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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.3)
« on: 2015-05-28 15:27:46 »
not sure if this would help but , tifa is using limit break that time and it soft-lock
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Mirage's problem isn't a bug, so much as an oversight on my part. I thought that Silence only affected kernel spells but it seems that it affects anything that consumes MP. I'll need to take that into consideration when setting Silence as a weakness in future.
As for Virage, it's a tricky fight but you can give yourself an edge by nullifying/absorbing Gravity. Also take Debarrier or Dispel in with you (if you need a leveled Destruct Materia, there's a Lv.3 one sitting in the AVALANCHE hideout; I think it's possible to backtrack to there from where you are). Also, Virage is weak to Holy and can be Slowed, Stopped, and put to Sleep; also, keep an eye out for Shield (nulls physical attacks and absorbs magical ones) and especially Regen. You need to take these statuses off him ASAP.
Limit Breaks use a 'default' attack formula that ignores the weapon's attack formula; as Ultima Weapon has a base power of 0, it likely means it loses out when using them. When using regular physical attacks, Ultima Weapon should deal more damage.
Ult Weapons have always been a bit of a tricky issue; the default ones with their base power (usually about 90-100 + the special formula) have no trouble hitting for max damage a lot of the time. The two routes I can go with them are to either reduce base power (which the Hardcore mod did) and keep the special formula, or to keep the base power and remove the special formula instead, replacing it with some kind of other effect like Drain HP, inflict status, or character-stat boosts.
The rain is triggered on a switch; try resting at an Inn, that should switch it off. If it doesn't, let me know.