That train animation is awesome
I wonder how it would be like at full speed. As a rule of thumb, assuming your driving wheel is about 2 m in diameter, if your train goes at 60 km/h then it gets you to 2.65 wheel rotations per second. I doubt the train goes faster than that in any scene from the game (it should have the same speed as a subway train, more or less).
Lol, I just Love the scientific appraoch, while doing this, now I should be even capable in building a real live version due to my research. Amazing what some people are able to build in their attick.
Nice job with that train animation. I would even know where to begin with something like that.
Yes, it's quite a challenge, but if you get the hang of it it's not bad. Unfortunately I had to completely redo the whole thing, as the
tutorial I followed (in Polish) had some serious flaws in it, as it uses dummies, and has the starting point that the whole train will remain still and the world will flow around it. So after scaling the whole animation was going completely weird.
Now it's fully rigged (apart from the steering) even the breaks are rigged, and I'm able to drag the train around while providing acurate animation. So letting it follow a track should be a breeze now.
Nice looking! Say, what renderer is it that you are using?
[ ] iRay [ ] Octane [X] Maxwell
I only use Maxwell, and luckily in the latest release there are some additional features for which I was waiting.
Just a ping and updates are in posts above (before people get annoyed that it's not visible).