiii-wasnt-actually-that-bad

I agree with this:

Quote
In fact, there's a lot worth praising about Final Fantasy XIII and its sequels, the main point being the same thing that the series as a whole can consistently be praised for throughout its long history: innovation and willingness to experiment -- and, importantly, the acceptance that experimentation sometimes brings failure as well as success. It's the latter part in particular that is worthy of note, especially in today's era of big-budget devleopers being somewhat risk-averse. Final Fantasy is many things, but "risk-averse" is not an accusation I'd ever level at the series, particularly in recent years.

The 13 series succeeded in some places, but failed where it actually mattered imo. Personally I found the battles fun. Somewhat flawed, maybe, but still fun. However, the story, plot and characters were such a mess that the battles themselves became meaningless. Pretty much the same as in 10-2.

I may understand why 13 is bigger in Japan though. Generally speaking, in the east, philosophical impact and symbolism in a story are favoured over internal coherency. Just look at mainstream anime targeted to a Japanese audience. The ridiculous plots are everywhere. But they are treated more as symbols to showcase some sort of philosophy.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: vivinox on 2014-02-27 13:06:37
no idea what are you all talking about honestly, were you seeing those retarded reviews by gamespot or ign, or are you all that much buthurt cause it's not oldschools anymore, i find ffxiii trilogy amazing, from ffxiii to xiii-2 to lightning returns, all are amazing with different battle systems, especially lightning returns battle system the world the music the battles. too bad you don't like it, if only they can make ffxiii-4 lol.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Rundas on 2014-02-27 16:03:39
There are many problems with the game design, and even though you may like the XIII canon, it is generally viewed very unfavorably.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Covarr on 2014-02-27 16:18:06
uh, what? IGN liked all three games, and Gamespot liked the first two. If we didn't like the games, we certainly didn't get it from the popular gaming websites.

I already explained what's wrong with the battle system in FFXIII. You can literally spam one strategy throughout the whole game, and character progression is basically on a straight line with no real choice at all except for tiny branches that you complete right away. That isn't depth. The story is full of contrivances and contradictions (and not adequately explained; you have to read all the datalogs because they forgot about a writing tool called "exposition"), and the non-battle gameplay isn't fun at all, forcing you through a series of barely-branching uninteresting corridors for approximately 90% of the game.

The second game improves on that last point, but the battle system is still essentially broken, and the story is even more contrived and self-contradictory.

The combat in the third game is completely different from the first two, and has a lot of potential, but it's destroyed by a broken targeting system. There's nothing like losing because the game decided to block the wrong guy. The story is absolutely full of things that don't make sense at all, which the writers basically wave off as "because we said so"... not that it matters, because paying attention to the story pretty much dooms you to fail against the poorly-implemented time system. Ugh, that time system is such a broken mess that the game is virtually impossible to complete without either a strategy guide or a LOT of luck.

What really irks me about the whole FFXIII series is that there's so much potential. Throughout all three games, there's a ton of good ideas, particularly where combat is concerned. Even the story has some cool ideas that are never allowed to be executed properly; Vanille would've been a great character if she'd been more fleshed out. It kind of makes me wonder if there were some lower-level employees trying their damndest to make good games, and higher-level employees fiddling with things they didn't understand.

Suffice to say we're not just "butthurt cause its not oldschools anymore". There are legitimate, measurable problems with these games. The fact that you personally found the trilogy amazing does not change this fact. We're not just hating on it for no reason, or because the games are popularly hated on. We can identify exactly what's wrong and offer ways that they could've fixed these problems. We couldn't do that if they were actually good games.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: Rundas on 2014-02-27 16:35:43
In other words, vivinox, is XIII any good? (http://www.youtube.com/watch?v=YKss2uYpih8)
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: gjoerulv on 2014-03-02 15:24:21
I already explained what's wrong with the battle system in FFXIII. You can literally spam one strategy throughout the whole game, and character progression is basically on a straight line with no real choice at all except for tiny branches that you complete right away. That isn't depth.

Generally speaking, all FFs difficulty consists of holding down the X button. FF13 has taken that to an extreme. There is nothing wrong with that, at least from a casual gamers point of view. For those used to the more transparent difficulty other FFs offer, it's easy to see why it's a disappointment. The biggest problem, imo, is the lack of emotional investment in the battles. in other words, holding down X needs a reason. As you say, some exposition would help.

And there is nothing inherently wrong with complete linear character growth. Like many other FFs have. The problem is the crystatiounmda (or whatever it was called) "system". It tries to tell you that there are choices, when there really aren't any. It's vestigial, pointless busywork. Replace the crystasysklfd with plain leveling and it's fixed.
Title: Re: FFXIII: Cloud With Tits Comes Back When No-one Asked Her Too.
Post by: DLPB_ on 2014-03-02 20:51:36
uh, what? IGN liked all three games, and Gamespot liked the first two. If we didn't like the games, we certainly didn't get it from the popular gaming websites.

I already explained what's wrong with the battle system in FFXIII. You can literally spam one strategy throughout the whole game, and character progression is basically on a straight line with no real choice at all except for tiny branches that you complete right away. That isn't depth. The story is full of contrivances and contradictions (and not adequately explained; you have to read all the datalogs because they forgot about a writing tool called "exposition"), and the non-battle gameplay isn't fun at all, forcing you through a series of barely-branching uninteresting corridors for approximately 90% of the game.

The second game improves on that last point, but the battle system is still essentially broken, and the story is even more contrived and self-contradictory.

The combat in the third game is completely different from the first two, and has a lot of potential, but it's destroyed by a broken targeting system. There's nothing like losing because the game decided to block the wrong guy. The story is absolutely full of things that don't make sense at all, which the writers basically wave off as "because we said so"... not that it matters, because paying attention to the story pretty much dooms you to fail against the poorly-implemented time system. Ugh, that time system is such a broken mess that the game is virtually impossible to complete without either a strategy guide or a LOT of luck.

What really irks me about the whole FFXIII series is that there's so much potential. Throughout all three games, there's a ton of good ideas, particularly where combat is concerned. Even the story has some cool ideas that are never allowed to be executed properly; Vanille would've been a great character if she'd been more fleshed out. It kind of makes me wonder if there were some lower-level employees trying their damndest to make good games, and higher-level employees fiddling with things they didn't understand.

Suffice to say we're not just "butthurt cause its not oldschools anymore". There are legitimate, measurable problems with these games. The fact that you personally found the trilogy amazing does not change this fact. We're not just hating on it for no reason, or because the games are popularly hated on. We can identify exactly what's wrong and offer ways that they could've fixed these problems. We couldn't do that if they were actually good games.

Here here.