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Messages - Shirohô

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-21 12:29:39 »
...

Yeah we all took the basic NT option through Qhimm "gameplay Catalog" mod. I desactivated this one to activate only the new one provided by your links.

and i can confirm already Yuffie's dodge is working quite well now.

As for the cave dialog (yes it was these particular lines) too bad i can't confirm because i erased on my save and can't test it anymore. May be some of my friends still have a save around that part i will ask them.

Thanks for all this. Cheers !

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-20 11:02:34 »
The dialogue boxes seem to be to do with NT and ESUI mod; we're working on a fix.

The Save/PHS Anywhere hack is a dangerous one to use, because this game has a lot of procedural scripts that can break if you reload 'fresh' into them when it doesn't expect a field to be initialised as a save location. Sephiroth and Young Cloud I think cause problems with the Save File Preview window which is why the game can't be saved during the flashback normally until the midway point (when it temporarily shifts back to the Kalm Inn and puts the regular Cloud back into the party for the save before carrying on with Young Cloud).

The black screen may be a new thing though, I'll check into it.

Nice, thanks for your quick answer. I Hope that's not put too much stress on you. I have around an hundred mods and at least one message like this every 3 days, sometimes i stress a lot about it and it takes lot of my time to fix the stuff because im too sensitive about it xD.

The black screen could be an issue related to that save thing (the way u say it). Don't push too hard on this one, because it was not happening in 100% of the cases. I hade it once, only one of my friend once too, we reloaded just before and it was fine. I gave the message not to use save everywhere tweak/mod anymore (i hope the code harm was not permanent in the game save data though). I also double checked all the Qhimm mods configs and load order, everything was already fine i guess.

I (only me so far, my friends did not reach that moment) also have a Yuffie perfect dodge not working (sorry to bring something else xD). The message is well prompted but she take the hit it seems everytime. I googled to see if anyone has that, i found only one person quite a long time ago (http://forums.qhimm.com/index.php?topic=14938.6925). Seems i am alone today on this, may be another tweak i should have not made on 7th heaven ? i did not activated anything else in gameplay feat, and wasn't crazy about other texture/UI tweaks. May be ESUI again ? but i doubt it touches to gameplay/combat variables right ?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-19 18:10:58 »
Hello Sega chief and fellas,

After finishing remake on ps4, bunch of friends (+3) and me were really attracted by your NT mod applied on steam FF7 through Seventh Heaven software. We don't have the same pc but
we did choose around the same config together (all qhimm mods activated, these one only, pref SYW and kalarasha textures).

We all had these same issues so far, but im not 100% sure it's your mod. Posting that here because it could be somehow dialog related :

Glitchy Dialogues during Sephiroth/cloud flashback in Shinra mansion cellar just when you open the door. (tested it 3 times on my comp, 2 other friend reached it and has it aswell).
The dialog box are invisible when sephiroth read his book to cloud, when you press action, then the next dialog box pop/disapear in a fraction, then it's blocked again (invisible dialog box) until you press action again. Result is you can't read anything and can't do something to act on it.


Also, at that time when you save a game (with save everywhere tweak in qhimm mods), the chara picture is Cid with a weird code next to it.


Before flashback and until then no issue at all.

We had this aswell : Me and 1 other friend only, game broken (we both had to alt F4) at the other flashback scene where cloud and sephiroth look into the pods in nibel mountain reactor, dialog stopped at the end of flashback, infinite black screen making impossible to get back to the group in inn (present time), precisely.

That's the only bugs we encountered so far. (with some bug on sephiroth body + masamune during fights, but that's nothing to do with NT i think)

Congratz for the intensity of the work you did, it's wonderful. I really love it.
Since i am a mod creator since a decade (texturer mainly), i might take a shot around FF7 or FF8 soon !
 
Cheers and keep it up !

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