Hi!
First of all, thanks for all the hard work on getting this update out the door. However, I've got one little issue:
Using the upscaled field, battle, and magic resources from Satsuki's collection (
http://forums.qhimm.com/index.php?topic=19204.0), in R06 w/hotfix, everything worked as intended, but in R06c, textures from "Kela51's Magics (corrected) 1.03" which fall into the texture\magic\ff7\battle\ family of subdirectories no longer work in combat.
I saw the change to allow main battle textures to load from texture\battle\ rather than simply texture\, and those all work fine after moving them over. Textures loaded from texture\magic\ w/ no additional subdirectories also seem to work completely fine. Examples are that Cloud's basic attacks and level 1 limits, Cure, and Fire all use the high res textures, but Tifa's basic attacks and limit breaks, Thunder, and other spells default back to FF7's low res resources.
I spent a couple of hours trying various different locations for where the magic\ff7\etc.etc. directories might need to go (battle\magic\ff7\, or just ff7\etc.etc. in the main mod directory instead of in texture, GLOBAL\Texture\magic\ff7, etc.), without success.
So the obvious question is if anyone happens to know if there is a new intended location for these resources to go in this version, or if there may actually be a bug preventing these resources from loading correctly.
Thanks!