Sapphire, I must ask.... did you work with the original FFVII team or something, cause you're talents are very much professional looking.
Makes me happy to hear that, I was pretty careless with my old model of Midgar the poly/tris count was over 700,000. But i've taken a lot of care and put so much more detail then ever before into this version and it's still a really low poly/tris count standing at.
128,698 Poly's
207,458 Tris
283,629 Edges
181,975 Verts
It's small enough to fit into a game engine like Crysis, this is excluding the slums and the undercarriage of Midgar.
But I can pretty much call the top of Midgar complete, minus the buildings and a few detailing etc..
Spoox is in charge of adding the undercarriage for Midgar, Spoox is responsible for the plate population.