Menu Overhaul Project M004d: CLICK HERENotes:
Re-translation does not FULLY support Gjoerulv's hardcore mod. Hardcore mod has made so many changes to scene and kernel2 that it is impossible to make them work together with a basic install. It would take the collaboration of both of us at the end of both projects to meld them together. I added an option to patch only flevel and ff7.exe with translation (skipping the flevel files that Gjoerulv has altered).
Re-translation does not and never will support Aerith revival. Plainly, changing the entire premise of the game and rewriting large sections of Aerith dialogue is not the aim of a re-translation project. I guess if people want me to, I can still patch scene, kernel, ff7.exe and world map.
Hardcore mod and possibly Aerith mod, will crash the installer on a flevel encode (normal menu option). This is due to faulty code in THEIR mods, and THEY (the hardcore/aerith authors) must address them. Retranslation SHOULD run fine with hardcore mod.
A future touphScript will look into ways of skipping badly coded files rather than crashing. It should be noted that the bugs present that crash touphScript, will also crash the game for these mods too. It is NOT a touphScript issue.
I have changed the installer to show flevel encode, so that you can terminate it if it hangs or crashes.
ALWAYS CHECK log.txt FOUND IN DATA FOLDER. IF ANYTHING IS THERE LET ME KNOW.KNOWN ISSUES:
1. Aali's driver after v0.7.11b will fix the problems with battle fade out and critical hits etc.
2. If you use large character names (like YO BARRET), expect issues with them not fitting into menus. Use common sense.
3. Possible bug with 9999 patch and HP<-->MP Materia. Please note any issues.
4. Possible crash when accessing magic menu. Looking into it but cannot replicate it as yet. Very rare.
5. FF9 graphic title bar in battle is distorted at certain resolutions. Looking into it.
6. This mod will NOT work with broken flevel files through bad code. Hardcore mod does have such a file at moment.
7. Retranslation is not supported for Aerith Revival. At the very end, FULL support for hardcore mod may be added.
REVISION HISTORY:
For M005:
1. Retranslation Project Revision 002. In particular consistency with menu descriptions.
2. Any missed bug fixes
3. End credits looked at, mainly the "500 years later" text.
4. Another look at smoother opening menu transition.
5. FeliX graphics fixed (very slight issues).
6. Possible Dzuigo fix to Materia exchange menu (original game has an annoyance where the cursor moves to 8th slot all time).
7. British spellings in ff7.exe also changed with option.
21-Oct-2011 M004 (a-d)
Changes:
1. Fixed uninstaller and reinstaller
2. Critical update to touphScript so that it does not crash when encountering a bad kernel2.
3. Fix for Gjoerulv Hardcore mod and the retranslation project.
4. touphScript update. Skips badly coded flevel files without crashing.
19-Oct-2011 M004
Changes:
1. Retranslation Project is now merged with this installer. Lots of small changes to layout were also needed with this option.
2. touphScript editor is now deployed for window resize and fixes.
3. Hand icon for the Enemy Skill Roulette is added.
4. FeliX graphics having no grey font is fixed.
5. Bloodshot's avatars are added.
6. Tutorial dialogue boxes fixed.
7. Chocobo name entry menu is fixed.
8. World Map dialogue cursor is fixed.
9. FeliX credits background added.
10. New FF7 and squaresoft logo added at end of credits.
11. Slight changes to some menu alignments.
12. Major bug with the equipment menu fixed (wrong items appearing etc).
13. Equip menu altered so there is not a big black gap.
14. Materia arrange is fixed in retranslation version, thanks Dziugo
15. Option for battle action box resizer (and centre).
16. Slight tweak to field icon locator, although still does not look right because Aalis driver has issue with transparency.
17. Stuttering down-scroll in battle menus fixed (I bet you didn't even notice it).
18. touphScript can now edit Kernel.bin and kernel2.bin so no manual alteration needed.
19. Materia trash box made smaller
20. Defend and Change descriptions in battle are removed.
21. Limit menu background in battle is fixed (very small protrusion).
22. Coin menu background in battle is fixed (very small protrusion).
23. Option to allow full status effects list in the status menu.
24. Gil text when throwing gil now has a space between value and the text.
25. Menus altered to allow for 1 extra EXP digit (my old godly save from year 2000 showed that 1 extra was needed).
26. Status submenu in battle is increased in size.
27. Party Reform menu is fixed (I had no idea it was different). I have also changed the "Press Start button" mistake.
28. Counter is now correctly Counter Attack in Chocobo prizes for the original game.
29. Chocobo and prize names are expanded.
30. Fixed issue with Key Item menu background when player has no key items.
31. Better spacing of 2 characters ("&" and the interpunct "∙"). The interpunct is not supported and will show a space.
32. My custom code moved to 1 area and cleaned up.
33. Readme's distributed with installation to desktop.
34. I don't ever want to play the part,
Of a statistic on a government chart.