Something I've noticed when lurking around emulator forums* and looking at system requirements is that a lot of people in the emulator community will recommend clock speeds, ask what the clock speed of people's processors are and give only their clock speed when asked a question, completely omitting the processor's architecture. Examples would be things such as "you'll need a 3.0GHz processor to run this" or "'how kind of processor are you using' '2.5GHz'". However, anyone who knows anything about processors knows that measuring the power of, say, an Athlon II and an i7 by looking only at their clock speeds is like measuring the speed of two runners by looking only at the number of strides they can take in a certain amount of time, completely ignoring the fact that one may take much longer strides than the other. I once read someone say that only idiots would buy a certain model of the i7 instead of a cheaper C2D with a slightly higher clock speed because he claimed the i7 was less powerful.
I was immediately inclined to call such people idiots, but the near ubiquity of this way of thinking and the fact that the only thing I know about console emulation is that it's a little odd makes me wonder, do emulators work in a very special way that makes the clock speed more important than the architecture, or are there just a lot of very "special" people out there imparting their wisdom?

*the pcsx2 forums are a notable exception to this