Hi there! First time posting. Love the site, breathed new life into one of my old favourites.
I've followed Kylos's guide and installed the most recent remix, as well as the most up to date Aali's driver.
I get a lot of GL_errors, but the game works! yay!
However, the whole PC freezes when a snake casts Cold Breath, or when Tifa uses her first level three limit break. Complete lock up.
Does anyone have any ideas how I could fix this or what might be causing it?
I've read a lot of the topics and faqs, but havent seen anything like this...
EDIT - Hope this helps
Windows XP Home SP3
Intel Celeron CPU 2.8Ghz
2GB RAM
ATI MOBILITY RADEON 9100 IGP AGP
Error messages:
On startup >>>>>>>
No useful indirect path found - see app.log for details
Intermittently >>>>>>>
GL_invalid_value
APP.LOG >>>>>>>>>>>>>>>
Exiting MAIN
-=-=[START OF WORLD MAP!!!]=-=-
stop_sound
MIDI set volume: 127
100% of 127 = 127
cross play music: 0
set music volume trans: 127->0, step=4
MIDI cross fade: 13, time: 4
MIDI set volume trans: 127->15; step=2
MIDI set volume: 15
100% of 15 = 15
MIDI play: 13
reading midi file: TA.mid
current volume: 15
MIDI set volume trans: 15->127; step=2
MIDI set volume: 127
100% of 127 = 127
MIDI is playing SUCCESSFULLY!!!
set music volume: 127
stop_sound
-=-=[END OF WORLD MAP!!!]=-=-
Entering MAIN
Exiting MAIN
Field Start
MIDI play: 3
reading midi file: DUN2.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
MIDI play: 3
song is already playing...
MIDI play: 3
song is already playing...
Field Quit
Entering MAIN
MIDI play: 7
reading midi file: BAT.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: GL_INVALID_VALUE
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 478
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop