So, I got most of the parts the mods working, however I have this issue with the highway minigame. It seems as if the minigame is running at a higher speed than normal, and i can't find anything online to try and patch the issue. Inside the bootloader even if I try and run the game with the safe settings, the new timelimiter, the minigame limiter, nothing changes.
Here is the API.LOG.
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Microsoft Corporation GDI Generic 1.1.0
INFO: GDI software renderer detected
INFO: VBO not supported
INFO: PBO not supported
INFO: Subtractive blending not supported
INFO: No swap_control extension, cannot control framerate
INFO: NPOT textures not supported
INFO: Max texture size: 1024x1024
INFO: Number of texture units: 1
INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 1280x960
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Kranmer.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files (x86)\Final Fantasy VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
ERROR: NPOT textures not suppported, will not be able to load C:\Program Files (x86)\Final Fantasy VII\/mods/bootleg/cr/opback_d_00.png
ERROR: NPOT textures not suppported, will not be able to load C:\Program Files (x86)\Final Fantasy VII\/mods/bootleg/cr/opback_e_00.png
ERROR: NPOT textures not suppported, will not be able to load C:\Program Files (x86)\Final Fantasy VII\/mods/bootleg/cr/opback_f_00.png
ERROR: GL_INVALID_VALUE
WM_CLOSE
END OF CREDITS!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD
Sorry if this post isn't formatted correctly or anything, I am new to this site and just made this account to ask about this.