Author Topic: Custom graphics driver for FF7/FF8 [v.1-.7.6]  (Read 771427 times)

arew264

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #600 on: 2009-06-18 18:40:38 »
Ok here is the APP text. After i installed the drivers.
Quote
INITIALIZE DD/D3D START
INFO: Auto-detected version: 1.02 US English
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: No swap_control extension, cannot control framerate
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480

Have you tried updating your graphics drivers? I know that's kind of an obvious response, but it could fix everything.
« Last Edit: 2009-06-18 19:11:20 by arew264 »

arew264

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #601 on: 2009-06-18 19:12:44 »
Wait, did you change the resolution to 640x480? The logs don't show 800x600.
Have you tried running it with fullscreen=false? That helped me get the driver running at first (I forget exactly went wrong, but it was because I was an idiot).

arew264

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« Reply #602 on: 2009-06-18 19:24:33 »
Well, you're running 640x480, so that's going to look pretty bad.
Wait, you disabled fullscreen, but it's still running fullscreen, and it works? Check the logs, are you sure it loaded the OpenGL driver?

DLPB_

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #603 on: 2009-06-18 19:24:46 »
Wow I disabled fullscreen and now it works :D It's still in fullscreen though...  :-o Which is weird. Thanks, just wondering is the game supposed to be very pixelated? If I compare this to running the game on a emulator. The emulator looks much better :p

The emulator you are using probably uses a screen smoother....which makes it look a little better but you LOSE detail.  AFAIK the resolution of PSX and PC field screens is exactly the same.

arew264

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #604 on: 2009-06-18 19:53:27 »
Are you running as administrator (as in right click on the shortcut or executable and hit run as administrator, not just run it while logged in to an administrative user)?
What graphics card do you have? Is it an integrated laptop card?

arew264

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #605 on: 2009-06-18 19:55:19 »
But what model is it? You can find out by at the screen where the display control panel shows the resolution settings.

Aali

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #606 on: 2009-06-18 20:26:49 »
There is no way in hell that card doesn't support NPOT textures/OpenGL 2.0.
You must be using Vistas software emulation.

Covarr

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #607 on: 2009-06-18 20:57:58 »
I think by "you must be using" he means "that means you are using", not "you must start using". It's a quirk of the English language that can throw off non-native speakers. So you'd need to disable Vista's software emulation.

However, I don't know how to do that.

arew264

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #608 on: 2009-06-18 21:54:24 »
Right click on ff7.exe and go to properties. Under the compatibility tab, make sure nothing is checked and that the program is not running in compatibility mode. I'm on linux, so a Vista user should probably make sure I haven't missed anything.

EDIT:
Oh, and Aali, I woulder if Qhimm could add a forum for this? This is a 26 page topic, and it's only going to get longer as the driver becomes more widely accepted. It seems like a separate forum would be excellent, both for release notifications and tech support threads.
If nothing else, you may want to start a new topic with each release.
« Last Edit: 2009-06-18 22:00:11 by arew264 »

Hellbringer616

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« Reply #609 on: 2009-06-18 21:59:59 »
Yeah sorry how do you disable it  :-P

Are you running FF7 as admin? That was my issue. it just defaulted on FF7 default driver until i ran it at admin. This is Windows 7 (based on Vista) 64bit, but it should do the same.

Aali

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« Reply #610 on: 2009-06-18 22:23:06 »
EDIT:
Oh, and Aali, I woulder if Qhimm could add a forum for this? This is a 26 page topic, and it's only going to get longer as the driver becomes more widely accepted. It seems like a separate forum would be excellent, both for release notifications and tech support threads.
If nothing else, you may want to start a new topic with each release.

I see nothing wrong with keeping it in this thread. 26 pages is not THAT much and it certainly does not warrant creating an entire forum.

Zarnik: You don't disable the software OpenGL driver, you just replace it with a real OpenGL driver. In this case it seems like your nvidia drivers aren't working properly.

arew264

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« Reply #611 on: 2009-06-18 22:46:58 »
I put in the comment about adding a forum when I looked at my post and saw "Reply #635"

Kudistos Megistos

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« Reply #612 on: 2009-06-18 23:19:55 »
I put in the comment about adding a forum when I looked at my post and saw "Reply #635"

There are longer threads on these forums ;-)

moses7

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« Reply #613 on: 2009-06-20 13:22:40 »
@Zarnik

I see you are using 1024x768.

From my experiences

1024x768 didn't work on a new laptop that can run it on 1280x800, the game won't start even appear.
1024x768 doesn't work on my PC that can run it at 1280x960, the game runs but the battle swirl won't start or is very very slow.
1024x768 doesn't work on my Pentium 3 laptop that can run it at 640x480, the game won't start even appear.

1024x768 I think it doesn't work for old PC's with video card that can't run OpenGL 2.0

Dko

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #614 on: 2009-06-21 23:52:53 »
Thanks kranmer that worked! :D

Ultroman

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« Reply #615 on: 2009-06-22 09:08:56 »
nvm
« Last Edit: 2009-06-22 11:20:16 by Ultroman »

Prince Lex

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« Reply #616 on: 2009-06-22 21:19:52 »
I haven't had a problem running any resolution on my 1280x800 laptop. I've even been running it dual screen. Great patch!

Reaper24

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« Reply #617 on: 2009-06-23 09:06:44 »
Nevermind.
« Last Edit: 2009-06-23 09:55:53 by Reaper24 »

Kranmer

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« Reply #618 on: 2009-06-23 10:02:43 »
Glad to hear it worked for you Dko

Napper

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« Reply #619 on: 2009-06-24 22:32:25 »
Are these custom drivers still being updated?

There is still a few odd texture problems i have incurred. During the bike minigame for example, the road markings are all skwiggly lines instead of straight textures. Not sure what causes that to happen by using the drivers.

Aali

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #620 on: 2009-06-24 23:20:41 »
Are these custom drivers still being updated?

There is still a few odd texture problems i have incurred. During the bike minigame for example, the road markings are all skwiggly lines instead of straight textures. Not sure what causes that to happen by using the drivers.

Geez, I don't make a new release for two weeks and you think the project is dead? :P
I'm aware of this issue but since it's very minor and doesn't affect playability it's very low priority.

KaOSoFt

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« Reply #621 on: 2009-06-25 01:04:17 »
Are these custom drivers still being updated?

There is still a few odd texture problems i have incurred. During the bike minigame for example, the road markings are all skwiggly lines instead of straight textures. Not sure what causes that to happen by using the drivers.

Geez, I don't make a new release for two weeks and you think the project is dead? :P
I'm aware of this issue but since it's very minor and doesn't affect playability it's very low priority.
Well, we were used to have a release every two or three days... Anyone would ask what's happening, myself included, it's just that I didn't post, since I know programmers usually take their time to refine their projects... specially if it's actually theirs.

I admit I was one of the people who would press F5 on my browser every hour just to check if something new happened... geek behavior, I know, but hey, this is good stuff! :oops:

Keep going!

Hellbringer616

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« Reply #622 on: 2009-06-25 01:23:20 »
Quote
I admit I was one of the people who would press F5 on my browser every hour just to check if something new happened... geek behavior, I know, but hey, this is good stuff! :oops:

I'm guilty of that too :-P

But i'm proud to report i've had no bugs :-D

So i kept silent waiting till the next update.

When he updates i expect pages of "great job!" and "Awesome work!" to be posted

obesebear

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« Reply #623 on: 2009-06-26 02:34:05 »
Last release was on page 24.  Are you still waiting for people to find bugs to update your driver?  Or maybe there is something bigger in store?

Since I'm already here... what's the status on Palmer?  I saw v0.1 released but it kind of died down after that.

Just curious about them since they are some of the BEST mods released.

Grimmy

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« Reply #624 on: 2009-06-26 03:36:54 »
I second that. Palmer and this driver are the wave of the future. Wonder what's in store?