well don't mind that I recently started a thread with the same goal. Whether any of you choose to help me or not with my project, I think if you guys made some custom pixel shaders that would be swell. I am only trying to convert some pixel shaders made for a psx emu plugin but if there's someone on the team with the know how, a custom shader built from scratch would be great! The one's that come standard with aali plugin are real nice but we need more refined options, and more options in general. If I can get some of the shaders im working on converted that'll be a great start but shaders that are designed from the ground up specifically for this game and plugin would be unmatched. Also there are few random spots on the world map that still use old textures, I am sure you already know this but a finished world map would be stellar. I would say higher res battle scenes but I think a custom pixel shader could help solve that problem with a lot less work. Um maybe replaced battle models would be good too, I may be able to help with this in the future if my schedule clears up. I own 3ds max. I was going through some tutorials on importing models into the game, if my 3d art skills aren't up to the level I could at least help port over models in the future if need be. One last suggestion just for kicks, I noticed nobody really wants to do this but I think it would be one of the best things to do. A complete translation from the original japanese writers not strictly literal but literal/and interpretive. Some say they don't want to ruin the original meaning, but without someone having the courage to try we non japanese speaking people would have never been able to understand the game in the first place. Won't say any more on this unless it actually happens someday haha. I'm also willing to help with this if it ever were to happen. Love the new gui! Also wanna say great work so far, you guys are really kickin ass. And its great to be a part of the forum.