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Messages - chewitt12

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-06-04 09:59:42 »
I just tested it, I stole Spring Gun Clip from King Behemoth in the Northern Crater. I don't know if this mod still has multiple items to steal but I always steal with a sneak glove (gotten from wall market, the NPC that sells the battery) if that makes a difference. I'm not sure why morphing him doesn't work for you but you get a behemoth horn from morphing. Are you on the latest version?
I'm pretty positive you acquire Micro Engine from Dark Cave. You get it from the boss in the sewers where you find cid. The boss is a vehicle sprite even. I've never checked if it appears in my inventory though and I already made the premium heart.

Yeah I tried again, I tried several times to steal that didn't work, killing it rarely rewards me with Behemoth Horn, and I tried morphing once more and that didn't work either. I believe I am on version 1.5, I tried the trick by starting a new game suggested by Sega Chief, which did in fact confirm I am on version 1.5, so I'm quite puzzled.

Edit: I don't exactly want to but I'm wondering whether I should just spawn one in, I mean I have done all the stuff you've listed, maybe a bug or something idk.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-06-03 21:26:29 »

Yeah it is. I'll be updating the documents properly with the final update, will try and do a sweep of the current documents when I get back.

Awesome, looking forward to it.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-06-03 21:24:56 »
Double-cut (now called multi-cut) is in the ancient forest. Alongside slash all.

I can confirm this, I later tried after some digging, I completely skipped it because I was unable to do the last battle.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-06-03 21:23:35 »
Micro engine is from a boss in the Dark Cave. Talk to Dio in the battle square to start the quest.
IIRC King Behemoth still gives Spring gun clip, maybe just a drop or a steal.
Starlight phone should be a standard drop from Master Tonberry.

Starlight Phone DID drop from Master Tonberry like you said ty.
I've already done the dark cave quest, I wonder, is it one of those items that you DO actually possess but is just invisible in the inventory?
Finally I tried tried for the spring gun clip by stealing from the behemoth several times, killed it loads, and as previously stated morphing didn't work,the only thing that dropped for me was the behemoth horn on occasions, is it like a super rare drop or something?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-06-03 15:44:36 »
Ok so I'm going to need the locations/who to defeat/morph to get said items, the 3 that I need I've related back to the old sheet are unobtainable by following the guide, I need Micro engine, the old sheet says to fight love buster in rocket town, however in a recent enemy list I saw that he is currently not used in the current version, item number 2 is Spring gun clip, the old sheet says to morph the King Behemoth in the North Crater, I tried but he just died without morphing, and finally the 3rd one I need is the Starlight phone, the old sheet says you can obtain this from morphing Master Tonberry, however when he morphed he gave me a ribbon instead, not complaining lol but it's not what I need.

Also sorry for being repetitive, it will really just bug me If I don't get these ult weapons finished.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-06-03 12:18:20 »
don't follow that file, it is heavily outdated to the current version of the mod

I feel like a new one is definitely long overdue lol, some thing are still the same but soooo much is different on the current version.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-06-02 14:18:39 »
Alpha was removed I think, Zolom uses Beta now.


That sucks it doesn't drop sparks, it must have changed since then. When starting a new game it should list the version number during the text boxes, but that being said 1.4 might not even have the difficulty mode selection so it might not.


When a head dies, the other becomes more aggressive if I remember right. Also, both heads will use a counter-attack (the move where they stamp their feet) after they've been hit a certain number of times (4 for one head, 5 for the other) so keep that in mind when attacking; those counters coming out at the wrong time may be what's killing you. Try attacking a head and count the number of times you hit it before the counter triggers; some of the counter-attacks are elemental as well, so you can add some protection for it. I don't think Slow works on this particular boss due to it being multi-part (would cause animation desynch). Haste also wears your own barriers out faster so be careful with using it.

One possible route is to weaken both heads before killing one, that shortens the time you're dealing with an aggressive head. You should also try to have a dedicated physical attacker and a magic user so you can deal with both heads a bit more effectively as one is immune to physicals and the other to magic attacks. If the fight is dragging on, consider bringing in Red XIII to make use of his innate which makes him stronger over time (up to +50 Str/Mag) or Cait Sith who passively regenerates MP. Both heads should also be Sensed for weaknesses and the help bar turned on (select/assist button) to keep track of their HP.


The flow for it on 1.5 is: talk to the dude on the bronco, head for Wall Market (Cid must be party leader) and examine the automated shop terminal, fight, then go to the Gongaga Reactor and win the fight there, then return to the back yard of the bronco to return the item.


Best thing to do is delete the ff7 folder then uninstall through Steam (for clean reinstall; save files should be safe in mydocuments but grab a backup of them just in case). Reinstall the game, preferably in a location outside of program folders. Then after the reinstall, you'll have a default ff7_en.exe. Reinstall the mod (don't use any of the emergency .exes) and it should be good to go.


I think there's a bug associated where if other mods are installed that scene breaks; that field screen has something going on with it. If only NT is running then it should work.


You need to target the patched kernel with it. For FF7 Steam, this is actually in ff7/data/lang-en/kernel. For 1998 it's just ff7/data/kernel. If it's 7H though then the files aren't actually patched except at run-time, so you'll need to unpack the IRO using 7th heaven to find the kernel used for the mod.

Yeah turns out I'm actually on version 1.5 which is definitely a relief thanks for the tip, I may be forgetting but how do I get back to wall market? Or am I meant to find out naturally?

Edit: don't worry about the getting into Midgar thing I figured it out :D

Edit Edit: I have another question, where am I to find W-item and Double cut? I have done all battles but the Platinum battle in the Golden Saucer and I'm guessing one will be there? my guess is W-item because I saw someone actually us double cut on the platinum battle, so my question is where would I find Double cut, the sheet I have says you get it from the gold match but I already did that twice and it gives me Gospel spark.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-05-28 17:29:25 »
Trying righ now to get Cids L4 limit, went to his house to talk to Shera, she told me to talk to the technician outside on the Bronco, spoke to the guy and he's asking for a targeting system or something, from a Shinra weapon or something, couldn't speak to him again after that.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-05-28 10:15:37 »
Is there a list of items/weapons/armor and their changes in a new threat,   to see what enemies are actually useful to steal/morph for?    Spent hours looking online and found nothing,   I have the documentation for steal/morph/drops but it doesn't give an item description...

I have one but it seems to be quite outdated.

https://pastebin.com/eR8JtMuR

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-05-28 00:21:13 »
An issue has been multiple versions floating around with changes being made incrementally. Also, the documentation has slowly become more and more out of date.

On the current 1.5 files, Dragon Zombie carries and morphs into a Dragon Armlet, with a Dragon Fang steal, with the Oritsuru and Magic Shuriken being drop/steal on Christopher in the North Crater.

Have you been playing on the catalog IRO (v1.4) by any chance? There are very likely to have been changes made to the item lists on enemies since then.

As for Gospel Spark, that should be carried by the Gold Match opponent as a 100% drop but in 1.4 it might also be available by buying the mystery prize using BP. There was a time when it selected a random set of items but was then changed to a fixed set of items; not sure where that 1.4 build falls with that. In the latest 1.5 build it can be acquired from the left-up path in Crater and from Wutai when turning in the flyers but I don't think those were in 1.4.

Mime should be the yellow materia cave pick-up in all versions.

Let me know which version you're on (date when you downloaded it and whether it's regular installer or a catalog IRO) and I can try to get a proper list together for you. If you are on 1.4, I'd recommend against updating to the 1.5 builds as it may break some sidequest triggers.

I could very well be on 1.4, not quite sure how to check that to be honest, must've been longer than a year ago since I downloaded it, didn't even think to remember the version XD. I can't quite remember what I got for completing the gold match, evidently it was not the Gospel spark, I also tried for the mystery prize as well and got 3x of 3 random rare items.

I also just did the Yellow materia cave and got mime, I thought I did it but I clearly didn't, must've slipped my mind or something.

If I know me, and there was a choice between an installer and whatever the other one is, I would've most likely gone the easier route and choose the former. As for what version like I've said previously I don't have a clue unfortunately, if you know a way to check that that'd be cool.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-05-27 21:19:32 »
I'm sure this has probably been brought up before but I'm having trouble obtaining certain items needed to make each respective characters 'ultimate weapons', and when I say trouble I don't mean through lack of trying, see I'm working up against this 'cheat sheet' if you will, which tells me what item/materia/weapon is where, who to kill, all the side quests, and all that, however the problem I have is the sheet isn't exactly true to what I'm playing, whether my version of NT is newer/older than the sheet (my guess is newer) I don't fully know, for example:

The first ultimate weapon I tried for first was naturally the Conformer, for obvious reasons. On the cheat sheet it reads:

Magic Shuriken: Dragon Zombie, Drop
 
Rising Sun: Gelnika
 
Oritsuru: Zombie Dragon, Morph
 
Conformer: Crafted

However, In game is says that I require Magic shuriken, Oritsuru and 7777 needles. This was fine because I already had the 7777 needles for a previous battle, but that was only my first problem, upon arriving to the Northern crater, I went to go battle with the zombie dragon to get the Magic shuriken and the Oritsuru, getting the Magic shuriken was fine because all I had to do was defeat the dragon, however the problem came when I tried to obtain the Oritsuru by morphing the dragon, I did it, I defeated the dragon by morphing it, but instead of doing the morph animation it just did the normal death animation, meaning I did not receive the Oritsuru, this left me super frustrated so I tried once more to no avail, I ended up spawning one in with Black chocobo which I actually hated doing, really made it feel like I didn't earn it at all, and the same thing happened when I was going for the Venus gospel for Cid and tried to get the spirit lance by morphing the crater dragon, likewise I had to spawn that in too.

I've since tried to go for Aerith's ultimate weapon Princess Guard, which unlike the cheat sheet says I need Gospel spark instead of guard stick, however on the cheat sheet it says that the Gospel spark can be found at the battle square with no further clues on how else to get it, special battle? silver/gold/platinum battle? I don't know.

Finally to my surprise, the sheet doesn't actually have mime on it... like anywhere, I know it's in the game, or was before in a previous NT version because I've seen people use it, or has it been removed?

Fantastic mod so far though, I've sunk in just under 77 hours.

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