That's a great update, good job
The lighting looks very nice to me. The wall panels, the mechanical hand, the crane... all this stuff is spot on.
There are several aspects however, which may require some tailoring:
- I think Timu Sumisu confirmed we needed a x5 image, so I'm concerned with how it would look like at such resolution.
- I persist thinking your surface bumps on the road are way too high. Right now it looks more like very coarse concrete, not like paving asphalt. I can't imagine driving on that (cracks notwithstanding). Why don't you give a try to much smaller bumps for us to check out, and if your initial guess was indeed better, at least you won't have to suffer my complaints anymore
- Thinking of the road bumpmap, I have another suggestion: why don't you try an additional bumpmap (as a complement) with a pattern similar to the smaller cracks in the road as drawn in the original picture? These cracks would be deeper than your average bumps of course. Let me know if you need more clarification on this suggestion (I'm not sure what I mean is understandable enough).
- Your wood texture is a bit weird. I think that's typically the sort of problem that shows when you go high-res. When you get wooden planks, they don't show that kind of patterns with concentric circles (like you have when chopping a trunk).
Anyway, in my native language we have the saying "criticizing is easy, art is difficult", and I'm very much aware of that