Thanks again for the comments guys, looks like we’re near the end of this scene :
)
Here’s the 500% version (in massive 3200x2800 pixels) in which the road has a less bumpy - yet dirty - look (has to be seen up close I guess) and finer textures. Lots of post-render additions including the cracks; also fixed the wood texture.
Here’s a fake screenshot to show the level of detail while fully zoomed:
And here’s the editor:
Cheers,
Ulpian
P.S. @Mayo Master: Something along the lines of "la critique est aisée, l’art est difficile" I assume ;
)