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Messages - Galm

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1
Just finished with no other major probs.

No completionist stuff, but did breed a Gold Chocobo, got Omnislash and all the minor optional Char events. No problems with Battle square, since you said you were expecting trouble there.

The game did just close after the 500 years later FMV, without showing the star field outro I remember from the PS1 game. But not sure if this is perhaps inherent to the PC version.

2
Eh, okay....it just reminds me of a translation in Shining Force 3, where a tomboy-ish elf girl was more or less given the name "Masculine" in kana. The English translation made Masqurin out of it. Staying close, but with it's own flavor without stating the obvious.  /triviatime

I guess they just like using foreign but obvious names, but I'm just talking out of my ass now.

Quote
But then this is simply materia that's larger than usual

True enough. Nothing mystical to a reactor by-product.

3
I could not see any significant discussion about it (just an allusion to the French version's Mega Materia), but just a nitpick :P

Something that always bothered me is the term "Huge Materia". Maybe it's just my feel of language, but it has a rather mundane sound to it. In any typical Fantasy/Scifi story I'd at least expect something like "Great" or "Grand". Mega sounds a little too playful in English, though.

I find It's even worse in German, where it's just the equivalent to "Big Materia".

4
Some minor stuff:

https://imgur.com/a/BH8Lm

O and X are switched here. Maybe to do with the O/X option? I don't use it, so O as confirm.

The second one is a fascinatingly glitched Quake 3. It's only during the few final frames when it's fully "grown".

5
The Fort Condor minigame models being corrupted with Steam version is likely some sort of issue with their version of Aali's Custom Driver.  I doubt it can be fixed - so I'll remove Fort Condor models with R06 when using Steam version.  I may remove the mod altogether from Fort Condor since it was never completed.

Shame - I happen to like the minigame. Is there something manual I can do to unmod it individually or is it too entwined with the other mods?

6
I only use Reunion (with updated models), so about as clean as multiple uninstalls/reinstalls due the earlier issues allow.  :-P

I'll try again once I'm around Condor next time, unfortunately I don't have any saves near it.

7
During the first Fort Condor minigame mission when passing by, I had some missing models and some really glitched out ones - one of them was a psychadelically colored, miniature Materia Keeper model instead of either beasts/wyverns..  The attacker model looked fine, though. Sorry this is a little vague, it was a few days ago and I was too tired at the time.

Some purchase choices weren't showing any models at all and there was missing text.

8
I was collecting minor non-catastrophic stuff like the Chocobos during my playthrough so far.

2 other things:

- I know nobody will care about this room, but the advanced tutorial area in Junon: the three ghosts from Midgar look like only their heads, hats or something are even visible (I'm not sure- I don't remember how it should look well enough). Unfortunately I didn't make a screenshot. Perhaps if someone passes by..  :-P

- I had a softlock of sorts in the Shinra Tower prison. I talked to Tifa the moment Aerith is getting up from the bed after opening their cell - Cloud just went nope and started running into the top left corner of the cell endlessly and I couldn't do anything.

9
Using Steam version, so it's all there in the first place. It played fine without Reunion.

10
Another exe crash (I'm just casually playing through the game).

During Cloud's past and after Sephiroth's flamewalk FMV, the following FMV showing the mountain range fails to play. I have a black screen with music playing and once I press Cancel or OK I get the standard crash. It continues normally without Reunion installed. I also tried a minimal install without any of the optional mods and tweaks, same crash.

11
Awesome so far - thanks! :D

I'm getting a crash in Tifa's bar after first meeting up with her.

The pinball machine starts moving down on it's own after I give Tifa the flower. It stays down and Barret steps into thin air - the moment he punches down I get the standard exe stopped working. I wasn't sure if this is related to the "Barret and Marlene disappear too early when descending" which was already reported. If I give Marlene the flower, the machine also moves down but comes straight up again - no crash I move on to next scene.

Uninstalled Reunion just to be sure, no crash happened there (the machine didn't move at all, either.)

No points for Tifa :(

12
Hm, do you think she couldn't have jumped down? Biggs, Jesse and Wedge do the same earlier. Granted it's barely off-camera enough, IMO.

13
This may not help since it's only the window and not the whole display freezing, but it kind of reminded me of a problem I had with Evolve on PC. (that buggy effin mess)

Which was solved by the following:

https://community.amd.com/thread/180166

Basically tell Windows to not panic as quickly when it thinks the GPU has frozen up. See if it helps, if not, I'd put it back to the default value.

14
Thanks so much for this. I've wanted to replay FFVII some time before the remake is out, and this retranslation will hopefully make so many awkward things clearer.

Recently I've felt a massive itch to finally play. Is there any risk in starting with R04c and 'upgrading' to R05 on the go? I'm guessing yes, seeing notes about moving save points and such...

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