Some of us need to insert files into unused locations on the disc. This thread documents those locations.
If you have your own, please make a suggestion, and I will create a public spreadsheet.
This thread refers to sectors rather than LBAs. For PSX discs, and other Mode 2 CD-ROMS, the sector number = the LBA + 150Major spaces:
- The opening of the data section, sectors 150-153, are blank. This is a great place to put small inclusions.
- Sectors 341-367 are empty. That's 25 sectors, or around 50k of space.
- Sectors 17829-17839 are empty. 10 sectors, or 20k of space.
- Sectors 53921-53973 are empty. 52 sectors means over 100k of space
- Sectors 54052-54099 are empty. 47 sectors means nearly 100k of space
- Sectors 314,857 onwards (to 333,300 for a 74 minute ISO) are empty. 18143 sectors means around 36m of unused space
There are also some unused strings, and null data. It's also possible to insert files over unused enemy models for each disc, so long as your mod doesn't use those enemies.
I have not yet tested inclusions into all of these sections. Backup your ISOs before modifying them.