Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3277311 times)

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3100 on: 2016-10-05 15:30:25 »
Nope. Meant "play out". I'm not sure how common that is in America, but either are fine here :)
In the US, "play out" generally only means like at live performances... "Play him out" and then the music starts playing and the dude gets off the stage. We might say "go out and play", but probably just "play" would be way more common here.

Panzeroceania

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3101 on: 2016-10-05 16:59:50 »
Yeah I haven't heard anyone use "play out" like that in North America, likely a regional thing

Shasta McNasty

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3102 on: 2016-10-05 17:49:48 »
I concur.  "Play out" isn't used that way in America.. how we use it is more like what Covarr said.

Case in point, where Bill O'Reilly ATTEMPTS to have a clip of Sting play out his show, lmao..

https://www.youtube.com/watch?v=O_HyZ5aW76c

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3103 on: 2016-10-05 21:47:15 »
Yeah but that clip is "to play us out" not "to play out with someone" - which is different.  To play us out means to end the show with a song (and it's normal he may have found that sounding odd. It's only natural when you've heard numerous presenters say it). To be honest I always try to avoid "play with" because it sounds like some sort of sexual contact hahaha.

"I wanted to play with you"  haw haw.

It may be better as "I wanted to hang out with you all".  The problem here is I was trying to make it sound like a child speaking...  but I guess it's older Cloud anyway so hang out might be better.
« Last Edit: 2016-10-05 21:52:41 by DLPB »

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3104 on: 2016-10-05 22:01:57 »
Yeah but that clip is "to play us out" not "to play out with someone" - which is different.
The latter expression literally does not exist in North America. The closest we have is either "play us out", which as you said is completely different, or "play outside" which specifies a location and probably isn't what you want.

To be honest I always try to avoid "play with" because it sounds like some sort of sexual contact hahaha.
Not for younger children, and certainly not with groups.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3105 on: 2016-10-05 22:08:09 »
Oh I know it's not.  It just sounds odd because age has corrupted me.

WatashiWaZero

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3106 on: 2016-10-05 22:22:25 »
Edit:
Submarine controls...
X should say reverse.

You currently have X saying retreat, which doesn't make sense since a vehicle goes in reverse, not retreats.

http://imgur.com/a/3DhpI

After winning the mini-game, Cid disappears from his seat completely.
« Last Edit: 2016-10-05 22:33:35 by WatashiWaZero »

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3107 on: 2016-10-05 22:41:52 »
Advance and Retreat are perfectly acceptable.

https://www.google.co.uk/?gws_rd=ssl#q=advance+retreat

As I've repeated 3 times, it's best you do not bring up localization choices as bug reports (in this case it's v likely exactly what the Japanese intends regardless). This isn't an issue.  Only specific terms that do not work in American English need to be reported.

You know what I'm gonna say for the second issue :P Separate thread.  It's not a Reunion issue(?) - but clearly it needs fixing.

« Last Edit: 2016-10-05 23:07:02 by DLPB »

WatashiWaZero

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3108 on: 2016-10-05 23:52:48 »
You know what I'm gonna say for the second issue :P Separate thread.  It's not a Reunion issue(?) - but clearly it needs fixing.

First of all, I PMed White about it already.  Secondly, not sure if this issue is related to Reunion or not, or if it only affect the Cid model.  It could affect any other model that sits in the chair.
I honestly didn't test this one properly because I didn't want to keep uninstalling and reinstalling Reunion every time just to confirm if it's a Reunion-only issue or not.  It's a pain in the ass to do so every time just so I can verify the bug and not tilt you any further than I have...  :-\

However...

Just found a game breaking bug with Reunion.  The bug just makes you stuck in battle forever and you can't do anything.  For this bug, I actually tested it quite extensively and made sure it's reproducible.  Already tried to replicate it after uninstalling Reunion, and it doesn't happen when playing vanilla.  If you have Added Attack + Hades and you manage to inflict an enemy with poison, toad, confuse, sleep, the battle freezes.  The game would continue to play music, and you can try to perform any action, but nothing happens.

Here an example of what I mean: https://imgur.com/a/PEzwP

Edit #1:
I can't even force a game over screen during the battle.  It's literally dead...  8-)

Edit #2:
I'm gonna disappear again and may resurface when you release R07.  Honestly too lazy to keep reporting bugs.  :cry:
« Last Edit: 2016-10-06 00:12:10 by WatashiWaZero »

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3109 on: 2016-10-06 02:53:36 »
Is this bug above related to 60fps mod? 

Best way to test is to simply copy and paste the main game folder and then install Reunion without models etc.  Simply have different folders for different mods.  It's far easier than keep reinstalling.

So you can have one folder called "original" - no change.  One called "With models"  One called "with 60fps".  When you want to use one, you just rename it to the one the game expects.. in mine that's "FF7".  Steam has a set name I think.

WatashiWaZero

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3110 on: 2016-10-06 07:52:49 »
Can confirm it's the 60FPS mod causing the freeze.

Also, seems to me that playing without the 60FPS mod, but simply speeding up the game with Select+R2 works better since you're just speeding up the game rather than duplicating frames.  The game feels just as smooth, but without bugs; not to mention that things like the battle help bar doesn't flicker as much (like a 99% in reduction), if at all.

Edit:
After a bit of testing and tinkering, seems like speeding up the game is a much better option rather than enabling the 60FPS mod. (For me anyway)
Flickering of texts and objects are virtually gone, the battle speed is back to normal(?), and the game feels just as smooth without bugs.
« Last Edit: 2016-10-06 07:58:35 by WatashiWaZero »

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3111 on: 2016-10-06 08:17:17 »
The difference is that the 60fps mod allows a true 60fps for the menu and correct speed for battle.  Without it... you simply have a 4x speed battle.  Tbh this whole approach I've used is a bit shoddy.  I'll see what Dziugo thinks.

It's pretty impressive you've managed to find that error - and also very weird that it should happen under that condition. I assume it may actually be more basic than that too when we get down to it.
« Last Edit: 2016-10-06 08:19:57 by DLPB »

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3112 on: 2016-10-07 06:21:42 »
http://www.filedropper.com/1033-20h34m48s-accessorystore

So I happened to save it right in front of the store.  Was running around and checking new wares, and noticed that for an accessory shop, they sell mostly weapons...  Pretty sure this is intended right?


That's not "mostly weapons"  - it's all weapons.  This is a mistake that needs correcting in the next release :) Well spotted. Some shops mix items and what not - but others do not.  This one is probably wrong in Japanese too. The text, that is.
« Last Edit: 2016-10-07 09:28:38 by DLPB »

Galm

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3113 on: 2016-10-07 09:29:00 »
I could not see any significant discussion about it (just an allusion to the French version's Mega Materia), but just a nitpick :P

Something that always bothered me is the term "Huge Materia". Maybe it's just my feel of language, but it has a rather mundane sound to it. In any typical Fantasy/Scifi story I'd at least expect something like "Great" or "Grand". Mega sounds a little too playful in English, though.

I find It's even worse in German, where it's just the equivalent to "Big Materia".

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3114 on: 2016-10-07 09:47:13 »
Yeah....  it is a rather crap name.  The Japanese probably does use the kanji for "great / big / large" - but at this point it's probably wise not to tinker with it even if there is licence to do so.

edit.

ヒュージマテリア Hyūji Materia

It uses kana - so they definitely wanted it to be "huge". I agree it probably sounds better as "grand" or something. But then this is simply materia that's larger than usual :P
« Last Edit: 2016-10-07 09:51:24 by DLPB »

Galm

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3115 on: 2016-10-07 10:00:40 »
Eh, okay....it just reminds me of a translation in Shining Force 3, where a tomboy-ish elf girl was more or less given the name "Masculine" in kana. The English translation made Masqurin out of it. Staying close, but with it's own flavor without stating the obvious.  /triviatime

I guess they just like using foreign but obvious names, but I'm just talking out of my ass now.

Quote
But then this is simply materia that's larger than usual

True enough. Nothing mystical to a reactor by-product.

Ver Greeneyes

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3116 on: 2016-10-07 10:04:12 »
I guess they just like using foreign but obvious names, but I'm just talking out of my ass now.

Yeah, you see this pretty often in manga. They use words from other languages that sound cool to them, but end up sounding awful to native speakers. The author of Bleach is particularly notorious for it, but he's hardly the only one.

But I guess these are just huge lumps of (raw?) materia, like a waste product from a nuclear reactor.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3117 on: 2016-10-07 10:37:43 »
In other news, I tried that open mouth fix mod and it's not very good because all it does is completely remove the mouth rather than close it.  The result is worse than having open mouths.  If someone can fix that and make the mouths look closed - then I'll add it.  If not, I won't use it.

Shasta McNasty

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3118 on: 2016-10-07 14:32:22 »
Isn't that how it was in the original, though?  What if you made it an optional thing that you could check or uncheck in the installer?
« Last Edit: 2016-10-07 15:15:21 by Shasta McNasty »

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3119 on: 2016-10-07 17:18:40 »
It looks too poor to add it at all. Originally correct mouths were a line. Cloud for example was fine. With this mod even he has no mouth at all.



cold_spirit

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3120 on: 2016-10-07 18:29:14 »
In other news, I tried that open mouth fix mod and it's not very good because all it does is completely remove the mouth rather than close it.  The result is worse than having open mouths.  If someone can fix that and make the mouths look closed - then I'll add it.  If not, I won't use it.

You probably already know this, but Sega Chief made a Mouth Replacer mod that simply swaps open mouths with mouths for the main cast. It looks great, I never play without it.

http://www.mediafire.com/file/dn4ujcbgglxuzj4/FF7+-+Mouth+Replacer.exe

WatashiWaZero

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3121 on: 2016-10-07 21:57:44 »
Gonna be a long post...

So I finished the game today (finally), and I must simply say... bravo. *slow clap*

First off, the current issues:
==================
http://imgur.com/a/EsxJ5

The adjectives used to describe the key, after the first one, are capitalized.  Not sure if this is intentional or not, but they shouldn't be.

Is the bottom message in the controls dialogue box for the Steam FF7 removable?

You can only buy 6 stalls.  The fenced area comes free of cost.  The message needs to be revised to state that the stalls specifically cost 10k gil each while the fenced area can hold 4 for free.

I didn't take a screenshot of this, but only the Cloud model is corrupted in the chocobo mini-game.  Cid is fine.  Didn't check Tifa's model (lazy...).

Even after the date scene, there was still an action that affected Tifa's affection.  If you could double check this.

At the City of the Ancients, when Bugen goes to put the key in, his signature phrase, "Ho, ho, ho", has every iteration of the word capitalized...

The two bottom menu boxes in battle has a 1-2 pixel gap.

Just noting this, but the item menu has 24 extra slots, and the key item menu has 16 extra slots.  This is after considering being able to hold/contain every single entry in both menus.  Don't see the need for the extra slots (manual sorting should be removed from the game...).  I understand the space for materia since you can gain them indefinitely.

When trying to discard materia, you cannot quick nav with L1/R1 like all other menus.  This is a pain because the list can be very lengthy.

Cait Sith limit break reel sound persist even after you cancel out of it.

Not sure if you can do this, but some materia can use descriptions as they are not exactly intuitive (i.e. Swap, Aqualung).  A brand new player may ask what is being swapped, and they may confuse the enemy skill version of Aqualung vs. the actual materia.

When party splits up in the Northern Crater, there's no warning that the current party member's equipment was removed.  There should be a warning dialogue so players can know that it happened.

On map las2_4, when you grab the yellow materia at the top, it says obtained 'Multistrike' instead of 'Double Magic'.

Mentioned this before as well, but the interaction between the newer models and certain objects are weird/funky at times.
==================

Now for what I think can/could be improved in future revisions:
~~~~~~~~~~~~~~~~~~
Mini-games can and should be more enjoyable.  Not saying you should make it significantly easier, but the margin of error should be greater than what it currently is.  So say for the marching mini-game, 45-50 first prize, 40-45 second, 35-40 third.  This is considering how fast you can gain/lose points.  Top prizes shouldn't require a top 1% performance to be obtained.  I had some really hard tests back in school, but regardless of how hard it was, 90%+ was still considered in the 'A' range.

Models can be more refined much further.  Lots of clipping and lots of silly, out of context details like Cloud laying on his bed with his gigantic Buster Sword.  Some models also act really funky at times.  Obviously this belongs in Kal's thread, but you can relay the message. ;D

Not sure how this can be worked around, but Reeve's accent was played upon heavily.  Without voice acting, his dialogue was a bit difficult to understand immediately at times.  It required several rereads to become comprehensible (for me anyway).

I think you talked about this before, but perhaps one day you'd consider adding in the redone backgrounds into Reunion as well.  It'll be a nice addition to everything else that has been touched up.

Currently, gil almost has no value.  Resting at inns should cost a percentage of your total.  I was thinking at least 50% of your total.  This also adds value to the villa you can buy.  You should also increase the price for the villa to something much higher.  You should also remove a lot of the instances where the party gets a free restore to their HP/MP.  But all this should be under the Weapon mod I suppose.
~~~~~~~~~~~~~~~~~~

Reunion has been a spectacular and warming experience for me.  I already told you this, but Reunion is no longer just a mod, it should be required if someone is a true fan of FF7.  Therefore, Reunion should be treated like so.  You've pretty much touched every aspect of the game, so I'm not sure why you'd want to separate things from Reunion.  Everything is and will be under the Reunion umbrella anyway. ;D

Like I mentioned earlier, I'll probably return when Reunion has been even further refined, but I'm done with FF7 for now.  I don't really want to burn myself out by playing the game too extensively.
« Last Edit: 2016-10-07 23:17:38 by WatashiWaZero »

White Wind

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3122 on: 2016-10-07 22:08:56 »
When trying to discard materia, you cannot quick nav with L1/R1 like all other menus.  This is a pain because the list can be very lengthy.

That was on my 'to-mention' list. I was even thinking it could be a bug/an oversight in fact.

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3123 on: 2016-10-07 22:16:29 »
I have answers for a few of these things.

The adjectives used to describe the key, after the first one, are capitalized.  Not sure if this is intentional or not, but they shouldn't be.
Item names are always capitalized, including... *ahem* key items.

I'm sorry, I couldn't help it.

Don't see the need for the extra slots.
All sorts of reasons. Some people might like to use empty slots as spacers for sorting (keep in mind you CAN sort manually), whereas others might want to use them as swap space WHILE they organize.

On map las2_4, when you grab the yellow materia at the top, it says obtained 'Multistrike' instead of 'Double Magic'.
I sure could go for a "Last Elixir" right about now.

WatashiWaZero

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3124 on: 2016-10-07 22:24:56 »
Quote from: Covarr
Item names are always capitalized, including... *ahem* key items.

Had to reply, but technically the key isn't an item, much less a key item.  Doesn't exist within the game.  Could be argued that it's just a notification. ;D

Quote from: Covarr
All sorts of reasons. Some people might like to use empty slots as spacers for sorting (keep in mind you CAN sort manually), whereas others might want to use them as swap space WHILE they organize.

If anyone manually sorts their item list, they should burn in hell....  :x
« Last Edit: 2016-10-07 22:37:18 by WatashiWaZero »