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Messages - socK

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I updated it. I'm saying I tried when I first installed and it didn't work, then again after updating and it still didn't work.

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5.55 MB (5,820,416 bytes)

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I had already wrote something based off all the addresses I had, so I tried it right after installing. It didn't work, so I patched, and still zilch. So I checked it out and all the addresses are off by a bit.

Quote from: dziugo
So how did the version changed on read-only CDs when those X years have passed?

I just don't knowwwwwwwwww.

Here's an example, which shows the old address and then the new one I get. It seems that trainers use the old one for gil and not the one that I get. As far as I know, I'm not losing my sanity and they did in fact work at one point a few years and now they don't, so uh, yeah, I don't know.

edit: For clarification, it's basically a trainer. It can read and write from the old one, and the one I get.

http://snoop.burgh.net/~swan/crap/clash/ff7gil.zip (needs .net)

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I've never used the game outside of Windows XP, only difference is I built this almost a year ago, the last time I ran the game was on another computer.

Well it's 5:12 in the morning, sounds like a great time for sleep.

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All of the addresses FF7 uses remain static, it doesn't use DMA anywhere.

I'm using the same version I've always owned, and I'm positive trainers and things of the like worked back then. I made one myself, thats where I got the list of offsets from. My discs are blue and say PLATINUM COLLECTORS EDITION, and it's an English copy which I bought like 6 years ago or something.

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I get the same address on patched and unpatched. I've tried getting the patch from multiple places and using that exe instead. I always get 00DC0230 back as the first character slot, what I expected was 00DB1818. If anybody has the patience maybe they could check for me.

I guess I'll just quit though, since I'm seemingly doing the impossible or something.

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I don't see how it could be, it's the same copy of the game I've always owned. I've checked patched and unpatched and both yield the same results.

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After going through some discs, I found a list of offsets I made for this game a while ago. I decided to reinstall and write a trainer for kicks, but alas nothing worked. After a little investigation I discovered every offset was slightly different than what I had. I know it's not just me going insane because I just tried multiple trainers which I can guarantee once worked, but now don't. It's an English copy, not ultima edition or whatever and I've had it for years and I know my stuff worked before. It's patched.

What could possibly cause this? I'm baffled.

edit to clarify: FF7 is the game in question.

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General Discussion / 32 bit patch...
« on: 2004-06-28 00:17:30 »
I got it. I guess it cant be in the same folder as the exe file itself.

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General Discussion / 32 bit patch...
« on: 2004-06-27 21:34:15 »
Hey. I actually just found a version of Cetra which apparently can do 32bit color. It comes out with "Cannot create file C:\Blahblah\FF7.EXE. Whats wrongggg?

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General Discussion / 32 bit patch...
« on: 2004-06-27 20:57:56 »
Any links for one? I cant seem to find anything thats not dead... Also, might there happen to be a way to run a higher res also? FSAA causes some gridlines when its set to a high level. Thanks for the help.

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