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Troubleshooting / Re: FF7Music problems
« on: 2009-08-18 20:19:49 »
Hmm, well that allowed me to actually run FF7Music, which I'm thankful for. Unfortunately, when I try to run it in conjunction with Aali's OpenGL driver, it doesn't playback any of my PSFs (which I've opted to use instead of MP3s), just the MIDIs. Without the OpenGL driver, everything's fine, although I haven't figured out how to mute the MIDI, but at least FF7Music works.
I am wondering if there's something I need to change in the OpenGL driver's configuration file. Any help?
EDIT: Never mind, I've fixed it. For whatever reason, there was a # sign in front of the music plugin path in my OpenGL driver configuration file. Removing it muted the MIDI files and successfully and without problem played my PSFs. Putting the # sign back created the problem I described earlier in this post...hmm. Oh well. At least I've fixed it.
I am wondering if there's something I need to change in the OpenGL driver's configuration file. Any help?
EDIT: Never mind, I've fixed it. For whatever reason, there was a # sign in front of the music plugin path in my OpenGL driver configuration file. Removing it muted the MIDI files and successfully and without problem played my PSFs. Putting the # sign back created the problem I described earlier in this post...hmm. Oh well. At least I've fixed it.
) that if one were to implement a new frame limiter, the gameplay could run smoother, as he said that without implementing a new frame limiter, increasing the FPS ratio will just speed things up. I guess that I'm taking the opposite of what he said and assuming it's true.


