I'v met some problems with battles models, many freezes in game, but i fixed all of them , from now the game dont crash anymore and work well, but it took me some time so the mod will be released in 1 week i think ,now im on the field models and i have another problem, rufus, rude and dyne are ok, but reno elena and sephiroth are not working because the number of bones are not the same than the original, im trying to fix this, if i cant, these 3 models wont have field model , so it mean elena will be tifa in field etc, ( but the battle model will still working ofc, i think thats the more important) , so now the characters will be :
-Cloud>rufus ( field and battle ok)
-barret>dayne ( field and battle ok)
-rude>cid (field and battle ok)
-red13>dark nation ( battle ok)
-aerith> unchanged
-tifa>elena ( battle ok , field not working yet)
-reno>yuffie ( battle ok , field not working yet)
-vincent>sephiroth ( battle ok, field not working yet)
-cait>palmer ( not tested yet)
Limits break:
Most of the characters will have standard limits break ( not 4 because they lack of animations ) , exept rufus and sephiroth who will have " summon" and " transform" limit break, rufus will summon some shinra mecha like the boss scorpion, while sephiroth will transform into safer sephiroth, with the possibility of using super nova, ( the japanese version ofc, the shorter, not the big one) , these two type of limits breaks will , ofc, erase all the party members for the fight and give stats to the " monster", i'v tested it, and both are working, if i have time i' ll make a video of this.
The only "freeze" that cant be fixed is the fact that any hacked character CANNOT equip an initial weapon , like buster sword or leather glove, or the game will crash, but i get rid of this by changing all initial weapons model to another, in the kernel, so everything is working now in battle. So i will upload the modified kernel with the mod too ( or the game will never work).
Here is the last tests from the psp version, meaning they are all working with no freezes, since PSP is more sensitive to modding and any error lead to a crash, the screen shots are from my psp so the size is small :
Sephiroth morphing limit break into safer:
Rufus summoning system limit break, with a special camera made for large monsters ( there is 4 mechas to summon, for 4 limits break)