Sr for every thing. I forgot not all of people know how to edit all those. Of course if you are modder you already know all. My Aerith, Yuff and Seph hrc was removed some part unnecessary with stickman (i love Xiao Xiao very mcuh ^^) so it not work with original characters of FF7
How to change numbers of texture of battle hrc?
Use PCreator:
_Open any 3ds model -> Options -> Battle Model -> Open Battle HRC... -> set 10
Use Kimera:
_Texture Option -> Add texture
Use Hex Editor
_Open **aa count to 13 and set numbers of texture (max is 10 with battle)
Aerith:
_Weapon, Effect texture: 2 "rtaf"
_Weapon model: "rtck" -> "rtcz"
_Empty texture (black): 1 "rvad"
Just copy weapons model, texture
Cloud:
_Weapon texture: 3 "rtaf"
_Weapon model: "rtck", "rtcz"
_Effect texture: 4 "rtag"
_Empty texture (black): 1, 2 "rtad", "rtae"
Just copy weapons model, texture, effect texture and empty texture (not copy empty texture if you use Millenia's custom models)
Won't work with APZ's buster and kula_wende's ragnarok
Open model with Kimera and save as siaa "Final Cloud (hi res)"
Yuffie:
_Empty texture (black): 1 "rxad"
_Weapons texture: 2 "rxae"
_Weapons model "rxck" -> "rxcz"
Just copy weapons model and texture
Sephiroth:
_Empty texture (black): 1, 2 "saad", "saae"
_Weapon texture: 3 "saaf"
_Weapon model: "sack"
_Effect texture: 4 "saam"
Just copy weapons model, texture, effect texture and empty texture "saae"
PS: I had to release my mod soon, so I didn't have enough time to fix all effect. It not nice 100% in my eye. If your model not work PM me your files I'll fix it and send back to you