thanks for the quick and comprehensive replies to all of previous questions.
so, you've both told me that the fix for the minigames locks them at half of the refresh rate. but, some extra interrogations:
a) why not instead lock them at a fixed "30 fps," so that monitors of the future, potentially using another standard refresh rate (e.g. 70), would still make one able to play those minigames correctly? b) and furthermore, dziugo in his "minigames patch" HighwayAndSnowboardMinigamesFix.txt puts: snowboard_speed=40; highway_speed=30; rollercoaster_speed=25; battleswirl_speed=50; any idea as to why those are not all locked to the 30 fps you have chosen for all of those? has dziugo screwed up in mgp but not in yamp?
plus, as for the third question, alli has written that "the driver will only add black bars to preserve aspect if you turn on that option." any reason as to why black bars aren't added by default on widescreen monitors (or, systems using a 16:10 (or, more rarely, a 16:9) resolution as desktop default)?
thanks,
twipley