Aurenasek116:I suppose it could be because you have preserve_aspect set to false. I did not try this option.
Aali:I gave it a try setting the internal resolution to 4 * 640 x 480 = 2560 x 1920 and it does work! No artifacts as far as I can tell.
Now if it could only use the internal- to actual resolution scaling on the backgrounds and render the 3d objects independently when FSAA is enabled the stretching would not be noticeable at all.
I think the sound problem was an effect of me reinstalling the creative drivers a few days back but seeing as d33eniz had the same problem with it silently failing at the “initializing sound...†line I thought it be worthy of posting.
Anyway, the driver is really coming along nicely! Good job!
Edit.Forgot to say that the artifacts are nowhere to be found using a multiplier of 640 x 480 for internal resolution on my laptop aswell. Movies show, everything works great!