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Messages - mztikk

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.35)
« on: 2015-08-14 08:47:48 »
Can you post your APP.log to see what was happening before the crash? A DebugView log may help also.

If you're using Menu Overhaul from the Catalog, I think it has an accidental flevel plugged into it. So if it's before NT, then it'll definitely clash and cause issues. Load order priority goes from top to bottom, and Gameplay mods also have some of the most important files that must be loaded from the top for priority (flevel, kernels, scene.bin).
Well, I can't get it to crash anymore because i shuffled around my load order, now it doesn't crash at the bottom and i don't know what it was before, but yes, i had menu overhaul.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.35)
« on: 2015-08-13 07:26:37 »
Ah right, thanks for the info. I decided not to upgrade so I've no idea what's happening with Windows 10 + FF7, besides what I saw on other threads.

I checked out the catalog but it appears to still be the 1.2 version of NT. I don't think the catalog has been updated yet.

Alyza did send me a link for the 1.35 NT IRO though, give this a try: http://www.mediafire.com/download/py4dyfta41c4o7z/New_Threat_-_v1.35.iro

To install it, go to the Library tab and click 'Import'; then select 'From IRO Archive' and select the downloaded NT IRO. It should hopefully work fine. To combine it with other mods in the catalog, active the ones you want and then shuffle the load order in the Active Mods tab; I'd recommend pushing NT 1.35 to the bottom of the list (or to the top if that doesn't work).

Thank you very much good sir. I noticed with the 1.2 version, changing the load order fixed the yuffie glitch but then some other glitches appeared like fighting sephiroth as a random encounter or the mod completely not working so i guess load order is important.

edit: With the 1.35 version and load order at the bottom the game crashes but at the top the mod seems to be working fine but field models don't load and battle models are glitchy :s gonna try around a bit with the load order and see whats working.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.35)
« on: 2015-08-12 23:20:56 »
Yeah, I'm working on updating it at the moment. I've some days off work starting now so expect to see it soon.

That'll be a scene + kernel issue; if they aren't synched with each other then the wrong encounters start loading. The cause might be that 7H wasn't set up properly, that's a common issue that can happen with it. Are you running NT through Alyza's 7H catalog?

The catalogue from this iros://Url/http$pastebin.com/raw.php?i=yhR721Kh which is of Alyza's guide yes.
7H is working, played the hardcore mod, its only NT which is giving me problems.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.35)
« on: 2015-08-12 18:25:11 »
Hi hi,
when i install this through 7H the first two soldiers encounter after the intro is yuffie any way to fix this?

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